Player Matchup

Sol
Sol
GaMeENaTeR
Sol
Level 49
God Stats
1W - 6L
963 SR
Queue Stats
20W - 49L
1,191 Elo+
Party 1
Terra
Terra
GhostRider5951
Terra
Level 66
God Stats
1W - 1L
1,341 SR
Queue Stats
21W - 47L
1,256 Elo+
Party 1
Fenrir
Fenrir
HelpDeskGuy
Fenrir
Level 28
God Stats
1W - 0L
1,258 SR
Queue Stats
14W - 44L
1,163 Elo+
Party 1
Sun Wukong
Sun Wukong
Kyrzzxa
Sun Wukong
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
14W - 45L
1,129 Elo+
Party 1
Chiron
Chiron
LeGiiT x bball
Chiron
Level 62
God Stats
1W - 0L
1,143 SR
Queue Stats
13W - 20L
1,355 Elo+
Party 1
Team Averages
Level 46
1,240 SR
1,219 Elo+

VS

Team Averages
Level 83
1,590 SR
1,400 Elo+
Maui
Maui
C0mpa101
Maui
Level 13
God Stats
8W - 3L
1,622 SR
Queue Stats
34W - 31L
1,323 Elo+
Party 3
Ullr
Ullr
DOZADOG6IN
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 218L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
STEEZYDOG6IN
Kukulkan
Level 104
God Stats
15W - 16L
1,534 SR
Queue Stats
265W - 245L
1,491 Elo+
Party 2
Lancelot
Lancelot
VaticanPancreas
Lancelot
Level 57
God Stats
2W - 1L
1,789 SR
Queue Stats
52W - 44L
1,292 Elo+
Party 3
Surtr
Surtr
X_-Ochoa-_X
Surtr
Level 137
God Stats
24W - 35L
1,505 SR
Queue Stats
293W - 307L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,195
620
6,762
4,967
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 0 / 2
5,807
581
4,651
6,831
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
10
1 / 1 / 3
5,669
567
3,129
8,093
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Kyrzzxa
Sun Wukong
12
4 / 0 / 0
6,690
669
6,238
9,363
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 1 / 3
5,216
522
7,071
6,031
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
1 / 3 / 1
5,534
553
3,571
9,746
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 0
5,086
509
2,881
7,866
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
STEEZYDOG6IN
Kukulkan
9
0 / 1 / 0
5,289
529
2,580
4,204
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
7
0 / 3 / 2
4,671
467
4,017
7,708
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,803
580
5,694
11,112
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
1
0.5
L
1
1
0
1
W
3
0
1
3.5
W
3
0
2
4
W
Fenrir
1
1
3
2.5
W
Sun Wukong
Kyrzzxa
Sun Wukong
4
0
0
4
W
1
1
3
2.5
L
Kukulkan
STEEZYDOG6IN
Kukulkan
0
1
0
0
L
Lancelot
0
3
2
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
18,743
35,285
Taken
40,636
17,040
Mitigated
19,196
10,248
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,571
1,145
214
1,753
9,746
6,608
0
3,822
5,924
16,411
0
L
2,881
1,064
0
2,606
7,866
3,001
0
1,300
6,566
0
29,432
W
6,762
2,927
0
1,493
4,967
1,615
123
1,565
3,254
48,415
0
W
4,651
672
1,144
1,012
6,831
4,341
0
2,245
4,522
14,894
0
W
Fenrir
3,129
651
0
1,892
8,093
3,293
0
1,294
6,597
0
40,785
W
Sun Wukong
Kyrzzxa
Sun Wukong
6,238
2,039
0
3,592
9,363
5,693
0
283
9,080
0
47,159
W
7,071
2,657
248
867
6,031
2,098
186
737
5,294
0
34,957
L
Kukulkan
STEEZYDOG6IN
Kukulkan
2,580
89
0
1,290
4,204
1,525
0
3,259
945
35,888
0
L
Lancelot
4,017
899
0
500
7,708
2,860
0
3,032
4,676
0
17,159
L
5,694
2,532
0
3,100
11,112
5,202
0
124
10,988
253
44,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
26,383
304
Minions Killed
239
0
Camps Cleared
0
1,019,331
Distance Traveled
1,039,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,534
553
19
2
0
205,459
2
L
Ullr
5,086
509
46
5
0
189,101
0
W
Sol
6,195
620
80
8
0
203,817
2
W
Terra
5,807
581
26
3
0
196,968
0
W
Fenrir
5,669
567
63
6
0
228,087
1
W
Sun Wukong
6,690
669
95
10
0
208,853
3
W
Chiron
5,216
522
40
4
0
181,606
0
L
Kukulkan
5,289
529
75
8
0
213,939
4
L
Lancelot
4,671
467
28
3
0
233,775
1
L
Surtr
5,803
580
71
7
0
197,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role