Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BloodyLen
Nox
Level 159
God Stats
10W - 10L
1,692 SR
Queue Stats
1,046W - 1,056L
1,501 Elo+
Party 2
Raijin
Raijin
Grigorii1993
Raijin
Level 158
God Stats
3W - 4L
1,517 SR
Queue Stats
469W - 466L
1,467 Elo+
Solo
Ymir
Ymir
SeekerSwarm
Ymir
Level 148
God Stats
6W - 4L
1,285 SR
Queue Stats
336W - 367L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
VeganDoboy808
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,489 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,485 Elo+

VS

Team Averages
Level 138
1,487 SR
1,559 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Omegaluladon
Charybdis
Level 175
God Stats
4W - 5L
1,627 SR
Queue Stats
526W - 559L
1,551 Elo+
Party 1
Anhur
Anhur
Skogsarbetare
Anhur
Level 99
God Stats
0W - 2L
1,262 SR
Queue Stats
169W - 162L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
TooTrash
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,579 Elo+
Party 3
Tyr
Tyr
U-O-N-E-O_1989
Tyr
Level 220
God Stats
8W - 9L
1,545 SR
Queue Stats
850W - 863L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 1 / 14
8,622
784
8,327
12,247
9,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 9
9,909
901
9,960
9,021
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
16
5 / 2 / 9
9,066
824
15,952
10,074
5,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 15
8,677
789
7,857
16,719
20,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
VeganDoboy808
Ao Kuang
16
5 / 2 / 7
8,802
800
8,956
12,348
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 4
9,171
834
16,756
11,739
9,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Omegaluladon
Charybdis
16
4 / 3 / 4
9,162
833
14,035
11,183
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
1 / 5 / 4
7,442
677
6,204
10,545
4,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
TooTrash
Ratatoskr
12
0 / 3 / 4
7,092
645
4,979
7,194
2,838
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 4
8,128
739
8,861
14,820
14,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
19
Kills
9
9
Deaths
19
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
1
14
9
L
Cthulhu
 
Cthulhu
3
4
4
1.25
W
7
2
9
5.75
W
Raijin
5
2
9
4.75
L
Charybdis
Omegaluladon
Charybdis
4
3
4
2
W
0
2
15
3.75
L
1
5
4
0.6
L
Ratatoskr
TooTrash
Ratatoskr
0
3
4
0.67
L
1
4
4
0.75
W
Ao Kuang
VeganDoboy808
Ao Kuang
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
50,835
60,409
Taken
55,481
51,952
Mitigated
36,228
20,121
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,327
2,336
816
3,652
12,247
9,874
76
3,676
8,094
0
10,730
L
Cthulhu
 
Cthulhu
16,756
190
416
1,072
11,739
9,739
0
9,292
2,040
33,733
0
W
9,960
818
0
1,515
9,021
4,737
67
4,145
4,752
18,784
0
W
Raijin
15,952
1,524
4,433
1,825
10,074
5,098
0
2,538
7,536
43,129
0
L
Charybdis
Omegaluladon
Charybdis
14,035
6,854
0
2,839
11,183
4,825
0
8,291
2,749
0
28,348
W
7,857
989
2,446
2,679
16,719
20,447
58
3,518
13,113
13,974
0
L
6,204
2,834
1,354
1,651
10,545
4,141
0
8,112
2,054
0
9,382
L
Ratatoskr
TooTrash
Ratatoskr
4,979
991
259
1,224
7,194
2,838
0
5,995
1,029
0
6,432
L
8,861
633
102
4,410
14,820
14,685
0
9,573
4,772
1,422
18,715
W
Ao Kuang
VeganDoboy808
Ao Kuang
8,956
2,693
477
2,278
12,348
11,796
1,299
4,008
8,038
14,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
40,995
109
Minions Killed
117
0
Camps Cleared
0
1,078,100
Distance Traveled
1,069,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,622
784
5
0
0
236,447
0
L
Cthulhu
9,171
834
40
4
0
210,229
0
W
Nox
9,909
901
34
3
0
203,262
0
W
Raijin
9,066
824
42
4
0
215,262
0
L
Charybdis
9,162
833
47
4
0
206,598
0
W
Ymir
8,677
789
15
1
0
189,765
0
L
Anhur
7,442
677
9
1
0
196,185
0
L
Ratatoskr
7,092
645
5
0
0
226,545
0
L
Tyr
8,128
739
16
1
0
229,665
0
W
Ao Kuang
8,802
800
13
1
0
233,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role