Player Matchup

Atlas
Atlas
 
Atlas
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AQWEWDXFESZXH
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,235 Elo+
Party 1
Discordia
Discordia
Minxes
Discordia
Level 157
God Stats
9W - 11L
1,449 SR
Queue Stats
425W - 343L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
YayTuba
Amaterasu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 24L
1,599 Elo+
Party 1
Shiva
Shiva
itsmeeguy
Shiva
Level 114
God Stats
5W - 2L
1,486 SR
Queue Stats
272W - 203L
1,520 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,489 Elo+

VS

Team Averages
Level 23
1,535 SR
1,446 Elo+
Baba Yaga
Baba Yaga
CnyguOriginal
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,290 Elo+
Solo
Charybdis
Charybdis
Eggmuncher2352
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,452 Elo+
Solo
Xbalanque
Xbalanque
HotCheet0xyx69
Xbalanque
Level 24
God Stats
2W - 3L
1,675 SR
Queue Stats
181W - 160L
1,513 Elo+
Solo
Agni
Agni
TwistedFoxW3
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,334 Elo+
Solo
Surtr
Surtr
datboicups
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 19
9,398
854
7,966
12,054
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
AQWEWDXFESZXH
Heimdallr
16
5 / 2 / 17
9,575
870
6,647
8,840
4,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Minxes
Discordia
16
8 / 2 / 15
10,045
913
18,302
9,794
4,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
YayTuba
Amaterasu
17
9 / 2 / 17
10,060
915
12,887
15,971
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
itsmeeguy
Shiva
17
11 / 3 / 19
10,702
973
12,969
14,512
18,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CnyguOriginal
Baba Yaga
14
1 / 7 / 4
7,717
702
11,721
13,249
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Eggmuncher2352
Charybdis
14
1 / 6 / 4
7,949
723
5,868
11,351
5,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
HotCheet0xyx69
Xbalanque
15
3 / 8 / 3
8,626
784
12,960
13,050
5,636
Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 4
7,282
662
6,820
10,002
3,782
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
14
1 / 7 / 3
7,731
703
6,458
14,752
16,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
25
35
Kills
7
11
Deaths
35
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
19
5.75
W
Heimdallr
AQWEWDXFESZXH
Heimdallr
5
2
17
6.75
L
Baba Yaga
CnyguOriginal
Baba Yaga
1
7
4
0.43
L
Charybdis
Eggmuncher2352
Charybdis
1
6
4
0.5
L
Xbalanque
HotCheet0xyx69
Xbalanque
3
8
3
0.56
W
Discordia
Minxes
Discordia
8
2
15
7.75
L
1
7
4
0.43
W
Amaterasu
YayTuba
Amaterasu
9
2
17
8.75
L
Surtr
1
7
3
0.36
W
Shiva
itsmeeguy
Shiva
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,771
Damage
43,827
61,171
Taken
62,404
55,436
Mitigated
37,526
22,443
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,966
2,357
0
1,339
12,054
12,369
571
4,339
7,205
19,700
0
W
Heimdallr
AQWEWDXFESZXH
Heimdallr
6,647
2,107
1,522
2,020
8,840
4,756
3,087
3,651
5,082
0
25,015
L
Baba Yaga
CnyguOriginal
Baba Yaga
11,721
802
0
2,814
13,249
5,972
259
5,699
6,953
20,193
0
L
Charybdis
Eggmuncher2352
Charybdis
5,868
3,311
215
1,605
11,351
5,467
0
5,657
5,552
0
13,525
L
Xbalanque
HotCheet0xyx69
Xbalanque
12,960
7,601
235
518
13,050
5,636
0
5,351
7,523
0
23,805
W
Discordia
Minxes
Discordia
18,302
165
1,893
1,825
9,794
4,483
3,225
2,187
7,495
31,669
0
L
6,820
727
301
517
10,002
3,782
0
5,231
4,502
12,804
0
W
Amaterasu
YayTuba
Amaterasu
12,887
5,444
1,695
6,047
15,971
15,580
1,197
5,064
10,732
0
17,423
L
Surtr
6,458
1,734
0
1,844
14,752
16,669
18
4,547
9,429
1,156
12,616
W
Shiva
itsmeeguy
Shiva
12,969
1,310
2,481
3,621
14,512
18,248
119
3,638
10,688
788
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
39,305
157
Minions Killed
88
0
Camps Cleared
0
1,103,520
Distance Traveled
976,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,398
854
11
1
0
225,079
0
W
Heimdallr
9,575
870
50
5
0
213,705
0
L
Baba Yaga
7,717
702
20
2
0
182,809
0
L
Charybdis
7,949
723
17
2
0
193,242
0
L
Xbalanque
8,626
784
24
2
0
192,977
0
W
Discordia
10,045
913
43
4
0
197,695
0
L
Agni
7,282
662
11
1
0
164,518
0
W
Amaterasu
10,060
915
19
2
0
237,864
0
L
Surtr
7,731
703
16
1
0
242,974
0
W
Shiva
10,702
973
34
3
0
229,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role