Player Matchup

Hercules
Hercules
ImThe--One
Hercules
Level 121
God Stats
3W - 1L
1,535 SR
Queue Stats
411W - 404L
1,456 Elo+
Solo
Thoth
Thoth
LaughingTruth97
Thoth
Level 87
God Stats
1W - 1L
1,608 SR
Queue Stats
36W - 38L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
Mercurius3624
Cliodhna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 1
Fenrir
Fenrir
RagingWidow
Fenrir
Level 82
God Stats
1W - 1L
1,779 SR
Queue Stats
28W - 16L
1,433 Elo+
Party 1
Yu Huang
Yu Huang
lethalsponge
Yu Huang
Level 122
God Stats
1W - 2L
1,111 SR
Queue Stats
38W - 18L
1,433 Elo+
Party 1
Team Averages
Level 87
1,507 SR
1,414 Elo+

VS

Team Averages
Level 104
1,396 SR
1,493 Elo+
Apollo
Apollo
C0L0NEL1
Apollo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,617 Elo+
Party 3
Odin
Odin
EricS15
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,617 Elo+
Party 3
Charybdis
Charybdis
Jwett_MT
Charybdis
Level 60
God Stats
3W - 3L
1,442 SR
Queue Stats
126W - 130L
1,385 Elo+
Party 2
Persephone
Persephone
PB_MAXx
Persephone
Level 98
God Stats
2W - 5L
1,369 SR
Queue Stats
125W - 116L
1,393 Elo+
Party 2
Atlas
Atlas
YoungG1602
Atlas
Level 135
God Stats
3W - 4L
1,167 SR
Queue Stats
296W - 292L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImThe--One
Hercules
20
7 / 4 / 9
15,656
746
13,419
39,142
67,376
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 4 / 6
16,374
780
14,202
12,943
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Mercurius3624
Cliodhna
18
0 / 8 / 15
12,397
590
5,551
18,772
9,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
4 / 7 / 11
13,957
665
7,355
24,226
17,940
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
lethalsponge
Yu Huang
20
5 / 4 / 14
15,381
732
23,753
18,347
10,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C0L0NEL1
Apollo
1
0 / 0 / 0
5,180
247
0
0
0
Odin
EricS15
Odin
20
7 / 6 / 11
14,184
675
20,284
24,185
36,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Jwett_MT
Charybdis
20
6 / 10 / 11
14,824
706
25,255
26,136
12,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
PB_MAXx
Persephone
20
13 / 8 / 7
15,182
723
35,637
21,344
9,869
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
5
0 / 0 / 0
8,180
390
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
24
Kills
26
27
Deaths
24
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
C0L0NEL1
Apollo
0
0
0
0
L
Odin
EricS15
Odin
7
6
11
2.08
W
Hercules
ImThe--One
Hercules
7
4
9
2.88
L
Charybdis
Jwett_MT
Charybdis
6
10
11
1.15
W
8
4
6
2.75
W
Cliodhna
Mercurius3624
Cliodhna
0
8
15
0.94
L
Persephone
PB_MAXx
Persephone
13
8
7
2.06
W
Fenrir
4
7
11
1.36
L
Atlas
0
0
0
0
W
Yu Huang
lethalsponge
Yu Huang
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,280
Damage
81,176
113,430
Taken
71,665
111,349
Mitigated
59,075
38,962
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
C0L0NEL1
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Odin
EricS15
Odin
20,284
1,995
1,034
2,877
24,185
36,642
0
10,501
13,412
0
45,438
W
Hercules
ImThe--One
Hercules
13,419
2,239
3,484
21,027
39,142
67,376
1,658
8,937
29,961
0
45,010
L
Charybdis
Jwett_MT
Charybdis
25,255
16,833
270
5,088
26,136
12,564
0
15,658
10,316
0
59,272
W
14,202
1,149
938
2,380
12,943
6,014
2,413
7,325
5,618
58,741
0
W
Cliodhna
Mercurius3624
Cliodhna
5,551
178
77
1,249
18,772
9,367
785
7,042
11,503
0
17,587
L
Persephone
PB_MAXx
Persephone
35,637
3,540
628
5,662
21,344
9,869
0
11,741
9,418
64,404
0
W
Fenrir
7,355
2,499
1,221
2,456
24,226
17,940
2,164
6,379
17,261
23
19,222
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
lethalsponge
Yu Huang
23,753
1,486
1,289
4,841
18,347
10,652
2,060
6,454
11,845
55,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,765
Gold Earned
57,550
261
Minions Killed
174
0
Camps Cleared
0
1,887,363
Distance Traveled
1,053,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,180
247
0
0
0
0
0
L
Odin
14,184
675
50
2
0
395,915
0
W
Hercules
15,656
746
59
3
0
414,389
0
L
Charybdis
14,824
706
74
4
0
313,269
0
W
Thoth
16,374
780
85
4
0
401,437
0
W
Cliodhna
12,397
590
24
1
0
323,003
0
L
Persephone
15,182
723
50
2
0
344,412
0
W
Fenrir
13,957
665
22
1
0
413,078
0
L
Atlas
8,180
390
0
0
0
0
0
W
Yu Huang
15,381
732
71
3
0
335,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role