Player Matchup

Izanami
Izanami
AnderfOliveira
Izanami
Level 75
God Stats
6W - 5L
1,517 SR
Queue Stats
103W - 102L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
Babatunde11
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 163L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
JOSEJIMBU
Sun Wukong
Level 109
God Stats
5W - 3L
1,670 SR
Queue Stats
300W - 297L
1,465 Elo+
Solo
Discordia
Discordia
MaelSun
Discordia
Level 56
God Stats
16W - 12L
1,525 SR
Queue Stats
151W - 153L
1,468 Elo+
Party 2
Susano
Susano
VillN21
Susano
Level 49
God Stats
12W - 7L
1,500 SR
Queue Stats
161W - 128L
1,471 Elo+
Party 1
Team Averages
Level 71
1,543 SR
1,474 Elo+

VS

Team Averages
Level 78
1,493 SR
1,471 Elo+
Izanami
Izanami
AbyssalOlive
Izanami
Level 117
God Stats
8W - 8L
1,565 SR
Queue Stats
114W - 109L
1,508 Elo+
Party 3
Maui
Maui
CoultCoult
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 139L
1,264 Elo+
Party 4
Fenrir
Fenrir
TheChubbyGamer0
Fenrir
Level 133
God Stats
1W - 1L
1,465 SR
Queue Stats
56W - 57L
1,585 Elo+
Party 3
Amaterasu
Amaterasu
XIXClinical
Amaterasu
Level 82
God Stats
3W - 4L
1,433 SR
Queue Stats
85W - 80L
1,423 Elo+
Party 4
Janus
Janus
tyllee
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,796
487
3,551
8,516
2,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Babatunde11
Jormungandr
14
4 / 0 / 3
8,880
555
10,313
12,856
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JOSEJIMBU
Sun Wukong
14
2 / 0 / 4
9,048
566
11,885
15,335
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MaelSun
Discordia
14
4 / 2 / 2
8,770
548
9,269
7,812
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Susano
VillN21
Susano
13
2 / 1 / 2
8,138
509
6,691
11,930
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbyssalOlive
Izanami
14
2 / 2 / 2
8,352
522
7,755
9,207
4,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
6,676
417
2,001
14,561
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
6,709
419
4,331
15,426
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
XIXClinical
Amaterasu
13
1 / 2 / 1
7,748
484
6,604
13,966
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
tyllee
Janus
14
1 / 3 / 0
7,569
473
6,822
11,297
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AbyssalOlive
Izanami
2
2
2
1.5
W
0
2
1
0.25
W
Jormungandr
Babatunde11
Jormungandr
4
0
3
5.5
L
0
2
0
0
W
Sun Wukong
JOSEJIMBU
Sun Wukong
2
0
4
4
W
Discordia
MaelSun
Discordia
4
2
2
2.5
L
0
3
2
0.33
W
Susano
VillN21
Susano
2
1
2
3
L
Amaterasu
XIXClinical
Amaterasu
1
2
1
0.75
L
Janus
tyllee
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
27,513
56,449
Taken
64,457
34,516
Mitigated
40,447
17,964
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AbyssalOlive
Izanami
7,755
5,011
0
2,476
9,207
4,163
730
3,263
5,944
0
74,590
W
3,551
2,502
0
1,492
8,516
2,989
3,625
2,439
6,077
0
60,647
W
Jormungandr
Babatunde11
Jormungandr
10,313
3,495
0
3,562
12,856
12,723
12
1,948
10,811
50,327
476
L
2,001
1,061
0
6,094
14,561
10,807
0
5,727
8,834
21,263
0
W
Sun Wukong
JOSEJIMBU
Sun Wukong
11,885
3,091
0
4,951
15,335
11,073
184
880
13,668
0
76,699
W
Discordia
MaelSun
Discordia
9,269
469
0
1,427
7,812
2,652
581
3,184
4,628
57,225
0
L
4,331
1,038
0
6,666
15,426
5,801
0
2,948
12,478
0
41,254
W
Susano
VillN21
Susano
6,691
2,225
0
6,532
11,930
5,079
0
1,097
10,647
0
63,902
L
Amaterasu
XIXClinical
Amaterasu
6,604
2,572
0
3,906
13,966
15,090
0
1,013
12,953
276
51,507
L
Janus
tyllee
Janus
6,822
548
0
2,522
11,297
4,586
0
6,200
5,097
63,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
37,054
488
Minions Killed
428
0
Camps Cleared
0
1,641,769
Distance Traveled
1,527,659
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,352
522
134
8
0
316,611
0
W
Izanami
7,796
487
115
7
0
315,493
0
W
Jormungandr
8,880
555
59
4
0
352,894
0
L
Maui
6,676
417
34
2
0
297,141
0
W
Sun Wukong
9,048
566
114
7
0
304,431
2
W
Discordia
8,770
548
106
7
0
311,845
0
L
Fenrir
6,709
419
59
4
0
352,586
5
W
Susano
8,138
509
94
6
0
357,106
0
L
Amaterasu
7,748
484
93
6
0
256,193
0
L
Janus
7,569
473
108
7
0
305,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role