Player Matchup

Horus
Horus
KingToxicty
Horus
Level 15
God Stats
7W - 10L
1,571 SR
Queue Stats
15W - 28L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
Phtxm
Sun Wukong
Level 81
God Stats
16W - 17L
1,411 SR
Queue Stats
290W - 271L
1,438 Elo+
Party 3
Bakasura
Bakasura
blazinghit
Bakasura
Level 120
God Stats
1W - 4L
1,172 SR
Queue Stats
198W - 201L
1,389 Elo+
Party 3
Aphrodite
Aphrodite
pac430hes
Aphrodite
Level 153
God Stats
1W - 4L
1,795 SR
Queue Stats
384W - 360L
1,550 Elo+
Party 1
Neith
Neith
poopyfacemcpoopy
Neith
Level 17
God Stats
5W - 8L
1,446 SR
Queue Stats
259W - 246L
1,462 Elo+
Party 1
Team Averages
Level 77
1,479 SR
1,425 Elo+

VS

Team Averages
Level 79
1,428 SR
1,496 Elo+
Skadi
Skadi
BigDeltGuy
Skadi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,253 Elo+
Party 2
Ares
Ares
Lions-R-The-SHIZ
Ares
Level 120
God Stats
30W - 17L
1,582 SR
Queue Stats
658W - 618L
1,506 Elo+
Party 2
Bakasura
Bakasura
TTVSCAR6811
Bakasura
Level 65
God Stats
1W - 2L
1,235 SR
Queue Stats
282W - 249L
1,484 Elo+
Solo
Merlin
Merlin
UWillCry5416
Merlin
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,729 Elo+
Solo
Hercules
Hercules
natertator14
Hercules
Level 107
God Stats
1W - 1L
1,321 SR
Queue Stats
593W - 528L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,526
453
4,608
6,224
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
Phtxm
Sun Wukong
9
0 / 2 / 0
4,879
488
4,675
9,662
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
blazinghit
Bakasura
10
0 / 0 / 0
5,360
536
1,188
8,062
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
pac430hes
Aphrodite
8
0 / 2 / 1
5,098
510
2,920
8,054
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,708
471
3,559
6,100
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 1 / 2
4,965
497
5,055
5,841
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,214
521
3,821
5,975
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TTVSCAR6811
Bakasura
9
2 / 0 / 2
5,769
577
3,917
6,410
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
10
1 / 0 / 1
5,957
596
5,226
5,562
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
natertator14
Hercules
10
2 / 0 / 0
5,791
579
3,456
6,501
3,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
1
2
2
L
0
2
0
0
W
1
1
2
2
L
Sun Wukong
Phtxm
Sun Wukong
0
2
0
0
W
Bakasura
TTVSCAR6811
Bakasura
2
0
2
3
W
Merlin
1
0
1
1.5
L
Bakasura
blazinghit
Bakasura
0
0
0
0
W
Hercules
natertator14
Hercules
2
0
0
2
L
Aphrodite
pac430hes
Aphrodite
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
21,475
38,102
Taken
30,289
17,385
Mitigated
13,837
14,238
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,055
1,731
0
500
5,841
2,080
545
2,060
3,781
0
24,294
L
4,608
1,875
0
1,670
6,224
3,139
0
0
6,194
0
22,178
W
3,821
176
162
916
5,975
4,496
217
937
5,032
22,727
0
L
Sun Wukong
Phtxm
Sun Wukong
4,675
1,425
0
1,256
9,662
5,231
0
4,851
4,621
0
35,243
W
Bakasura
TTVSCAR6811
Bakasura
3,917
2,685
0
1,815
6,410
2,185
0
143
6,267
0
33,065
W
Merlin
5,226
824
0
2,181
5,562
1,561
0
77
5,320
43,810
0
L
Bakasura
blazinghit
Bakasura
1,188
626
0
3,157
8,062
3,070
0
375
7,666
0
45,346
W
Hercules
natertator14
Hercules
3,456
1,785
0
2,828
6,501
3,515
0
0
5,980
0
32,255
L
Aphrodite
pac430hes
Aphrodite
2,920
682
1,947
4,632
8,054
3,608
0
1,575
6,459
30,504
0
L
3,559
1,828
0
1,576
6,100
2,337
0
2,292
3,737
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
27,696
244
Minions Killed
241
0
Camps Cleared
0
954,730
Distance Traveled
965,605
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,965
497
24
2
0
174,135
0
L
Horus
4,526
453
27
3
0
186,797
0
W
Ares
5,214
521
27
3
0
175,536
3
L
Sun Wukong
4,879
488
55
6
0
197,490
2
W
Bakasura
5,769
577
56
6
0
252,176
2
W
Merlin
5,957
596
77
8
0
179,497
1
L
Bakasura
5,360
536
85
9
0
235,747
0
W
Hercules
5,791
579
57
6
0
184,261
3
L
Aphrodite
5,098
510
36
4
0
164,420
1
L
Neith
4,708
471
41
4
0
170,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role