Player Matchup

Xing Tian
Xing Tian
AWES0MEGRANDPA
Xing Tian
Level 78
God Stats
2W - 0L
1,743 SR
Queue Stats
113W - 150L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
UncleDrewzy1
Zhong Kui
Level 55
God Stats
19W - 27L
1,500 SR
Queue Stats
89W - 130L
1,240 Elo+
Party 2
Martichoras
Martichoras
ninJa__MonKey565
Martichoras
Level 93
God Stats
23W - 19L
1,452 SR
Queue Stats
105W - 140L
1,298 Elo+
Party 2
Anubis
Anubis
redmamba807
Anubis
Level 81
God Stats
3W - 9L
1,250 SR
Queue Stats
59W - 74L
1,239 Elo+
Party 2
Ravana
Ravana
vGrxmpy
Ravana
Level 75
God Stats
18W - 20L
1,486 SR
Queue Stats
118W - 154L
1,305 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,308 Elo+

VS

Team Averages
Level 93
1,538 SR
1,438 Elo+
Rama
Rama
 
Rama
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B0MB3R89
Bacchus
Level 153
God Stats
25W - 21L
1,559 SR
Queue Stats
666W - 821L
1,436 Elo+
Solo
Guan Yu
Guan Yu
BTFmirko
Guan Yu
Level 127
God Stats
6W - 6L
1,890 SR
Queue Stats
480W - 473L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
DraggnMaSack
Kukulkan
Level 54
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Fenrir
Fenrir
EdiirFox28_L
Fenrir
Level 91
God Stats
27W - 21L
1,433 SR
Queue Stats
250W - 258L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AWES0MEGRANDPA
Xing Tian
6
0 / 1 / 3
4,198
600
622
4,978
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
UncleDrewzy1
Zhong Kui
9
2 / 1 / 1
4,971
710
3,298
3,628
2,230
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ninJa__MonKey565
Martichoras
7
3 / 1 / 1
4,531
647
4,921
4,193
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
8
0 / 2 / 0
4,399
628
1,325
3,803
1,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
vGrxmpy
Ravana
9
3 / 0 / 0
5,185
741
2,660
1,974
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 3 / 1
3,539
506
1,584
4,444
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
B0MB3R89
Bacchus
7
1 / 0 / 1
4,077
582
2,991
5,084
5,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
BTFmirko
Guan Yu
7
0 / 2 / 0
4,375
625
1,194
4,987
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
DraggnMaSack
Kukulkan
9
1 / 1 / 1
4,842
692
1,664
2,629
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
2 / 2 / 0
4,371
624
1,628
5,285
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
W
Xing Tian
AWES0MEGRANDPA
Xing Tian
0
1
3
1.5
L
Bacchus
B0MB3R89
Bacchus
1
0
1
1.5
L
Guan Yu
BTFmirko
Guan Yu
0
2
0
0
L
Kukulkan
DraggnMaSack
Kukulkan
1
1
1
1.5
L
Fenrir
2
2
0
1
W
Zhong Kui
UncleDrewzy1
Zhong Kui
2
1
1
2.5
W
Martichoras
ninJa__MonKey565
Martichoras
3
1
1
3.5
W
Anubis
0
2
0
0
W
Ravana
vGrxmpy
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
9,061
18,576
Taken
22,429
9,237
Mitigated
12,214
5,980
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,584
1,462
18
537
4,444
1,228
0
878
3,566
0
8,388
W
Xing Tian
AWES0MEGRANDPA
Xing Tian
622
117
0
1,224
4,978
3,130
0
1,066
3,800
8,319
0
L
Bacchus
B0MB3R89
Bacchus
2,991
333
0
1,878
5,084
5,426
0
433
4,583
13,966
0
L
Guan Yu
BTFmirko
Guan Yu
1,194
169
34
1,096
4,987
3,199
0
2,563
2,424
0
24,189
L
Kukulkan
DraggnMaSack
Kukulkan
1,664
108
0
50
2,629
591
0
1,138
1,491
25,390
0
L
Fenrir
1,628
263
24
928
5,285
1,770
0
241
5,044
0
19,699
W
Zhong Kui
UncleDrewzy1
Zhong Kui
3,298
836
0
2,064
3,628
2,230
87
0
3,628
27,274
0
W
Martichoras
ninJa__MonKey565
Martichoras
4,921
2,276
0
850
4,193
1,637
99
1,591
2,602
0
31,441
W
Anubis
1,325
0
0
1,111
3,803
1,630
0
1,332
2,471
26,367
0
W
Ravana
vGrxmpy
Ravana
2,660
797
0
731
1,974
610
0
576
1,398
0
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,284
Gold Earned
21,204
204
Minions Killed
136
0
Camps Cleared
0
756,468
Distance Traveled
655,833
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,539
506
12
2
0
88,772
0
W
Xing Tian
4,198
600
16
2
0
156,174
2
L
Bacchus
4,077
582
10
1
0
145,943
1
L
Guan Yu
4,375
625
35
5
0
120,620
0
L
Kukulkan
4,842
692
43
6
0
138,168
0
L
Fenrir
4,371
624
36
5
0
162,330
0
W
Zhong Kui
4,971
710
38
5
0
126,063
0
W
Martichoras
4,531
647
41
6
0
135,115
0
W
Anubis
4,399
628
56
8
0
153,552
0
W
Ravana
5,185
741
53
8
0
185,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role