Player Matchup

Anubis
Anubis
Aegonitis
Anubis
Level 149
God Stats
3W - 6L
1,652 SR
Queue Stats
105W - 133L
1,500 Elo+
Party 1
Cupid
Cupid
Tobislays
Cupid
Level 63
God Stats
16W - 17L
1,618 SR
Queue Stats
68W - 72L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Whitey626
Kukulkan
Level 123
God Stats
9W - 6L
1,776 SR
Queue Stats
133W - 165L
1,506 Elo+
Party 1
Chaac
Chaac
joorch23
Chaac
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,510 Elo+
Solo
Bastet
Bastet
nivamae
Bastet
Level 32
God Stats
55W - 56L
1,490 SR
Queue Stats
99W - 130L
1,454 Elo+
Party 1
Team Averages
Level 98
1,607 SR
1,495 Elo+

VS

Team Averages
Level 64
1,586 SR
1,538 Elo+
Sobek
Sobek
BagOfSumGas
Sobek
Level 67
God Stats
35W - 31L
1,580 SR
Queue Stats
634W - 649L
1,522 Elo+
Solo
Hachiman
Hachiman
CaneofFate
Hachiman
Level 46
God Stats
1W - 3L
1,410 SR
Queue Stats
25W - 26L
1,492 Elo+
Solo
Loki
Loki
M40A3-Guanaco-ES
Loki
Level 136
God Stats
4W - 3L
1,852 SR
Queue Stats
322W - 304L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
aerdnAemalB
Baron Samedi
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 53L
1,649 Elo+
Party 2
Ravana
Ravana
solotroII
Ravana
Level 32
God Stats
2W - 1L
1,586 SR
Queue Stats
52W - 31L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aegonitis
Anubis
13
0 / 7 / 3
7,036
704
6,417
10,563
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Tobislays
Cupid
13
0 / 5 / 4
6,790
679
3,788
10,146
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Whitey626
Kukulkan
12
1 / 7 / 3
7,021
702
6,951
10,548
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
joorch23
Chaac
14
3 / 4 / 1
7,663
766
7,731
11,829
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
nivamae
Bastet
12
2 / 4 / 3
6,990
699
5,021
10,129
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
8,543
854
5,062
11,119
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
CaneofFate
Hachiman
17
10 / 0 / 9
9,624
962
10,436
5,856
2,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 0 / 11
8,119
812
6,677
6,522
2,264
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
aerdnAemalB
Baron Samedi
14
5 / 3 / 13
8,354
835
15,291
10,247
3,936
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
solotroII
Ravana
15
1 / 2 / 15
8,173
817
9,465
11,326
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
6
Kills
27
27
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aegonitis
Anubis
0
7
3
0.21
W
7
1
6
10
W
Hachiman
CaneofFate
Hachiman
10
0
9
14.5
W
4
0
11
9.5
L
Cupid
Tobislays
Cupid
0
5
4
0.4
L
Kukulkan
Whitey626
Kukulkan
1
7
3
0.36
W
Baron Samedi
aerdnAemalB
Baron Samedi
5
3
13
3.83
L
Chaac
joorch23
Chaac
3
4
1
0.88
L
Bastet
nivamae
Bastet
2
4
3
0.88
W
Ravana
solotroII
Ravana
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
46,931
53,215
Taken
45,070
25,572
Mitigated
24,601
6,085
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aegonitis
Anubis
6,417
225
0
1,029
10,563
4,998
0
6,968
3,458
27,214
0
W
5,062
194
0
2,055
11,119
8,053
378
4,024
7,004
18,426
0
W
Hachiman
CaneofFate
Hachiman
10,436
6,816
0
2,901
5,856
2,370
3,895
835
4,986
0
40,242
W
6,677
1,243
0
750
6,522
2,264
597
2,232
4,217
0
20,167
L
Cupid
Tobislays
Cupid
3,788
1,968
418
1,116
10,146
3,592
180
2,908
7,192
0
18,871
L
Kukulkan
Whitey626
Kukulkan
6,951
521
0
250
10,548
3,872
300
3,645
6,621
22,059
0
W
Baron Samedi
aerdnAemalB
Baron Samedi
15,291
1,868
1,980
2,045
10,247
3,936
103
4,458
5,637
27,042
0
L
Chaac
joorch23
Chaac
7,731
783
0
2,957
11,829
9,670
0
3,342
8,353
0
23,224
L
Bastet
nivamae
Bastet
5,021
847
0
315
10,129
3,440
0
3,185
6,826
0
12,396
W
Ravana
solotroII
Ravana
9,465
2,196
0
2,107
11,326
7,978
107
1,897
9,081
164
26,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
42,813
180
Minions Killed
227
0
Camps Cleared
0
946,500
Distance Traveled
1,097,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,036
704
39
4
0
184,233
0
W
Sobek
8,543
854
40
4
0
233,996
0
W
Hachiman
9,624
962
87
9
0
215,530
0
W
Loki
8,119
812
32
3
0
220,052
2
L
Cupid
6,790
679
39
4
0
174,072
0
L
Kukulkan
7,021
702
32
3
0
193,392
1
W
Baron Samedi
8,354
835
23
2
0
196,098
0
L
Chaac
7,663
766
51
5
0
181,780
0
L
Bastet
6,990
699
19
2
0
213,023
0
W
Ravana
8,173
817
45
5
0
231,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role