Player Matchup

Vulcan
Vulcan
CYLKSLIM4910
Vulcan
Level 45
God Stats
4W - 6L
1,472 SR
Queue Stats
63W - 79L
1,431 Elo+
Solo
Izanami
Izanami
MikeIke697957
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,235 Elo+
Party 3
Sol
Sol
Quaz502
Sol
Level 86
God Stats
0W - 3L
1,217 SR
Queue Stats
234W - 196L
1,425 Elo+
Party 1
Chaac
Chaac
TrueJuicyOreo
Chaac
Level 39
God Stats
3W - 3L
1,310 SR
Queue Stats
64W - 68L
1,356 Elo+
Party 1
Skadi
Skadi
XDeV4sTaTiioN_xX
Skadi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,209 Elo+
Party 3
Team Averages
Level 43
1,400 SR
1,331 Elo+

VS

Team Averages
Level 98
1,437 SR
1,424 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Nexusss51
Anubis
Level 49
God Stats
7W - 12L
1,402 SR
Queue Stats
83W - 133L
1,374 Elo+
Party 2
Thanatos
Thanatos
x-Splyze
Thanatos
Level 88
God Stats
7W - 11L
1,429 SR
Queue Stats
250W - 284L
1,440 Elo+
Party 2
Hachiman
Hachiman
x-Trckz
Hachiman
Level 126
God Stats
6W - 4L
1,535 SR
Queue Stats
252W - 246L
1,425 Elo+
Party 2
Maui
Maui
xRampvge
Maui
Level 101
God Stats
3W - 8L
1,317 SR
Queue Stats
45W - 70L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 4 / 1
7,324
488
7,856
9,313
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
7
0 / 5 / 0
5,401
360
1,865
7,892
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
13
2 / 5 / 1
7,801
520
8,042
11,482
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 3 / 0
7,084
472
6,612
11,590
12,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 5 / 0
5,584
372
1,792
8,830
2,559
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 0 / 3
9,318
621
7,521
10,568
9,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Nexusss51
Anubis
14
4 / 1 / 3
8,610
574
1,657
6,927
3,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
x-Splyze
Thanatos
15
6 / 4 / 4
9,336
622
8,718
16,177
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
x-Trckz
Hachiman
16
9 / 0 / 2
9,640
643
13,007
9,274
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
13
1 / 1 / 8
8,177
545
4,307
10,251
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
22
22
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
3
3.5
L
Vulcan
2
4
1
0.63
L
Izanami
0
5
0
0
W
Anubis
Nexusss51
Anubis
4
1
3
5.5
L
Sol
2
5
1
0.5
L
1
3
0
0.33
L
0
5
0
0
W
Thanatos
x-Splyze
Thanatos
6
4
4
2
W
Hachiman
x-Trckz
Hachiman
9
0
2
10
W
Maui
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
35,210
49,107
Taken
53,197
24,011
Mitigated
32,458
7,697
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,521
2,676
457
3,360
10,568
9,497
470
659
9,909
645
66,896
L
Vulcan
7,856
2,884
0
1,666
9,313
3,190
0
2,730
6,583
50,843
0
L
Izanami
1,865
1,134
0
260
7,892
2,390
0
540
7,352
0
10,080
W
Anubis
Nexusss51
Anubis
1,657
88
0
3,607
6,927
3,201
500
4,905
2,022
54,477
0
L
Sol
8,042
2,604
0
3,218
11,482
3,532
168
1,806
9,676
49,974
0
L
6,612
2,032
0
2,343
11,590
12,340
0
675
10,915
0
39,200
L
1,792
579
0
210
8,830
2,559
0
495
8,247
0
21,720
W
Thanatos
x-Splyze
Thanatos
8,718
1,744
0
9,783
16,177
7,358
103
3,111
13,066
0
82,813
W
Hachiman
x-Trckz
Hachiman
13,007
9,177
0
3,317
9,274
3,870
2,787
1,094
7,970
0
94,559
W
Maui
4,307
461
0
3,012
10,251
8,532
223
6,417
3,834
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
45,081
276
Minions Killed
494
0
Camps Cleared
0
1,265,317
Distance Traveled
1,442,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,318
621
101
7
0
297,283
1
L
Vulcan
7,324
488
77
5
0
294,248
1
L
Izanami
5,401
360
25
2
0
209,491
0
W
Anubis
8,610
574
106
7
0
272,762
0
L
Sol
7,801
520
82
5
0
254,217
0
L
Chaac
7,084
472
54
4
0
264,386
0
L
Skadi
5,584
372
38
3
0
242,975
0
W
Thanatos
9,336
622
109
7
0
332,079
0
W
Hachiman
9,640
643
146
10
0
266,894
0
W
Maui
8,177
545
32
2
0
273,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role