Player Matchup

Cu Chulainn
Cu Chulainn
ELBARTO1
Cu Chulainn
Level 101
God Stats
3W - 2L
1,682 SR
Queue Stats
115W - 116L
1,512 Elo+
Party 2
Fenrir
Fenrir
Fb1a34
Fenrir
Level 69
God Stats
0W - 2L
1,305 SR
Queue Stats
272W - 277L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Originalimen
Danzaburou
Level 126
God Stats
5W - 5L
1,566 SR
Queue Stats
413W - 400L
1,468 Elo+
Party 2
Anubis
Anubis
PikachuisaGod
Anubis
Level 88
God Stats
39W - 47L
1,530 SR
Queue Stats
62W - 80L
1,460 Elo+
Solo
Sobek
Sobek
TreeJr
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,567 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,483 Elo+

VS

Team Averages
Level 100
1,456 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gingacorn
Sun Wukong
Level 86
God Stats
9W - 3L
1,671 SR
Queue Stats
50W - 57L
1,412 Elo+
Party 1
Sol
Sol
TyrsJotunn
Sol
Level 12
God Stats
4W - 2L
1,374 SR
Queue Stats
5W - 9L
1,266 Elo+
Party 1
Martichoras
Martichoras
Uhtred Crow
Martichoras
Level 147
God Stats
4W - 2L
1,542 SR
Queue Stats
267W - 265L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
Vyetahl
Ne Zha
Level 128
God Stats
1W - 3L
1,194 SR
Queue Stats
78W - 78L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELBARTO1
Cu Chulainn
8
0 / 4 / 0
5,142
467
3,292
9,994
5,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Fb1a34
Fenrir
9
0 / 5 / 1
5,239
476
1,949
11,599
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Originalimen
Danzaburou
10
2 / 0 / 1
5,952
541
3,681
7,488
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 4 / 0
4,999
454
2,787
6,839
2,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
TreeJr
Sobek
9
0 / 1 / 2
5,292
481
2,071
7,943
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 2
6,679
607
5,112
5,753
2,577
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Gingacorn
Sun Wukong
11
3 / 0 / 2
6,867
624
5,467
6,616
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
5,908
537
5,497
6,715
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Martichoras
Uhtred Crow
Martichoras
12
6 / 0 / 1
7,423
675
5,467
4,501
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Vyetahl
Ne Zha
11
2 / 0 / 7
6,701
609
5,323
9,427
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
2
1.5
L
Cu Chulainn
ELBARTO1
Cu Chulainn
0
4
0
0
L
Fenrir
Fb1a34
Fenrir
0
5
1
0.1
W
Sun Wukong
Gingacorn
Sun Wukong
3
0
2
4
L
Danzaburou
Originalimen
Danzaburou
2
0
1
2.5
L
1
4
0
0.25
L
Sobek
TreeJr
Sobek
0
1
2
1
W
1
1
0
1
W
Martichoras
Uhtred Crow
Martichoras
6
0
1
6.5
W
Ne Zha
Vyetahl
Ne Zha
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
26,866
43,863
Taken
33,012
20,136
Mitigated
13,358
15,651
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,112
376
0
2,866
5,753
2,577
461
1,465
4,236
45,587
0
L
Cu Chulainn
ELBARTO1
Cu Chulainn
3,292
390
0
1,797
9,994
5,585
0
597
9,397
0
27,682
L
Fenrir
Fb1a34
Fenrir
1,949
416
0
4,497
11,599
3,989
0
668
10,922
0
33,184
W
Sun Wukong
Gingacorn
Sun Wukong
5,467
1,015
0
3,168
6,616
3,802
341
0
6,616
0
43,971
L
Danzaburou
Originalimen
Danzaburou
3,681
1,276
0
3,643
7,488
2,528
0
5,088
2,396
0
36,812
L
2,787
377
267
1,855
6,839
2,218
0
511
6,328
27,253
0
L
Sobek
TreeJr
Sobek
2,071
59
0
3,592
7,943
5,816
0
3,918
4,025
18,166
0
W
5,497
2,758
0
3,676
6,715
1,911
718
674
6,041
36,252
0
W
Martichoras
Uhtred Crow
Martichoras
5,467
1,547
0
1,588
4,501
1,773
216
1,090
3,411
0
47,277
W
Ne Zha
Vyetahl
Ne Zha
5,323
2,241
0
1,574
9,427
3,295
110
1,720
7,596
0
45,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
33,578
248
Minions Killed
355
0
Camps Cleared
0
1,058,413
Distance Traveled
1,042,692
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,679
607
74
7
0
183,093
4
L
Cu Chulainn
5,142
467
48
4
0
201,088
2
L
Fenrir
5,239
476
61
6
0
206,669
0
W
Sun Wukong
6,867
624
79
7
0
224,072
3
L
Danzaburou
5,952
541
76
7
0
200,260
0
L
Anubis
4,999
454
43
4
0
209,780
0
L
Sobek
5,292
481
20
2
0
240,616
0
W
Sol
5,908
537
65
6
0
192,838
1
W
Martichoras
7,423
675
74
7
0
183,930
1
W
Ne Zha
6,701
609
63
6
0
258,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role