Player Matchup

Ravana
Ravana
DodgeRam3500
Ravana
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 20L
1,770 Elo+
Party 2
Zhong Kui
Zhong Kui
Glargleshmargle
Zhong Kui
Level 117
God Stats
2W - 2L
1,201 SR
Queue Stats
267W - 188L
1,658 Elo+
Party 2
Bellona
Bellona
VeinBohy
Bellona
Level 85
God Stats
9W - 2L
1,500 SR
Queue Stats
41W - 7L
1,770 Elo+
Party 2
Surtr
Surtr
ZegHal
Surtr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 1
Freya
Freya
selus wolf
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 156L
1,490 Elo+
Party 1
Team Averages
Level 67
1,440 SR
1,596 Elo+

VS

Team Averages
Level 38
1,470 SR
1,422 Elo+
Yu Huang
Yu Huang
BOOX
Yu Huang
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 3
Ix Chel
Ix Chel
Donkeymumm
Ix Chel
Level 38
God Stats
7W - 8L
1,104 SR
Queue Stats
44W - 59L
1,220 Elo+
Party 4
Medusa
Medusa
KaydyK
Medusa
Level 69
God Stats
0W - 1L
1,539 SR
Queue Stats
11W - 7L
1,613 Elo+
Party 3
Nemesis
Nemesis
MistressPatootie
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,252 Elo+
Party 4
Surtr
Surtr
aCubanboy
Surtr
Level 49
God Stats
13W - 12L
1,512 SR
Queue Stats
25W - 26L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 1 / 3
8,560
658
8,880
6,161
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Glargleshmargle
Zhong Kui
16
4 / 0 / 2
9,047
696
7,522
6,598
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
VeinBohy
Bellona
14
0 / 0 / 3
8,224
633
6,057
8,441
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
ZegHal
Surtr
8
0 / 4 / 2
5,995
461
2,642
10,569
5,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
9
3 / 4 / 0
6,309
485
1,831
7,496
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BOOX
Yu Huang
12
1 / 2 / 3
6,692
515
5,919
7,319
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
Donkeymumm
Ix Chel
8
2 / 4 / 2
6,060
466
3,378
7,667
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
KaydyK
Medusa
13
4 / 1 / 4
7,549
581
5,074
8,025
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 3 / 3
6,412
493
6,421
11,860
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
aCubanboy
Surtr
11
0 / 1 / 0
6,064
466
2,442
8,668
4,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
9
9
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BOOX
Yu Huang
1
2
3
1.25
W
Ravana
4
1
3
5.5
L
Ix Chel
Donkeymumm
Ix Chel
2
4
2
0.75
W
Zhong Kui
Glargleshmargle
Zhong Kui
4
0
2
5
L
Medusa
KaydyK
Medusa
4
1
4
6
L
2
3
3
1.17
W
Bellona
VeinBohy
Bellona
0
0
3
1.5
W
Surtr
ZegHal
Surtr
0
4
2
0.25
L
Surtr
aCubanboy
Surtr
0
1
0
0
W
Freya
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
23,234
39,265
Taken
43,539
27,258
Mitigated
17,109
12,464
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BOOX
Yu Huang
5,919
644
0
240
7,319
2,492
0
3,464
3,703
47,070
0
W
Ravana
8,880
3,379
0
1,582
6,161
3,499
1,203
569
5,592
0
76,455
L
Ix Chel
Donkeymumm
Ix Chel
3,378
829
267
1,893
7,667
2,800
591
1,709
5,852
25,735
0
W
Zhong Kui
Glargleshmargle
Zhong Kui
7,522
847
0
2,909
6,598
5,811
0
2,509
4,089
78,990
0
L
Medusa
KaydyK
Medusa
5,074
3,383
0
3,806
8,025
2,673
0
1,419
6,462
0
47,919
L
6,421
3,390
0
1,130
11,860
4,227
0
2,470
9,201
0
42,851
W
Bellona
VeinBohy
Bellona
6,057
1,930
0
3,993
8,441
10,040
296
785
7,656
0
68,265
W
Surtr
ZegHal
Surtr
2,642
1,059
771
1,927
10,569
5,573
62
4,512
6,057
526
15,475
L
Surtr
aCubanboy
Surtr
2,442
963
0
3,127
8,668
4,917
0
0
8,668
216
32,622
W
Freya
1,831
576
0
1,282
7,496
2,335
212
1,081
6,415
17,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
32,777
423
Minions Killed
352
0
Camps Cleared
0
1,254,979
Distance Traveled
1,193,113
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,692
515
82
6
0
260,732
0
W
Ravana
8,560
658
109
8
0
309,275
0
L
Ix Chel
6,060
466
40
3
0
214,512
4
W
Zhong Kui
9,047
696
153
12
0
252,433
3
L
Medusa
7,549
581
92
7
0
235,115
2
L
Nemesis
6,412
493
70
5
0
270,246
0
W
Bellona
8,224
633
102
8
0
254,279
0
W
Surtr
5,995
461
14
1
0
191,342
2
L
Surtr
6,064
466
68
5
0
212,508
0
W
Freya
6,309
485
45
3
0
247,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role