Player Matchup

Surtr
Surtr
 
Surtr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Dragon122003
Awilix
Level 108
God Stats
1W - 2L
1,501 SR
Queue Stats
52W - 35L
1,513 Elo+
Party 2
Chaac
Chaac
SxySerpents
Chaac
Level 27
God Stats
1W - 2L
1,568 SR
Queue Stats
45W - 42L
1,496 Elo+
Party 1
Chang'e
Chang'e
WunTon-
Chang'e
Level 86
God Stats
0W - 1L
1,693 SR
Queue Stats
29W - 37L
1,450 Elo+
Party 2
Neith
Neith
masonite95
Neith
Level 126
God Stats
58W - 47L
1,599 SR
Queue Stats
79W - 75L
1,514 Elo+
Party 1
Team Averages
Level 89
1,572 SR
1,495 Elo+

VS

Team Averages
Level 110
1,530 SR
1,484 Elo+
Sol
Sol
ANBU_JetSetTech
Sol
Level 147
God Stats
4W - 4L
1,355 SR
Queue Stats
44W - 46L
1,747 Elo+
Solo
Hachiman
Hachiman
Cundo
Hachiman
Level 84
God Stats
1W - 2L
1,580 SR
Queue Stats
14W - 22L
1,403 Elo+
Party 3
Camazotz
Camazotz
JUSTPWNIN10
Camazotz
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,390 Elo+
Party 3
Vamana
Vamana
JWubs919
Vamana
Level 96
God Stats
1W - 1L
1,716 SR
Queue Stats
23W - 32L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
WarDOG1297
Cthulhu
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 32L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,886
526
4,324
12,781
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
11
0 / 3 / 1
6,571
438
5,045
12,833
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,175
478
4,810
12,899
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
WunTon-
Chang'e
11
1 / 2 / 1
6,490
433
8,038
11,446
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 2 / 0
7,820
521
8,023
9,507
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,693
513
5,435
4,448
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Cundo
Hachiman
13
3 / 3 / 1
6,934
462
6,996
9,704
4,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
JUSTPWNIN10
Camazotz
12
0 / 0 / 5
6,242
416
5,673
10,512
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
JWubs919
Vamana
14
3 / 1 / 5
7,896
526
7,819
11,394
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
WarDOG1297
Cthulhu
16
4 / 0 / 1
9,146
610
10,940
12,228
10,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
1
0
1
1.5
W
Hachiman
Cundo
Hachiman
3
3
1
1.17
L
Awilix
0
3
1
0.17
W
Camazotz
JUSTPWNIN10
Camazotz
0
0
5
2.5
W
Vamana
JWubs919
Vamana
3
1
5
5.5
L
0
3
0
0
W
Cthulhu
WarDOG1297
Cthulhu
4
0
1
4.5
L
Chang'e
WunTon-
Chang'e
1
2
1
0.75
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
36,863
59,466
Taken
48,286
29,015
Mitigated
31,987
18,004
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,324
1,837
0
3,116
12,781
7,749
0
4,115
8,574
1,414
59,176
W
5,435
1,641
0
2,781
4,448
1,752
0
423
4,025
60,669
5,057
W
Hachiman
Cundo
Hachiman
6,996
4,922
0
3,525
9,704
4,183
0
1,567
8,137
0
47,759
L
Awilix
5,045
2,223
0
475
12,833
5,227
0
3,328
9,464
0
47,204
W
Camazotz
JUSTPWNIN10
Camazotz
5,673
1,550
0
3,670
10,512
7,971
0
3,034
7,478
0
33,272
W
Vamana
JWubs919
Vamana
7,819
4,595
0
504
11,394
7,287
0
2,209
9,185
0
66,677
L
4,810
1,199
0
5,065
12,899
8,165
0
7,268
5,631
0
56,156
W
Cthulhu
WarDOG1297
Cthulhu
10,940
1,949
0
7,614
12,228
10,794
0
1,039
11,189
74,732
0
L
Chang'e
WunTon-
Chang'e
8,038
752
1,383
6,121
11,446
3,986
18
1,440
9,534
39,142
0
L
Neith
8,023
3,087
0
1,844
9,507
3,888
863
0
9,248
0
63,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
37,911
435
Minions Killed
475
0
Camps Cleared
0
1,476,397
Distance Traveled
1,469,307
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,886
526
120
8
0
275,192
0
W
Sol
7,693
513
138
9
0
276,143
1
W
Hachiman
6,934
462
74
5
0
267,564
0
L
Awilix
6,571
438
61
4
0
349,852
0
W
Camazotz
6,242
416
45
3
0
315,600
2
W
Vamana
7,896
526
94
6
0
335,775
0
L
Chaac
7,175
478
83
6
0
286,722
0
W
Cthulhu
9,146
610
124
8
0
274,225
3
L
Chang'e
6,490
433
61
4
0
295,477
0
L
Neith
7,820
521
110
7
0
269,154
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role