Player Matchup

Anubis
Anubis
Bigmur1013
Anubis
Level 124
God Stats
6W - 5L
1,141 SR
Queue Stats
342W - 334L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Collinster3
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,238 Elo+
Party 2
Zhong Kui
Zhong Kui
CorbinsASavage
Zhong Kui
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
102W - 100L
1,324 Elo+
Party 2
Sol
Sol
Slimmtrimjim4546
Sol
Level 137
God Stats
1W - 1L
1,225 SR
Queue Stats
37W - 41L
1,187 Elo+
Party 2
Vamana
Vamana
xTastyWaffle
Vamana
Level 122
God Stats
2W - 1L
1,539 SR
Queue Stats
265W - 271L
1,450 Elo+
Party 2
Team Averages
Level 120
1,340 SR
1,340 Elo+

VS

Team Averages
Level 115
1,535 SR
1,550 Elo+
Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
IsshoFujitora10
Nox
Level 77
God Stats
4W - 12L
1,475 SR
Queue Stats
644W - 647L
1,499 Elo+
Solo
Apollo
Apollo
Izalith8920
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Hercules
Hercules
MementoMori5678
Hercules
Level 143
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bigmur1013
Anubis
16
2 / 3 / 16
9,683
807
11,308
9,110
5,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Collinster3
Xbalanque
17
6 / 4 / 15
10,491
874
13,810
10,410
5,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CorbinsASavage
Zhong Kui
19
10 / 1 / 17
11,561
963
19,292
11,110
14,979
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 11
10,299
858
13,640
11,963
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
18
4 / 1 / 18
10,382
865
12,423
13,111
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 6 / 3
9,252
771
10,288
15,576
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
15
1 / 6 / 5
8,232
686
11,477
15,860
20,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 6 / 1
8,867
739
4,769
13,022
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
0 / 8 / 4
7,897
658
5,535
13,993
7,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
17
4 / 3 / 5
10,014
835
12,286
19,027
21,652
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
29
Kills
11
12
Deaths
29
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
3
0.75
L
Zhong Kui
 
Zhong Kui
1
6
5
0.58
W
Anubis
Bigmur1013
Anubis
2
3
16
3.33
W
Xbalanque
Collinster3
Xbalanque
6
4
15
3.38
W
Zhong Kui
CorbinsASavage
Zhong Kui
10
1
17
18.5
L
3
6
1
0.58
L
Apollo
0
8
4
0.25
L
Hercules
4
3
5
2.17
W
7
3
11
4.17
W
Vamana
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,473
Damage
44,355
55,704
Taken
77,478
46,714
Mitigated
63,776
26,097
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,288
1,329
322
2,918
15,576
7,264
0
9,835
5,483
23,333
0
L
Zhong Kui
 
Zhong Kui
11,477
1,008
386
3,896
15,860
20,460
0
6,977
8,236
23,921
0
W
Anubis
Bigmur1013
Anubis
11,308
307
0
2,068
9,110
5,871
1,130
3,767
5,263
28,255
0
W
Xbalanque
Collinster3
Xbalanque
13,810
6,540
639
2,166
10,410
5,789
3,420
4,807
5,464
0
24,428
W
Zhong Kui
CorbinsASavage
Zhong Kui
19,292
1,218
1,357
5,218
11,110
14,979
1,671
5,835
5,171
32,702
0
L
4,769
452
653
3,108
13,022
7,267
0
7,809
4,850
14,625
0
L
Apollo
5,535
1,504
624
1,043
13,993
7,133
54
8,823
5,036
0
19,162
L
Hercules
12,286
2,056
1,875
10,196
19,027
21,652
0
10,799
7,846
0
16,463
W
13,640
2,372
1,244
5,226
11,963
6,264
1,887
6,405
5,506
26,570
0
W
Vamana
12,423
4,329
2,954
5,225
13,111
13,811
1,415
5,567
7,544
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
44,262
137
Minions Killed
111
0
Camps Cleared
0
1,197,011
Distance Traveled
1,100,399
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,252
771
22
2
0
219,629
0
L
Zhong Kui
8,232
686
21
2
0
200,101
1
W
Anubis
9,683
807
40
3
0
217,355
0
W
Xbalanque
10,491
874
31
3
0
232,653
0
W
Zhong Kui
11,561
963
24
2
0
233,635
0
L
Nox
8,867
739
17
1
0
198,689
0
L
Apollo
7,897
658
30
3
0
222,332
0
L
Hercules
10,014
835
21
2
0
259,648
0
W
Sol
10,299
858
16
1
0
240,103
0
W
Vamana
10,382
865
26
2
0
273,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role