Player Matchup

Bellona
Bellona
Chuckyy Duck
Bellona
Level 121
God Stats
13W - 10L
1,667 SR
Queue Stats
1,119W - 1,044L
1,471 Elo+
Solo
Serqet
Serqet
King_Shifty1
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 163L
1,465 Elo+
Party 2
Zeus
Zeus
NickoliHellas
Zeus
Level 89
God Stats
3W - 2L
1,621 SR
Queue Stats
208W - 183L
1,402 Elo+
Solo
Jormungandr
Jormungandr
ghunkill
Jormungandr
Level 64
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 35L
1,446 Elo+
Party 2
Martichoras
Martichoras
vYeti_-
Martichoras
Level 141
God Stats
2W - 5L
1,513 SR
Queue Stats
285W - 302L
1,506 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,458 Elo+

VS

Team Averages
Level 87
1,485 SR
1,485 Elo+
Neith
Neith
BurnsAlot007
Neith
Level 42
God Stats
71W - 66L
1,560 SR
Queue Stats
95W - 103L
1,443 Elo+
Party 1
Ravana
Ravana
Kxvpz
Ravana
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,531 Elo+
Party 3
Sol
Sol
Lucky5m
Sol
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,599 Elo+
Party 3
King Arthur
King Arthur
ShiFt MASTER569
King Arthur
Level 127
God Stats
15W - 19L
1,410 SR
Queue Stats
133W - 122L
1,412 Elo+
Solo
Anubis
Anubis
l3aked
Anubis
Level 84
God Stats
72W - 50L
1,456 SR
Queue Stats
220W - 203L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chuckyy Duck
Bellona
13
1 / 2 / 0
7,815
601
7,804
10,826
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
3 / 2 / 1
7,306
562
5,135
11,568
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,914
455
5,109
7,592
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ghunkill
Jormungandr
9
2 / 3 / 2
6,158
474
2,819
12,353
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
vYeti_-
Martichoras
9
2 / 4 / 4
6,150
473
2,213
8,684
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,877
529
8,459
7,443
3,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Kxvpz
Ravana
14
5 / 1 / 2
8,016
617
7,460
3,921
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sol
12
0 / 1 / 2
7,086
545
3,969
6,743
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ShiFt MASTER569
King Arthur
13
1 / 1 / 1
7,155
550
6,591
13,110
9,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
l3aked
Anubis
11
5 / 3 / 5
6,986
537
9,391
6,762
2,766
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
14
14
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Bellona
Chuckyy Duck
Bellona
1
2
0
0.5
L
Serqet
3
2
1
1.75
W
Ravana
Kxvpz
Ravana
5
1
2
6
W
Sol
0
1
2
1
L
0
3
2
0.33
W
King Arthur
ShiFt MASTER569
King Arthur
1
1
1
1.5
L
Jormungandr
ghunkill
Jormungandr
2
3
2
1
W
Anubis
l3aked
Anubis
5
3
5
2.5
L
Martichoras
vYeti_-
Martichoras
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
35,870
51,023
Taken
37,979
25,351
Mitigated
19,268
11,988
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,459
5,429
0
2,159
7,443
3,014
234
1,695
5,748
0
46,290
L
Bellona
Chuckyy Duck
Bellona
7,804
3,265
0
4,057
10,826
9,102
0
1,627
9,199
0
66,251
L
Serqet
5,135
1,076
0
1,546
11,568
4,117
0
2,125
9,323
0
52,221
W
Ravana
Kxvpz
Ravana
7,460
1,840
0
1,872
3,921
1,570
0
837
2,809
0
57,093
W
Sol
3,969
1,305
17
4,577
6,743
2,468
1,685
3,844
2,899
53,057
0
L
5,109
929
0
2,399
7,592
2,271
0
3,382
4,210
33,181
0
W
King Arthur
ShiFt MASTER569
King Arthur
6,591
403
0
2,060
13,110
9,450
0
35
12,571
6,116
50,689
L
Jormungandr
ghunkill
Jormungandr
2,819
916
20
2,714
12,353
7,416
0
3,763
8,590
18,857
0
W
Anubis
l3aked
Anubis
9,391
346
245
818
6,762
2,766
213
1,648
4,952
39,298
0
L
Martichoras
vYeti_-
Martichoras
2,213
190
0
1,252
8,684
2,445
0
3,724
4,912
0
22,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
36,120
307
Minions Killed
391
0
Camps Cleared
0
1,209,404
Distance Traveled
1,247,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,877
529
60
5
0
229,094
1
L
Bellona
7,815
601
121
9
0
229,359
0
L
Serqet
7,306
562
80
6
0
299,419
2
W
Ravana
8,016
617
91
7
0
307,183
0
W
Sol
7,086
545
99
8
0
240,295
0
L
Zeus
5,914
455
51
4
0
240,700
1
W
King Arthur
7,155
550
95
7
0
224,364
0
L
Jormungandr
6,158
474
23
2
0
243,253
1
W
Anubis
6,986
537
46
4
0
246,795
4
L
Martichoras
6,150
473
32
2
0
196,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role