Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AmandaNud3s
Danzaburou
Level 154
God Stats
2W - 2L
1,747 SR
Queue Stats
123W - 118L
1,566 Elo+
Solo
Bakasura
Bakasura
mano999wrld
Bakasura
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 11L
1,720 Elo+
Party 2
Set
Set
plasma000244
Set
Level 103
God Stats
1W - 4L
1,192 SR
Queue Stats
268W - 274L
1,544 Elo+
Solo
Ymir
Ymir
tucaslash
Ymir
Level 57
God Stats
30W - 25L
1,686 SR
Queue Stats
38W - 43L
1,720 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,610 Elo+

VS

Team Averages
Level 143
1,555 SR
1,516 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
D1rTz94
Apollo
Level 105
God Stats
2W - 1L
1,775 SR
Queue Stats
88W - 71L
1,565 Elo+
Solo
Sylvanus
Sylvanus
zCARIOCAz
Sylvanus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 209L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
5 / 0 / 0
7,053
641
9,933
8,345
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AmandaNud3s
Danzaburou
11
2 / 0 / 4
6,518
593
7,070
5,599
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
mano999wrld
Bakasura
12
1 / 0 / 1
6,485
590
2,717
8,089
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 5 / 0
5,775
525
5,394
9,105
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ymir
9
1 / 0 / 4
5,859
533
1,174
5,537
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 1
7,852
714
6,438
11,225
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
 
Janus
10
1 / 3 / 0
5,875
534
3,251
6,215
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
5
0 / 0 / 0
4,522
411
555
2,194
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
D1rTz94
Apollo
10
0 / 3 / 0
5,739
522
3,912
8,526
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zCARIOCAz
Sylvanus
9
0 / 3 / 0
5,153
468
3,314
11,240
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
5
5
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
0
5
L
Osiris
 
Osiris
4
0
1
4.5
L
Janus
 
Janus
1
3
0
0.33
L
Thanatos
 
Thanatos
0
0
0
0
W
Danzaburou
AmandaNud3s
Danzaburou
2
0
4
4
L
Apollo
D1rTz94
Apollo
0
3
0
0
W
Bakasura
mano999wrld
Bakasura
1
0
1
1.5
W
0
5
0
0
W
Ymir
1
0
4
3
L
Sylvanus
zCARIOCAz
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
17,470
36,675
Taken
39,400
16,081
Mitigated
24,603
11,651
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,933
1,224
64
4,378
8,345
2,765
111
2,301
5,876
61,281
0
L
Osiris
 
Osiris
6,438
2,532
0
5,920
11,225
11,668
0
35
11,190
0
53,816
L
Janus
 
Janus
3,251
53
0
750
6,215
2,233
0
4,085
2,130
40,795
0
L
Thanatos
 
Thanatos
555
0
0
1,961
2,194
872
0
194
2,000
0
10,843
W
Danzaburou
AmandaNud3s
Danzaburou
7,070
3,428
0
2,228
5,599
1,870
1,239
879
4,720
0
54,213
L
Apollo
D1rTz94
Apollo
3,912
2,576
0
2,697
8,526
3,680
504
1,909
6,617
0
35,324
W
Bakasura
mano999wrld
Bakasura
2,717
2,281
0
2,613
8,089
3,295
0
831
7,192
0
47,842
W
5,394
2,816
0
710
9,105
4,271
0
391
8,707
0
39,131
W
Ymir
1,174
300
0
1,658
5,537
3,880
212
1,699
3,796
11,365
0
L
Sylvanus
zCARIOCAz
Sylvanus
3,314
1,748
144
1,731
11,240
6,150
228
4,968
5,997
19,927
8,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
29,141
359
Minions Killed
322
0
Camps Cleared
0
1,170,234
Distance Traveled
920,964
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,053
641
92
8
0
239,839
0
L
Osiris
7,852
714
99
9
0
205,391
0
L
Janus
5,875
534
78
7
0
234,803
1
L
Thanatos
4,522
411
26
2
0
82,053
0
W
Danzaburou
6,518
593
77
7
0
218,990
1
L
Apollo
5,739
522
68
6
0
220,873
5
W
Bakasura
6,485
590
97
9
0
284,168
0
W
Set
5,775
525
66
6
0
204,399
2
W
Ymir
5,859
533
27
2
0
222,838
0
L
Sylvanus
5,153
468
51
5
0
177,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role