Player Matchup

Khepri
Khepri
FerrumVulpes901
Khepri
Level 18
God Stats
3W - 12L
1,472 SR
Queue Stats
83W - 142L
1,351 Elo+
Party 2
Olorun
Olorun
HircusSphera
Olorun
Level 84
God Stats
7W - 7L
1,530 SR
Queue Stats
182W - 222L
1,372 Elo+
Party 2
Ravana
Ravana
LupusEtUrsus
Ravana
Level 106
God Stats
3W - 7L
1,499 SR
Queue Stats
209W - 275L
1,340 Elo+
Party 2
Ra
Ra
kjnvakjbsfad
Ra
Level 121
God Stats
1W - 3L
1,601 SR
Queue Stats
481W - 535L
1,389 Elo+
Party 2
Skadi
Skadi
tubebitofiufiu15
Skadi
Level 46
God Stats
11W - 19L
1,369 SR
Queue Stats
13W - 22L
1,419 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,374 Elo+

VS

Team Averages
Level 66
1,538 SR
1,543 Elo+
Thanatos
Thanatos
Glizzy Scoo
Thanatos
Level 138
God Stats
4W - 3L
1,460 SR
Queue Stats
95W - 76L
1,572 Elo+
Party 3
Bellona
Bellona
RyanRails
Bellona
Level 27
God Stats
2W - 2L
1,510 SR
Queue Stats
33W - 26L
1,529 Elo+
Party 1
Ymir
Ymir
UrFavoriteHam
Ymir
Level 39
God Stats
8W - 7L
1,667 SR
Queue Stats
33W - 29L
1,515 Elo+
Party 1
Vulcan
Vulcan
karson1
Vulcan
Level 72
God Stats
8W - 8L
1,562 SR
Queue Stats
98W - 83L
1,572 Elo+
Party 3
Anhur
Anhur
pandanqo
Anhur
Level 53
God Stats
3W - 3L
1,491 SR
Queue Stats
130W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,378
434
3,633
11,696
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
14
2 / 2 / 0
8,304
488
11,890
11,225
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
2 / 3 / 2
7,973
469
7,414
11,426
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 2
7,223
425
4,913
8,833
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 0
7,873
463
4,938
10,242
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Glizzy Scoo
Thanatos
15
8 / 1 / 3
9,339
549
11,717
15,520
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RyanRails
Bellona
16
3 / 0 / 1
9,700
571
6,628
11,204
13,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 3 / 4
7,002
412
2,563
14,223
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
karson1
Vulcan
15
3 / 1 / 8
8,652
509
15,706
6,923
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
pandanqo
Anhur
15
1 / 1 / 3
8,838
520
6,050
12,173
5,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Thanatos
Glizzy Scoo
Thanatos
8
1
3
9.5
L
Olorun
2
2
0
1
L
Ravana
2
3
2
1
W
Bellona
RyanRails
Bellona
3
0
1
3.5
W
0
3
4
0.67
W
Vulcan
karson1
Vulcan
3
1
8
7
L
2
5
2
0.6
W
Anhur
pandanqo
Anhur
1
1
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
42,664
53,422
Taken
60,043
27,862
Mitigated
38,702
13,428
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
350
0
2,570
11,696
11,295
0
6,895
4,801
20,643
0
W
Thanatos
Glizzy Scoo
Thanatos
11,717
3,170
0
13,827
15,520
6,624
0
2,821
12,322
0
80,581
L
Olorun
11,890
6,638
120
3,416
11,225
3,665
0
1,091
10,134
71,367
0
L
Ravana
7,414
2,665
0
936
11,426
4,553
0
3,221
8,105
0
58,028
W
Bellona
RyanRails
Bellona
6,628
1,893
0
5,462
11,204
13,764
347
545
10,641
236
70,552
W
2,563
373
0
3,080
14,223
10,131
27
6,853
7,161
20,663
0
W
Vulcan
karson1
Vulcan
15,706
3,232
0
750
6,923
2,778
0
1,989
4,631
81,467
0
L
4,913
593
729
1,438
8,833
3,534
0
5,926
2,907
50,772
0
W
Anhur
pandanqo
Anhur
6,050
4,063
0
5,482
12,173
5,405
1,006
7,925
4,248
0
78,293
L
4,938
2,455
150
4,069
10,242
4,815
0
1,403
8,839
0
59,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
43,531
463
Minions Killed
494
0
Camps Cleared
0
1,612,764
Distance Traveled
1,647,271
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,378
434
22
1
0
354,054
1
W
Thanatos
9,339
549
102
6
0
389,949
0
L
Olorun
8,304
488
127
7
0
262,977
5
L
Ravana
7,973
469
81
5
0
368,393
0
W
Bellona
9,700
571
124
7
0
284,106
0
W
Ymir
7,002
412
21
1
0
280,714
0
W
Vulcan
8,652
509
114
7
0
384,353
0
L
Ra
7,223
425
117
7
0
318,055
2
W
Anhur
8,838
520
133
8
0
308,149
3
L
Skadi
7,873
463
116
7
0
309,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role