Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JackPancake7
Xbalanque
Level 18
God Stats
2W - 1L
1,293 SR
Queue Stats
2W - 1L
1,265 Elo+
Party 1
Guan Yu
Guan Yu
M4T14s_1003
Guan Yu
Level 143
God Stats
7W - 3L
1,571 SR
Queue Stats
133W - 124L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
puchka
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,456 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,460 Elo+

VS

Team Averages
Level 90
1,641 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigAdum
Surtr
Level 45
God Stats
8W - 10L
1,926 SR
Queue Stats
103W - 116L
1,463 Elo+
Solo
The Morrigan
The Morrigan
Detarame_
The Morrigan
Level 128
God Stats
0W - 4L
1,699 SR
Queue Stats
175W - 194L
1,426 Elo+
Solo
Fenrir
Fenrir
TarzansTuffFeet
Fenrir
Level 77
God Stats
3W - 3L
1,553 SR
Queue Stats
610W - 515L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Xiangcloud
Jormungandr
Level 64
God Stats
14W - 14L
1,529 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 0 / 0
3,763
753
1,424
3,491
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 0
3,460
692
684
3,332
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
JackPancake7
Xbalanque
5
0 / 0 / 0
3,148
630
1,186
1,011
246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
M4T14s_1003
Guan Yu
7
0 / 0 / 1
3,732
746
2,619
4,581
2,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
puchka
Sun Wukong
7
1 / 0 / 0
3,795
759
1,132
2,049
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
0 / 0 / 0
2,580
516
0
800
136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
BigAdum
Surtr
6
0 / 1 / 0
3,741
748
2,921
5,294
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
Detarame_
The Morrigan
6
0 / 1 / 0
3,637
727
549
2,316
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,442
688
1,257
3,910
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Xiangcloud
Jormungandr
6
0 / 0 / 0
3,659
732
1,024
3,072
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Cupid
 
Cupid
0
0
0
0
L
Surtr
BigAdum
Surtr
0
1
0
0
L
The Morrigan
Detarame_
The Morrigan
0
1
0
0
W
Xbalanque
JackPancake7
Xbalanque
0
0
0
0
W
Guan Yu
M4T14s_1003
Guan Yu
0
0
1
0.5
L
0
0
0
0
L
Jormungandr
Xiangcloud
Jormungandr
0
0
0
0
W
Sun Wukong
puchka
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,045
Damage
5,751
14,464
Taken
15,392
5,912
Mitigated
5,804
4,754
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,424
202
0
736
3,491
907
0
92
3,399
0
18,758
W
Kumbhakarna
 
Kumbhakarna
684
344
0
1,254
3,332
1,478
0
826
2,506
7,996
0
L
Cupid
 
Cupid
0
0
0
47
800
136
0
0
800
0
1,358
L
Surtr
BigAdum
Surtr
2,921
1,178
0
1,687
5,294
1,910
0
0
5,294
248
21,712
L
The Morrigan
Detarame_
The Morrigan
549
141
0
750
2,316
599
0
0
2,266
16,858
0
W
Xbalanque
JackPancake7
Xbalanque
1,186
755
0
496
1,011
246
0
198
813
0
13,627
W
Guan Yu
M4T14s_1003
Guan Yu
2,619
925
0
1,689
4,581
2,531
0
70
4,511
0
24,355
L
1,257
487
0
1,020
3,910
1,267
0
0
3,910
0
14,959
L
Jormungandr
Xiangcloud
Jormungandr
1,024
172
0
1,406
3,072
1,892
0
684
2,388
16,520
0
W
Sun Wukong
puchka
Sun Wukong
1,132
206
0
579
2,049
750
0
534
1,515
0
21,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,898
Gold Earned
17,059
165
Minions Killed
130
0
Camps Cleared
0
550,887
Distance Traveled
452,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,763
753
36
7
0
124,821
1
W
Kumbhakarna
3,460
692
17
3
0
103,826
0
L
Cupid
2,580
516
2
0
0
17,827
0
L
Surtr
3,741
748
42
8
0
113,977
0
L
The Morrigan
3,637
727
37
7
0
97,443
0
W
Xbalanque
3,148
630
23
5
0
88,540
0
W
Guan Yu
3,732
746
44
9
0
108,913
0
L
Fenrir
3,442
688
26
5
0
122,752
0
L
Jormungandr
3,659
732
23
5
0
100,697
0
W
Sun Wukong
3,795
759
45
9
0
124,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role