Player Matchup

Sobek
Sobek
JosenatorGamer
Sobek
Level 122
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 11L
1,563 Elo+
Party 1
Poseidon
Poseidon
KlrBlood
Poseidon
Level 23
God Stats
7W - 10L
1,416 SR
Queue Stats
10W - 17L
1,362 Elo+
Party 1
Nemesis
Nemesis
Luisiferg
Nemesis
Level 135
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 5L
1,774 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,566 Elo+

VS

Team Averages
Level 69
1,549 SR
1,380 Elo+
Tiamat
Tiamat
Elwrongo
Tiamat
Level 26
God Stats
3W - 8L
1,424 SR
Queue Stats
10W - 14L
1,326 Elo+
Party 2
Ne Zha
Ne Zha
cloutgodjoey
Ne Zha
Level 57
God Stats
14W - 16L
1,530 SR
Queue Stats
50W - 40L
1,359 Elo+
Party 2
Skadi
Skadi
yormita
Skadi
Level 123
God Stats
3W - 3L
1,692 SR
Queue Stats
42W - 33L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 19
14,109
784
11,445
30,462
37,550
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
KlrBlood
Poseidon
17
5 / 6 / 14
14,386
799
13,713
11,418
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Luisiferg
Nemesis
20
21 / 4 / 6
17,752
986
24,874
22,634
11,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elwrongo
Tiamat
18
7 / 9 / 5
15,383
855
12,391
17,260
10,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
17
5 / 11 / 8
14,401
800
18,045
20,932
11,594
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
yormita
Skadi
14
2 / 9 / 5
12,350
686
17,521
19,857
6,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
29
Kills
14
15
Deaths
29
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Elwrongo
Tiamat
7
9
5
1.06
W
3
5
19
2.5
W
Poseidon
KlrBlood
Poseidon
5
6
14
2
W
Nemesis
Luisiferg
Nemesis
21
4
6
6
L
Ne Zha
5
11
8
0.82
L
Skadi
yormita
Skadi
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,032
Damage
47,957
64,514
Taken
58,049
52,564
Mitigated
27,912
11,781
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Elwrongo
Tiamat
12,391
1,563
0
2,190
17,260
10,109
0
8,612
8,502
39,886
0
W
11,445
1,151
408
7,354
30,462
37,550
196
7,176
21,453
30,453
0
W
Poseidon
KlrBlood
Poseidon
13,713
1,205
114
536
11,418
3,069
550
2,844
8,574
52,976
0
W
Nemesis
Luisiferg
Nemesis
24,874
11,720
0
3,369
22,634
11,945
2,458
2,938
19,596
0
83,200
L
Ne Zha
18,045
6,023
0
2,201
20,932
11,594
96
10,420
10,304
0
48,884
L
Skadi
yormita
Skadi
17,521
11,867
236
2,923
19,857
6,209
0
6,711
13,038
0
71,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
42,134
194
Minions Killed
180
0
Camps Cleared
0
920,801
Distance Traveled
847,177
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,383
855
64
4
0
316,797
0
W
Sobek
14,109
784
21
1
0
312,336
2
W
Poseidon
14,386
799
77
4
0
284,499
0
W
Nemesis
17,752
986
96
5
0
323,966
0
L
Ne Zha
14,401
800
44
2
0
288,761
5
L
Skadi
12,350
686
72
4
0
241,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role