Player Matchup

Sol
Sol
BEARDGANGMOOK
Sol
Level 123
God Stats
3W - 9L
1,300 SR
Queue Stats
22W - 29L
1,362 Elo+
Party 2
Artemis
Artemis
Jthegreat52
Artemis
Level 119
God Stats
4W - 2L
1,460 SR
Queue Stats
64W - 65L
1,394 Elo+
Solo
Atlas
Atlas
VitrolicNano
Atlas
Level 233
God Stats
2W - 2L
1,739 SR
Queue Stats
106W - 94L
1,431 Elo+
Solo
Loki
Loki
crazymannatan
Loki
Level 66
God Stats
1W - 5L
1,314 SR
Queue Stats
16W - 17L
1,399 Elo+
Solo
Freya
Freya
zlKThirstylz
Freya
Level 148
God Stats
2W - 2L
1,237 SR
Queue Stats
19W - 21L
1,376 Elo+
Party 2
Team Averages
Level 138
1,410 SR
1,393 Elo+

VS

Team Averages
Level 70
1,473 SR
1,338 Elo+
Chaac
Chaac
BiologicalDemon
Chaac
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 100L
1,161 Elo+
Party 1
Persephone
Persephone
Calgabro
Persephone
Level 159
God Stats
37W - 38L
1,491 SR
Queue Stats
344W - 344L
1,447 Elo+
Solo
Chernobog
Chernobog
NoobSmokeMK
Chernobog
Level 46
God Stats
1W - 3L
1,791 SR
Queue Stats
34W - 35L
1,161 Elo+
Party 1
Kuzenbo
Kuzenbo
Togonog
Kuzenbo
Level 28
God Stats
1W - 4L
1,446 SR
Queue Stats
16W - 27L
1,416 Elo+
Party 1
Fenrir
Fenrir
xysky
Fenrir
Level 86
God Stats
0W - 3L
1,139 SR
Queue Stats
45W - 36L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,555
694
3,918
4,780
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artemis
Jthegreat52
Artemis
7
4 / 0 / 2
4,857
607
3,502
2,665
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 5
5,161
645
3,864
3,658
2,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 3
5,005
626
1,729
3,263
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,785
598
4,205
4,727
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,981
498
3,255
8,628
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Calgabro
Persephone
1
0 / 0 / 0
3,028
379
0
0
0
Chernobog
NoobSmokeMK
Chernobog
5
0 / 4 / 1
3,603
450
1,189
6,060
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Togonog
Kuzenbo
6
0 / 1 / 1
3,992
499
1,350
5,882
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
xysky
Fenrir
9
1 / 2 / 0
4,772
597
1,044
6,395
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
2
0
0
L
Persephone
Calgabro
Persephone
0
0
0
0
W
Artemis
Jthegreat52
Artemis
4
0
2
5
L
Chernobog
NoobSmokeMK
Chernobog
0
4
1
0.13
L
Kuzenbo
Togonog
Kuzenbo
0
1
1
0.5
W
1
0
5
3.5
W
2
0
3
3.5
L
Fenrir
xysky
Fenrir
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
6,838
19,093
Taken
26,965
7,586
Mitigated
11,947
7,494
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,918
1,795
0
2,255
4,780
1,481
2,148
440
4,340
36,428
0
L
3,255
811
0
2,880
8,628
3,455
0
4,609
3,673
0
18,648
L
Persephone
Calgabro
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Jthegreat52
Artemis
3,502
1,388
0
1,439
2,665
1,069
36
147
2,518
0
22,646
L
Chernobog
NoobSmokeMK
Chernobog
1,189
743
0
1,161
6,060
1,645
0
2,625
3,395
0
9,392
L
Kuzenbo
Togonog
Kuzenbo
1,350
506
0
1,936
5,882
4,504
0
2,463
3,403
9,178
0
W
3,864
1,531
0
938
3,658
2,570
0
811
2,847
15,854
0
W
1,729
287
0
750
3,263
901
0
40
3,223
0
26,808
L
Fenrir
xysky
Fenrir
1,044
267
0
1,002
6,395
2,343
360
1,966
4,429
0
27,233
W
4,205
1,473
0
2,112
4,727
1,565
185
182
4,545
20,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
19,376
195
Minions Killed
99
0
Camps Cleared
0
776,784
Distance Traveled
652,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,555
694
59
7
0
135,040
0
L
Chaac
3,981
498
21
3
0
168,184
0
L
Persephone
3,028
379
0
0
0
0
0
W
Artemis
4,857
607
43
5
0
156,029
0
L
Chernobog
3,603
450
17
2
0
148,059
0
L
Kuzenbo
3,992
499
16
2
0
157,442
1
W
Atlas
5,161
645
7
1
0
162,835
3
W
Loki
5,005
626
48
6
0
191,803
0
L
Fenrir
4,772
597
45
6
0
178,635
0
W
Freya
4,785
598
38
5
0
131,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role