Player Matchup

Jormungandr
Jormungandr
Juicagee
Jormungandr
Level 122
God Stats
1W - 1L
1,824 SR
Queue Stats
60W - 53L
1,569 Elo+
Party 1
Ullr
Ullr
Lete
Ullr
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,603 Elo+
Party 1
He Bo
He Bo
Tomlins
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,744 Elo+
Party 1
Team Averages
Level 117
1,608 SR
1,639 Elo+

VS

Team Averages
Level 114
1,620 SR
1,590 Elo+
Neith
Neith
HerroImYellow
Neith
Level 147
God Stats
20W - 8L
1,751 SR
Queue Stats
126W - 122L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
Nunip
Ix Chel
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 46L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
xXRIVERxRATXx
Gilgamesh
Level 127
God Stats
4W - 3L
1,608 SR
Queue Stats
92W - 83L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Juicagee
Jormungandr
14
1 / 2 / 2
11,968
630
15,484
24,827
35,816
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Lete
Ullr
14
0 / 7 / 1
11,687
615
10,784
19,684
9,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Tomlins
He Bo
15
2 / 9 / 1
12,300
647
10,478
18,108
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
14,724
775
21,890
17,024
7,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Nunip
Ix Chel
18
8 / 1 / 9
14,947
787
18,047
13,127
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xXRIVERxRATXx
Gilgamesh
16
4 / 1 / 9
13,835
728
13,735
20,314
15,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Jormungandr
Juicagee
Jormungandr
1
2
2
1
L
Ullr
Lete
Ullr
0
7
1
0.07
W
Ix Chel
Nunip
Ix Chel
8
1
9
12.5
L
He Bo
Tomlins
He Bo
2
9
1
0.28
W
Gilgamesh
xXRIVERxRATXx
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
53,672
62,619
Taken
50,465
53,254
Mitigated
29,393
8,221
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,890
15,285
0
9,168
17,024
7,961
2,261
11,184
5,786
0
64,967
L
Jormungandr
Juicagee
Jormungandr
15,484
3,010
547
5,489
24,827
35,816
0
6,322
18,505
56,368
0
L
Ullr
Lete
Ullr
10,784
5,426
0
1,015
19,684
9,433
0
6,169
13,467
0
62,049
W
Ix Chel
Nunip
Ix Chel
18,047
1,396
3,371
4,853
13,127
6,028
588
7,762
5,365
64,493
0
L
He Bo
Tomlins
He Bo
10,478
394
36
1,134
18,108
8,005
91
6,217
11,891
47,094
0
W
Gilgamesh
xXRIVERxRATXx
Gilgamesh
13,735
4,377
0
2,122
20,314
15,404
853
7,046
12,056
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
43,506
182
Minions Killed
182
0
Camps Cleared
0
905,054
Distance Traveled
996,682
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,724
775
73
4
0
283,027
3
L
Jormungandr
11,968
630
54
3
0
331,200
0
L
Ullr
11,687
615
79
4
0
293,775
0
W
Ix Chel
14,947
787
74
4
0
356,390
0
L
He Bo
12,300
647
49
3
0
280,079
0
W
Gilgamesh
13,835
728
35
2
0
357,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role