Player Matchup

Artemis
Artemis
Aaron ShiZZ
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,498 Elo+
Solo
He Bo
He Bo
Mudd76
He Bo
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 305L
1,413 Elo+
Solo
Nu Wa
Nu Wa
RoyalSob
Nu Wa
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,259 Elo+
Solo
Aphrodite
Aphrodite
TYTHEMONSTER
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,518 Elo+
Solo
Sobek
Sobek
TwisTeDxClawz
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,438 Elo+

VS

Team Averages
Level 93
1,354 SR
1,457 Elo+
Thanatos
Thanatos
F0RSAK3Nx1x
Thanatos
Level 118
God Stats
1W - 4L
1,275 SR
Queue Stats
256W - 240L
1,492 Elo+
Solo
Hera
Hera
Golden_Hallway67
Hera
Level 91
God Stats
5W - 4L
1,348 SR
Queue Stats
280W - 335L
1,378 Elo+
Solo
Vamana
Vamana
Rockmiina
Vamana
Level 104
God Stats
0W - 2L
1,322 SR
Queue Stats
169W - 192L
1,324 Elo+
Solo
Geb
Geb
ToxicRadiation19
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,624 Elo+
Solo
Hel
Hel
drog_ks
Hel
Level 68
God Stats
2W - 4L
1,325 SR
Queue Stats
413W - 456L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaron ShiZZ
Artemis
18
2 / 4 / 16
10,854
724
17,442
11,271
5,832
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Mudd76
He Bo
6
0 / 0 / 0
7,800
520
0
0
0
Nu Wa
RoyalSob
Nu Wa
19
3 / 4 / 18
11,202
747
13,017
13,158
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
TYTHEMONSTER
Aphrodite
20
19 / 3 / 7
14,325
955
18,448
21,666
14,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 3 / 21
11,429
762
11,311
30,024
30,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F0RSAK3Nx1x
Thanatos
19
8 / 7 / 3
11,788
786
20,728
22,139
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 6 / 8
9,720
648
15,016
11,392
5,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
Rockmiina
Vamana
19
2 / 4 / 6
10,780
719
10,306
15,964
9,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 7 / 4
10,309
687
11,782
22,760
29,045
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
11
1 / 3 / 1
8,566
571
1,551
6,417
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
27
Kills
14
14
Deaths
27
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aaron ShiZZ
Artemis
2
4
16
2.5
L
Thanatos
F0RSAK3Nx1x
Thanatos
8
7
3
1.36
L
1
6
8
0.83
W
He Bo
Mudd76
He Bo
0
0
0
0
L
Vamana
Rockmiina
Vamana
2
4
6
1.25
W
Nu Wa
RoyalSob
Nu Wa
3
4
18
3
W
Aphrodite
TYTHEMONSTER
Aphrodite
19
3
7
7.5
L
2
7
4
0.57
W
3
3
21
4.5
L
Hel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
59,383
76,119
Taken
78,672
55,923
Mitigated
56,732
42,274
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aaron ShiZZ
Artemis
17,442
6,618
539
643
11,271
5,832
2,941
4,815
6,448
0
34,826
L
Thanatos
F0RSAK3Nx1x
Thanatos
20,728
2,922
1,799
11,231
22,139
10,880
1,181
11,113
10,630
0
39,026
L
15,016
2,943
185
1,498
11,392
5,034
0
5,948
5,444
28,994
0
W
He Bo
Mudd76
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Rockmiina
Vamana
10,306
3,692
926
2,903
15,964
9,981
2,105
10,510
5,426
0
28,747
W
Nu Wa
RoyalSob
Nu Wa
13,017
3,974
319
1,544
13,158
5,447
3,313
5,848
7,302
32,157
0
W
Aphrodite
TYTHEMONSTER
Aphrodite
18,448
3,145
12,313
14,923
21,666
14,569
2,001
7,884
13,782
44,688
0
L
11,782
475
1,548
3,582
22,760
29,045
242
10,299
12,353
25,430
0
W
11,311
1,415
181
11,812
30,024
30,075
928
9,796
20,092
24,739
67
L
Hel
1,551
123
1,543
1,713
6,417
1,792
331
4,794
1,607
4,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
51,163
131
Minions Killed
109
0
Camps Cleared
0
1,061,107
Distance Traveled
1,058,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,854
724
22
1
0
227,293
0
L
Thanatos
11,788
786
34
2
0
257,547
0
L
Hera
9,720
648
21
1
0
205,427
0
W
He Bo
7,800
520
0
0
0
0
0
L
Vamana
10,780
719
32
2
0
277,466
0
W
Nu Wa
11,202
747
30
2
0
286,087
0
W
Aphrodite
14,325
955
61
4
0
251,456
0
L
Geb
10,309
687
20
1
0
252,494
0
W
Sobek
11,429
762
18
1
0
296,271
0
L
Hel
8,566
571
2
0
0
66,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role