Player Matchup

Surtr
Surtr
D Diminished
Surtr
Level 154
God Stats
1W - 0L
1,371 SR
Queue Stats
29W - 31L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
DiddleLee
Amaterasu
Level 77
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 24L
1,564 Elo+
Party 1
Vulcan
Vulcan
TheOGRockstar
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,682 Elo+
Party 1
Pele
Pele
ooParkour
Pele
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,630 Elo+
Party 1
Khepri
Khepri
stankypersephone
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 272L
1,589 Elo+
Solo
Team Averages
Level 67
1,513 SR
1,612 Elo+

VS

Team Averages
Level 22
1,500 SR
1,444 Elo+
Nu Wa
Nu Wa
Dirtyguti
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,589 Elo+
Solo
Neith
Neith
Mixi531
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Achilles
Achilles
NeonCrow47
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pmmmmwmmmmmmmmm
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 158L
1,527 Elo+
Solo
Xing Tian
Xing Tian
TwistedFoxW3
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 17
11,039
736
16,980
22,585
29,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
DiddleLee
Amaterasu
20
8 / 2 / 20
13,654
910
14,426
19,837
20,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 4 / 10
11,179
745
14,452
12,689
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
20
13 / 3 / 13
13,811
921
27,076
22,108
12,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 19
12,064
804
8,139
20,028
18,187
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dirtyguti
Nu Wa
20
8 / 6 / 6
12,345
823
27,829
14,298
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Mixi531
Neith
16
0 / 9 / 7
9,653
644
7,045
15,721
6,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NeonCrow47
Achilles
16
2 / 7 / 8
9,982
665
11,552
20,541
26,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Pmmmmwmmmmmmmmm
Morgan Le Fay
19
6 / 6 / 3
11,235
749
24,813
14,203
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TwistedFoxW3
Xing Tian
14
0 / 7 / 6
8,876
592
8,633
21,630
24,236
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
35
Kills
16
16
Deaths
35
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
W
Amaterasu
DiddleLee
Amaterasu
8
2
20
9
L
Nu Wa
Dirtyguti
Nu Wa
8
6
6
1.83
L
Neith
Mixi531
Neith
0
9
7
0.39
L
Achilles
NeonCrow47
Achilles
2
7
8
0.86
L
Morgan Le Fay
Pmmmmwmmmmmmmmm
Morgan Le Fay
6
6
3
1.25
W
6
4
10
2.75
L
Xing Tian
TwistedFoxW3
Xing Tian
0
7
6
0.43
W
Pele
13
3
13
6.5
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,073
Damage
79,872
97,247
Taken
86,393
88,527
Mitigated
71,608
44,885
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,980
4,683
3,436
7,001
22,585
29,769
513
11,155
10,803
681
31,248
W
Amaterasu
DiddleLee
Amaterasu
14,426
4,976
1,151
7,435
19,837
20,650
2,171
10,375
8,901
0
33,320
L
Nu Wa
Dirtyguti
Nu Wa
27,829
6,433
1,351
3,119
14,298
6,613
565
2,879
11,175
58,099
0
L
Neith
Mixi531
Neith
7,045
2,946
0
1,503
15,721
6,940
217
4,143
11,202
0
18,315
L
Achilles
NeonCrow47
Achilles
11,552
1,610
557
2,257
20,541
26,118
0
7,036
12,579
0
19,616
L
Morgan Le Fay
Pmmmmwmmmmmmmmm
Morgan Le Fay
24,813
2,827
378
1,232
14,203
7,701
430
2,701
11,368
57,789
0
W
14,452
6,067
1,637
997
12,689
7,429
175
9,362
3,144
38,755
0
L
Xing Tian
TwistedFoxW3
Xing Tian
8,633
611
1,261
1,340
21,630
24,236
104
6,481
14,577
14,912
1,132
W
Pele
27,076
5,578
3,569
8,710
22,108
12,492
3,883
15,495
6,144
0
73,409
W
8,139
370
5,448
5,501
20,028
18,187
1,305
12,571
6,553
20,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,747
Gold Earned
52,091
230
Minions Killed
222
0
Camps Cleared
0
1,640,122
Distance Traveled
1,248,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,039
736
24
2
0
282,318
0
W
Amaterasu
13,654
910
50
3
0
361,943
0
L
Nu Wa
12,345
823
65
4
0
248,768
0
L
Neith
9,653
644
35
2
0
207,069
0
L
Achilles
9,982
665
30
2
0
247,014
0
L
Morgan Le Fay
11,235
749
77
5
0
283,601
0
W
Vulcan
11,179
745
46
3
0
332,235
0
L
Xing Tian
8,876
592
15
1
0
262,360
0
W
Pele
13,811
921
88
6
0
328,810
0
W
Khepri
12,064
804
22
1
0
334,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role