Player Matchup

Anubis
Anubis
ChillOnMePlease
Anubis
Level 17
God Stats
19W - 15L
1,457 SR
Queue Stats
84W - 90L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFreshmanOf93
Baron Samedi
Level 52
God Stats
13W - 10L
1,701 SR
Queue Stats
255W - 254L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
iSensuBean
Zhong Kui
Level 132
God Stats
16W - 10L
1,424 SR
Queue Stats
180W - 160L
1,426 Elo+
Party 2
Thor
Thor
xChikiScarlett
Thor
Level 83
God Stats
1W - 0L
1,264 SR
Queue Stats
121W - 131L
1,461 Elo+
Party 1
Chiron
Chiron
xCrypticToonz
Chiron
Level 69
God Stats
1W - 0L
1,677 SR
Queue Stats
100W - 119L
1,461 Elo+
Party 1
Team Averages
Level 71
1,505 SR
1,413 Elo+

VS

Team Averages
Level 57
1,544 SR
1,416 Elo+
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Blo0dManiac
Cthulhu
Level 6
God Stats
3W - 1L
1,759 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 3
Guan Yu
Guan Yu
Lalojon_19
Guan Yu
Level 52
God Stats
26W - 13L
1,670 SR
Queue Stats
79W - 66L
1,444 Elo+
Party 3
Xbalanque
Xbalanque
jaker12p
Xbalanque
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
37W - 53L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,166
544
7,468
13,748
5,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
TheFreshmanOf93
Baron Samedi
12
2 / 1 / 5
7,843
523
6,992
10,328
8,534
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
iSensuBean
Zhong Kui
15
1 / 0 / 2
8,846
590
7,322
9,957
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 3 / 4
8,571
571
6,578
11,664
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,348
490
10,374
7,434
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 1 / 1
7,753
517
7,307
9,108
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
0 / 4 / 3
6,650
443
9,671
12,919
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Blo0dManiac
Cthulhu
7
0 / 2 / 1
5,802
387
3,174
7,795
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Lalojon_19
Guan Yu
12
4 / 3 / 0
7,765
518
8,604
14,115
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
jaker12p
Xbalanque
10
1 / 4 / 1
5,915
394
3,884
12,463
6,137
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
L
Fenrir
 
Fenrir
0
4
3
0.38
L
Cthulhu
Blo0dManiac
Cthulhu
0
2
1
0.25
W
3
4
0
0.75
L
Guan Yu
Lalojon_19
Guan Yu
4
3
0
1.33
W
Baron Samedi
TheFreshmanOf93
Baron Samedi
2
1
5
4.5
W
Zhong Kui
iSensuBean
Zhong Kui
1
0
2
2
L
Xbalanque
jaker12p
Xbalanque
1
4
1
0.38
W
5
3
4
2.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
32,640
53,131
Taken
56,400
29,640
Mitigated
31,842
24,751
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,307
3,465
0
1,241
9,108
3,633
0
4,744
4,364
61,128
0
L
Fenrir
 
Fenrir
9,671
2,244
0
601
12,919
5,677
0
4,299
8,620
0
45,856
L
Cthulhu
Blo0dManiac
Cthulhu
3,174
32
1,064
1,761
7,795
4,760
0
1,611
6,184
15,744
0
W
7,468
166
0
7,149
13,748
5,003
300
169
12,750
61,102
0
L
Guan Yu
Lalojon_19
Guan Yu
8,604
833
0
6,238
14,115
11,635
233
7,469
6,646
0
39,280
W
Baron Samedi
TheFreshmanOf93
Baron Samedi
6,992
893
981
4,243
10,328
8,534
206
1,565
8,763
22,342
0
W
Zhong Kui
iSensuBean
Zhong Kui
7,322
502
0
7,787
9,957
8,578
601
4,385
5,572
81,810
0
L
Xbalanque
jaker12p
Xbalanque
3,884
1,642
0
545
12,463
6,137
0
3,783
8,680
64
22,806
W
6,578
785
0
1,544
11,664
4,502
0
2,984
8,680
0
63,225
W
10,374
3,689
683
2,364
7,434
3,023
1,056
1,664
5,770
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
33,885
447
Minions Killed
260
0
Camps Cleared
0
1,326,816
Distance Traveled
1,378,259
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,753
517
96
6
0
301,751
2
L
Fenrir
6,650
443
56
4
0
344,159
0
L
Cthulhu
5,802
387
19
1
0
176,884
0
W
Anubis
8,166
544
80
5
0
242,596
0
L
Guan Yu
7,765
518
47
3
0
276,225
0
W
Baron Samedi
7,843
523
29
2
0
259,375
0
W
Zhong Kui
8,846
590
150
10
0
261,308
5
L
Xbalanque
5,915
394
42
3
0
279,240
0
W
Thor
8,571
571
95
6
0
311,872
3
W
Chiron
7,348
490
93
6
0
251,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role