Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Nova2462
Bakasura
Level 125
God Stats
0W - 4L
1,179 SR
Queue Stats
70W - 48L
1,612 Elo+
Party 3
Ymir
Ymir
TheSplitBananas
Ymir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 59L
1,605 Elo+
Party 3
Hachiman
Hachiman
WhoNoahMe
Hachiman
Level 81
God Stats
1W - 3L
1,532 SR
Queue Stats
65W - 50L
1,586 Elo+
Party 3
Guan Yu
Guan Yu
loscar4
Guan Yu
Level 140
God Stats
0W - 2L
1,257 SR
Queue Stats
314W - 266L
1,610 Elo+
Solo
Team Averages
Level 129
1,394 SR
1,583 Elo+

VS

Team Averages
Level 132
1,532 SR
1,544 Elo+
Ymir
Ymir
Bezuki
Ymir
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 59L
1,536 Elo+
Party 2
Chang'e
Chang'e
CulBorson
Chang'e
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
326W - 260L
1,572 Elo+
Party 1
Ravana
Ravana
EagleEye77
Ravana
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,582 Elo+
Party 1
Neith
Neith
Spegooter
Neith
Level 126
God Stats
15W - 7L
1,610 SR
Queue Stats
79W - 59L
1,536 Elo+
Party 2
Janus
Janus
maliciousegg
Janus
Level 129
God Stats
11W - 8L
1,751 SR
Queue Stats
341W - 303L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 0
6,778
452
3,467
4,386
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nova2462
Bakasura
12
2 / 3 / 0
7,466
498
3,820
14,980
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
6,080
405
1,014
12,881
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
WhoNoahMe
Hachiman
13
1 / 3 / 1
7,605
507
8,022
10,779
4,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
loscar4
Guan Yu
6
0 / 1 / 0
5,881
392
1,022
3,739
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bezuki
Ymir
13
2 / 0 / 6
8,855
590
5,547
12,469
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
CulBorson
Chang'e
14
1 / 1 / 2
8,759
584
5,319
7,176
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
EagleEye77
Ravana
14
6 / 0 / 2
8,734
582
8,284
4,696
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Spegooter
Neith
15
2 / 2 / 3
9,445
630
7,019
5,968
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 1
9,442
629
3,742
5,600
3,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
12
12
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
Ymir
Bezuki
Ymir
2
0
6
5
W
Chang'e
CulBorson
Chang'e
1
1
2
2
W
Ravana
EagleEye77
Ravana
6
0
2
7
L
Bakasura
Nova2462
Bakasura
2
3
0
0.67
W
Neith
Spegooter
Neith
2
2
3
1.75
L
0
5
0
0
L
Hachiman
WhoNoahMe
Hachiman
1
3
1
0.5
L
Guan Yu
loscar4
Guan Yu
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,345
Damage
29,911
46,765
Taken
35,909
21,765
Mitigated
22,327
12,840
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,467
108
0
2,614
4,386
1,565
0
2,276
2,110
48,461
0
W
Ymir
Bezuki
Ymir
5,547
1,612
0
2,070
12,469
12,449
145
1,852
10,491
36,349
0
W
Chang'e
CulBorson
Chang'e
5,319
573
1,553
3,487
7,176
2,583
1,242
3,261
3,915
72,676
0
W
Ravana
EagleEye77
Ravana
8,284
2,272
0
1,112
4,696
1,970
218
0
4,355
0
64,550
L
Bakasura
Nova2462
Bakasura
3,820
2,742
0
3,537
14,980
5,675
0
3,059
11,921
0
45,566
W
Neith
Spegooter
Neith
7,019
2,294
0
1,192
5,968
2,163
2,971
106
5,318
0
81,572
L
1,014
441
0
1,687
12,881
7,905
0
4,510
8,371
13,812
0
L
Hachiman
WhoNoahMe
Hachiman
8,022
4,115
0
3,797
10,779
4,066
0
2,427
8,352
0
60,606
L
Guan Yu
loscar4
Guan Yu
1,022
256
0
1,205
3,739
2,554
0
2,336
1,403
0
16,137
W
3,742
714
0
1,760
5,600
3,162
0
0
5,352
73,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
45,235
324
Minions Killed
537
0
Camps Cleared
0
1,277,004
Distance Traveled
1,564,233
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,778
452
68
5
0
248,829
5
W
Ymir
8,855
590
40
3
0
277,072
0
W
Chang'e
8,759
584
123
8
0
314,213
2
W
Ravana
8,734
582
91
6
0
383,714
2
L
Bakasura
7,466
498
90
6
0
341,870
2
W
Neith
9,445
630
142
9
0
306,192
0
L
Ymir
6,080
405
26
2
0
280,455
0
L
Hachiman
7,605
507
112
7
0
288,731
0
L
Guan Yu
5,881
392
28
2
0
117,119
0
W
Janus
9,442
629
141
9
0
283,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role