Player Matchup

Cthulhu
Cthulhu
JohnBadass96
Cthulhu
Level 64
God Stats
0W - 2L
1,249 SR
Queue Stats
13W - 10L
1,524 Elo+
Party 2
Medusa
Medusa
Kahos Rayne
Medusa
Level 120
God Stats
8W - 6L
1,532 SR
Queue Stats
18W - 24L
1,486 Elo+
Solo
Nemesis
Nemesis
VARGAS6435
Nemesis
Level 108
God Stats
1W - 8L
1,166 SR
Queue Stats
84W - 87L
1,528 Elo+
Solo
Vulcan
Vulcan
pab70q
Vulcan
Level 141
God Stats
82W - 69L
1,560 SR
Queue Stats
508W - 508L
1,429 Elo+
Party 2
Skadi
Skadi
technowolf15
Skadi
Level 85
God Stats
0W - 2L
1,668 SR
Queue Stats
327W - 256L
1,583 Elo+
Party 2
Team Averages
Level 104
1,435 SR
1,510 Elo+

VS

Team Averages
Level 90
1,602 SR
1,382 Elo+
Achilles
Achilles
C0mpa101
Achilles
Level 13
God Stats
8W - 5L
1,724 SR
Queue Stats
34W - 31L
1,326 Elo+
Party 1
Cupid
Cupid
PurpNastiez
Cupid
Level 129
God Stats
10W - 2L
1,739 SR
Queue Stats
387W - 371L
1,499 Elo+
Solo
Sylvanus
Sylvanus
VaticanPancreas
Sylvanus
Level 57
God Stats
5W - 1L
1,724 SR
Queue Stats
52W - 44L
1,299 Elo+
Party 1
Thanatos
Thanatos
X_-Ochoa-_X
Thanatos
Level 137
God Stats
9W - 7L
1,247 SR
Queue Stats
293W - 307L
1,373 Elo+
Solo
Anubis
Anubis
archangel-3473
Anubis
Level 112
God Stats
10W - 7L
1,577 SR
Queue Stats
169W - 165L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnBadass96
Cthulhu
9
0 / 4 / 1
6,345
423
4,776
15,208
8,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
2 / 5 / 0
6,226
415
7,694
10,223
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
VARGAS6435
Nemesis
12
3 / 0 / 3
7,592
506
5,231
9,387
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
pab70q
Vulcan
11
1 / 4 / 2
6,522
435
6,557
10,148
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,279
552
6,715
10,782
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0mpa101
Achilles
14
4 / 1 / 0
9,043
603
7,819
9,869
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 0 / 3
8,593
573
13,557
10,356
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
3 / 1 / 8
8,673
578
7,466
12,475
9,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
X_-Ochoa-_X
Thanatos
13
1 / 5 / 2
7,603
507
4,044
13,678
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 1
8,765
584
7,286
5,275
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
17
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
C0mpa101
Achilles
4
1
0
4
L
Cthulhu
JohnBadass96
Cthulhu
0
4
1
0.13
L
Medusa
2
5
0
0.4
W
7
0
3
8.5
L
Nemesis
VARGAS6435
Nemesis
3
0
3
4.5
W
Sylvanus
3
1
8
7
W
Thanatos
X_-Ochoa-_X
Thanatos
1
5
2
0.4
W
2
1
1
2.5
L
Vulcan
pab70q
Vulcan
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
40,172
55,748
Taken
51,653
20,582
Mitigated
33,796
10,566
Healing
24,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C0mpa101
Achilles
7,819
792
0
2,689
9,869
12,479
272
72
9,749
0
53,822
L
Cthulhu
JohnBadass96
Cthulhu
4,776
272
1,652
2,239
15,208
8,817
0
4,221
10,726
20,177
0
L
Medusa
7,694
3,279
0
1,938
10,223
3,143
0
3,406
6,817
0
35,432
W
13,557
8,202
1,054
5,302
10,356
4,296
2,654
2,526
7,718
0
64,517
L
Nemesis
VARGAS6435
Nemesis
5,231
2,050
0
1,402
9,387
3,002
278
436
8,903
0
48,527
W
Sylvanus
7,466
3,365
3,249
3,328
12,475
9,123
744
3,951
8,426
23,783
0
W
Thanatos
X_-Ochoa-_X
Thanatos
4,044
1,239
0
6,782
13,678
5,357
846
1,752
11,926
0
47,016
W
7,286
124
0
2,040
5,275
2,541
447
3,018
2,257
73,401
0
L
Vulcan
pab70q
Vulcan
6,557
4,659
0
2,102
10,148
2,367
0
6,694
3,454
35,108
0
L
6,715
1,975
0
1,233
10,782
3,253
0
0
9,980
0
59,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
42,677
298
Minions Killed
406
0
Camps Cleared
0
1,378,474
Distance Traveled
1,384,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,043
603
83
6
0
313,579
1
L
Cthulhu
6,345
423
36
2
0
281,220
0
L
Medusa
6,226
415
48
3
0
268,566
1
W
Cupid
8,593
573
93
6
0
258,359
1
L
Nemesis
7,592
506
64
4
0
277,608
2
W
Sylvanus
8,673
578
35
2
0
239,795
3
W
Thanatos
7,603
507
77
5
0
290,406
0
W
Anubis
8,765
584
118
8
0
282,297
0
L
Vulcan
6,522
435
44
3
0
251,910
2
L
Skadi
8,279
552
106
7
0
299,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role