Player Matchup

Hera
Hera
 
Hera
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A2XGAZU
Cthulhu
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 146L
1,517 Elo+
Party 3
Sol
Sol
JukeBoxWarrior
Sol
Level 65
God Stats
6W - 6L
1,746 SR
Queue Stats
428W - 378L
1,460 Elo+
Solo
Poseidon
Poseidon
M-Slim-E
Poseidon
Level 83
God Stats
13W - 7L
1,484 SR
Queue Stats
210W - 214L
1,452 Elo+
Party 3
Hercules
Hercules
jacevedo5
Hercules
Level 121
God Stats
6W - 4L
1,466 SR
Queue Stats
111W - 114L
1,508 Elo+
Solo
Team Averages
Level 78
1,539 SR
1,487 Elo+

VS

Team Averages
Level 55
1,507 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MIZALYcosp
Izanami
Level 60
God Stats
2W - 7L
1,293 SR
Queue Stats
198W - 240L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
SmiteJungler21
Jing Wei
Level 36
God Stats
3W - 1L
1,695 SR
Queue Stats
23W - 36L
1,298 Elo+
Party 1
Pele
Pele
ToEasyKid93
Pele
Level 48
God Stats
2W - 3L
1,563 SR
Queue Stats
49W - 74L
1,332 Elo+
Party 1
Chronos
Chronos
kimbli43
Chronos
Level 41
God Stats
11W - 11L
1,483 SR
Queue Stats
107W - 103L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 1 / 1
6,207
564
6,133
5,326
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
A2XGAZU
Cthulhu
10
3 / 0 / 3
6,381
580
5,050
6,087
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,827
621
3,832
3,772
1,181
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
M-Slim-E
Poseidon
10
1 / 0 / 2
6,088
553
3,266
4,511
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jacevedo5
Hercules
10
2 / 1 / 0
6,124
557
4,432
6,904
4,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
5,058
460
1,563
9,712
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MIZALYcosp
Izanami
9
0 / 2 / 1
5,438
494
2,658
6,919
2,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
9
0 / 2 / 0
5,156
469
1,486
4,858
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 1
5,281
480
1,917
8,554
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
kimbli43
Chronos
8
1 / 3 / 0
4,752
432
3,665
9,363
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
2
2
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
1
3.5
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Cthulhu
A2XGAZU
Cthulhu
3
0
3
4.5
W
2
0
0
2
W
Poseidon
M-Slim-E
Poseidon
1
0
2
2
L
Izanami
MIZALYcosp
Izanami
0
2
1
0.25
L
Jing Wei
0
2
0
0
L
1
2
1
0.75
W
Hercules
jacevedo5
Hercules
2
1
0
2
L
Chronos
kimbli43
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
11,289
26,600
Taken
39,406
12,627
Mitigated
17,336
8,462
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,133
1,147
0
250
5,326
1,744
24
3,291
1,916
32,466
0
L
Kumbhakarna
 
Kumbhakarna
1,563
174
0
2,936
9,712
6,673
0
5,327
4,369
16,816
0
W
Cthulhu
A2XGAZU
Cthulhu
5,050
602
45
1,978
6,087
4,270
0
1,250
4,781
17,422
0
W
3,832
1,198
0
2,772
3,772
1,181
498
306
3,466
54,424
0
W
Poseidon
M-Slim-E
Poseidon
3,266
837
0
250
4,511
1,205
593
428
4,083
38,798
0
L
Izanami
MIZALYcosp
Izanami
2,658
2,036
0
1,259
6,919
2,412
416
954
5,965
0
32,800
L
Jing Wei
1,486
1,227
0
917
4,858
1,878
0
3,678
1,180
0
26,853
L
1,917
417
0
1,391
8,554
2,986
0
1,790
6,764
0
34,482
W
Hercules
jacevedo5
Hercules
4,432
900
0
3,167
6,904
4,227
0
0
6,904
0
36,670
L
Chronos
kimbli43
Chronos
3,665
606
0
809
9,363
3,387
0
6,646
2,653
21,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
25,685
297
Minions Killed
206
0
Camps Cleared
0
1,131,732
Distance Traveled
1,087,720
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,207
564
50
5
0
208,267
0
L
Kumbhakarna
5,058
460
20
2
0
220,482
0
W
Cthulhu
6,381
580
18
2
0
246,446
0
W
Sol
6,827
621
101
9
0
203,746
1
W
Poseidon
6,088
553
71
6
0
249,278
0
L
Izanami
5,438
494
50
5
0
199,566
0
L
Jing Wei
5,156
469
56
5
0
220,639
0
L
Pele
5,281
480
58
5
0
253,908
1
W
Hercules
6,124
557
57
5
0
223,995
3
L
Chronos
4,752
432
22
2
0
193,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role