Player Matchup

Nu Wa
Nu Wa
CausticJoker524
Nu Wa
Level 65
God Stats
5W - 7L
1,261 SR
Queue Stats
304W - 313L
1,328 Elo+
Party 1
Agni
Agni
GodivaDoIraja
Agni
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 243L
1,391 Elo+
Solo
Ymir
Ymir
StiflersDad1760
Ymir
Level 112
God Stats
8W - 12L
1,212 SR
Queue Stats
383W - 401L
1,428 Elo+
Party 1
Sol
Sol
Witchqueen9670
Sol
Level 45
God Stats
13W - 12L
1,500 SR
Queue Stats
332W - 353L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
igkko
Cthulhu
Level 137
God Stats
8W - 4L
1,563 SR
Queue Stats
378W - 397L
1,394 Elo+
Party 1
Team Averages
Level 97
1,407 SR
1,386 Elo+

VS

Team Averages
Level 85
1,531 SR
1,327 Elo+
Bastet
Bastet
Acquired Talent
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,395 Elo+
Solo
Athena
Athena
AnimusVil3pc
Athena
Level 142
God Stats
0W - 1L
1,780 SR
Queue Stats
28W - 45L
1,418 Elo+
Solo
Skadi
Skadi
BigBoggzy
Skadi
Level 54
God Stats
5W - 9L
1,374 SR
Queue Stats
337W - 423L
1,395 Elo+
Solo
Osiris
Osiris
Infalim
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Solo
Ao Kuang
Ao Kuang
Matty-hime
Ao Kuang
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
8,581
953
8,632
7,218
3,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 8
8,663
963
5,698
2,541
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 11
9,184
1,020
5,462
9,992
13,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 7
8,500
944
5,309
5,589
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
igkko
Cthulhu
12
1 / 4 / 11
7,987
887
9,323
11,550
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,274
808
5,309
9,655
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
11
2 / 2 / 4
6,594
733
5,063
9,334
11,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
BigBoggzy
Skadi
13
1 / 4 / 4
7,295
811
8,523
8,089
3,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
Infalim
Osiris
13
1 / 4 / 6
6,923
769
4,217
10,529
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Matty-hime
Ao Kuang
6
0 / 1 / 2
5,606
623
507
2,665
1,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
15
Kills
6
9
Deaths
15
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Athena
2
2
4
2
L
Skadi
BigBoggzy
Skadi
1
4
4
0.75
W
4
3
11
3.17
W
3
0
8
7
L
Osiris
Infalim
Osiris
1
4
6
1
L
Ao Kuang
Matty-hime
Ao Kuang
0
1
2
1
W
3
1
11
8.5
W
4
1
7
7.5
W
Cthulhu
igkko
Cthulhu
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
23,619
36,890
Taken
40,272
34,902
Mitigated
36,530
9,259
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,309
2,119
334
1,905
9,655
4,728
0
8,439
1,216
0
12,998
L
Athena
5,063
1,191
2,075
3,146
9,334
11,783
0
7,168
2,050
10,583
0
L
Skadi
BigBoggzy
Skadi
8,523
2,670
218
765
8,089
3,898
0
6,201
1,888
0
24,895
W
8,632
3,508
310
134
7,218
3,295
2,205
1,086
5,993
13,727
0
W
5,698
550
1,367
972
2,541
1,424
1,947
600
1,941
18,482
1,048
L
Osiris
Infalim
Osiris
4,217
1,430
604
1,240
10,529
14,791
0
9,236
1,293
0
9,272
L
Ao Kuang
Matty-hime
Ao Kuang
507
144
0
147
2,665
1,330
0
2,580
85
958
0
W
5,462
1,010
797
1,906
9,992
13,382
902
1,672
8,139
11,190
0
W
5,309
2,031
1,020
1,355
5,589
2,613
2,705
709
4,750
11,492
0
W
Cthulhu
igkko
Cthulhu
9,323
790
672
726
11,550
14,188
0
1,751
9,292
14,286
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
33,692
99
Minions Killed
71
0
Camps Cleared
0
906,438
Distance Traveled
697,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,274
808
24
3
0
182,609
0
L
Athena
6,594
733
9
1
0
146,124
0
L
Skadi
7,295
811
25
3
0
145,730
0
W
Nu Wa
8,581
953
14
2
0
187,278
0
W
Agni
8,663
963
39
4
0
172,652
0
L
Osiris
6,923
769
12
1
0
168,361
0
L
Ao Kuang
5,606
623
1
0
0
54,952
0
W
Ymir
9,184
1,020
13
1
0
182,787
0
W
Sol
8,500
944
16
2
0
196,554
0
W
Cthulhu
7,987
887
17
2
0
167,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role