Player Matchup

Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Bunnylovesrj15
Pele
Level 126
God Stats
2W - 3L
1,515 SR
Queue Stats
118W - 131L
1,383 Elo+
Solo
Medusa
Medusa
Dukey82306
Medusa
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
electro_sniper6
Nu Wa
Level 69
God Stats
3W - 4L
1,131 SR
Queue Stats
77W - 74L
1,453 Elo+
Party 1
Surtr
Surtr
kade9797
Surtr
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 107L
1,528 Elo+
Party 1
Team Averages
Level 84
1,429 SR
1,471 Elo+

VS

Team Averages
Level 116
1,537 SR
1,494 Elo+
Cupid
Cupid
Criner24
Cupid
Level 126
God Stats
10W - 8L
1,636 SR
Queue Stats
277W - 270L
1,454 Elo+
Solo
Lancelot
Lancelot
MajesticAuraX
Lancelot
Level 140
God Stats
6W - 7L
1,410 SR
Queue Stats
257W - 302L
1,507 Elo+
Party 2
Bacchus
Bacchus
TnToyz
Bacchus
Level 62
God Stats
19W - 10L
1,690 SR
Queue Stats
437W - 509L
1,438 Elo+
Party 2
Ravana
Ravana
awesome_possum50
Ravana
Level 119
God Stats
1W - 4L
1,451 SR
Queue Stats
306W - 291L
1,527 Elo+
Solo
Poseidon
Poseidon
moose__cuz_duh
Poseidon
Level 133
God Stats
0W - 4L
1,500 SR
Queue Stats
370W - 366L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 2 / 6
6,332
528
6,662
9,970
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 5
6,605
550
3,738
7,069
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Dukey82306
Medusa
11
4 / 1 / 0
6,901
575
4,607
7,021
2,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 7
7,021
585
9,004
7,801
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
kade9797
Surtr
13
1 / 0 / 0
7,279
607
5,636
11,610
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Criner24
Cupid
10
2 / 4 / 1
5,751
479
3,999
8,339
2,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MajesticAuraX
Lancelot
11
2 / 3 / 1
6,192
516
3,410
11,307
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TnToyz
Bacchus
8
0 / 3 / 3
5,214
435
4,078
10,251
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,616
551
7,462
6,799
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
10
2 / 6 / 0
5,998
500
5,320
8,681
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
6
3.5
W
2
0
5
4.5
L
Cupid
Criner24
Cupid
2
4
1
0.63
W
Medusa
Dukey82306
Medusa
4
1
0
4
L
Lancelot
MajesticAuraX
Lancelot
2
3
1
0.83
L
Bacchus
TnToyz
Bacchus
0
3
3
0.5
L
0
1
0
0
W
4
3
7
2.5
W
Surtr
kade9797
Surtr
1
0
0
1
L
Poseidon
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
24,269
43,471
Taken
45,377
24,861
Mitigated
25,408
10,575
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,662
643
0
1,226
9,970
9,471
60
3,162
6,808
0
22,708
W
3,738
627
0
1,376
7,069
2,565
0
1,202
5,867
0
39,310
L
Cupid
Criner24
Cupid
3,999
2,419
134
2,457
8,339
2,511
0
523
7,565
0
30,066
W
Medusa
Dukey82306
Medusa
4,607
2,738
0
3,335
7,021
2,516
825
399
6,622
0
46,565
L
Lancelot
MajesticAuraX
Lancelot
3,410
1,376
0
4,482
11,307
4,443
0
1,805
9,343
0
49,427
L
Bacchus
TnToyz
Bacchus
4,078
894
0
1,318
10,251
8,836
0
1,633
8,555
20,410
0
L
7,462
2,632
0
2,413
6,799
6,827
0
362
6,437
1,334
57,572
W
9,004
2,445
0
1,402
7,801
2,758
255
4,480
3,321
45,308
0
W
Surtr
kade9797
Surtr
5,636
3,440
0
3,236
11,610
7,551
0
639
10,971
698
56,772
L
Poseidon
5,320
944
0
1,820
8,681
2,791
0
5,060
3,370
43,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
29,771
322
Minions Killed
302
0
Camps Cleared
0
1,172,740
Distance Traveled
1,148,083
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,332
528
21
2
0
247,738
0
W
Pele
6,605
550
66
6
0
268,298
3
L
Cupid
5,751
479
54
5
0
217,884
1
W
Medusa
6,901
575
71
6
0
230,391
0
L
Lancelot
6,192
516
66
6
0
274,971
2
L
Bacchus
5,214
435
21
2
0
230,692
0
L
Ravana
6,616
551
101
8
0
229,354
3
W
Nu Wa
7,021
585
55
5
0
210,480
0
W
Surtr
7,279
607
109
9
0
215,833
0
L
Poseidon
5,998
500
60
5
0
195,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role