Player Matchup

Hel
Hel
BMRfreakyy
Hel
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 55L
1,430 Elo+
Solo
Serqet
Serqet
BigBoywill21
Serqet
Level 122
God Stats
2W - 3L
1,749 SR
Queue Stats
185W - 177L
1,451 Elo+
Solo
Hachiman
Hachiman
Dead-Numb
Hachiman
Level 127
God Stats
2W - 2L
1,441 SR
Queue Stats
85W - 77L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Mnovc
Gilgamesh
Level 46
God Stats
11W - 8L
1,553 SR
Queue Stats
22W - 24L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
MorganLaFaye
Zhong Kui
Level 149
God Stats
24W - 15L
1,666 SR
Queue Stats
388W - 361L
1,521 Elo+
Solo
Team Averages
Level 96
1,582 SR
1,469 Elo+

VS

Team Averages
Level 78
1,588 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
DatboiPrim
Ah Muzen Cab
Level 104
God Stats
9W - 9L
1,671 SR
Queue Stats
890W - 866L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
HotKillaZ
Ao Kuang
Level 48
God Stats
11W - 12L
1,446 SR
Queue Stats
88W - 106L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nezuko0w0
Cu Chulainn
Level 43
God Stats
2W - 1L
1,710 SR
Queue Stats
75W - 70L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Wicked_Wayz21
Nu Wa
Level 143
God Stats
30W - 13L
1,632 SR
Queue Stats
332W - 350L
1,506 Elo+
Solo
Aphrodite
Aphrodite
slothman_420_
Aphrodite
Level 50
God Stats
3W - 1L
1,481 SR
Queue Stats
343W - 325L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,483
452
11,911
15,233
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
17
5 / 5 / 1
10,249
488
9,746
23,484
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Dead-Numb
Hachiman
13
1 / 8 / 1
8,461
403
7,375
18,068
6,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Mnovc
Gilgamesh
16
1 / 5 / 2
9,384
447
7,072
24,445
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MorganLaFaye
Zhong Kui
15
1 / 1 / 4
9,553
455
11,205
17,399
24,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DatboiPrim
Ah Muzen Cab
16
2 / 0 / 8
10,585
504
8,568
10,414
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
HotKillaZ
Ao Kuang
19
7 / 2 / 5
12,356
588
10,979
21,178
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Nezuko0w0
Cu Chulainn
18
6 / 1 / 6
12,241
583
20,057
24,706
30,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 0 / 2
11,272
537
22,163
12,094
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
slothman_420_
Aphrodite
15
0 / 7 / 6
9,559
455
4,387
17,221
12,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
23
24
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Serqet
5
5
1
1.1
W
Ah Muzen Cab
DatboiPrim
Ah Muzen Cab
2
0
8
6
L
Hachiman
Dead-Numb
Hachiman
1
8
1
0.19
W
Ao Kuang
HotKillaZ
Ao Kuang
7
2
5
4.75
L
Gilgamesh
Mnovc
Gilgamesh
1
5
2
0.4
L
Zhong Kui
MorganLaFaye
Zhong Kui
1
1
4
3
W
Cu Chulainn
Nezuko0w0
Cu Chulainn
6
1
6
9
W
8
0
2
9
W
Aphrodite
slothman_420_
Aphrodite
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
66,154
98,629
Taken
85,613
63,415
Mitigated
62,312
28,981
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,911
1,269
1,267
5,697
15,233
5,424
0
10,013
5,220
91,799
0
L
Serqet
9,746
2,442
0
6,154
23,484
9,918
0
8,347
15,137
0
82,186
W
Ah Muzen Cab
DatboiPrim
Ah Muzen Cab
8,568
1,486
0
1,928
10,414
4,383
0
4,178
5,960
0
85,617
L
Hachiman
Dead-Numb
Hachiman
7,375
3,464
345
2,282
18,068
6,064
526
7,953
10,088
0
53,781
W
Ao Kuang
HotKillaZ
Ao Kuang
10,979
2,384
0
8,515
21,178
9,833
0
6,394
14,390
116,701
0
L
Gilgamesh
Mnovc
Gilgamesh
7,072
1,924
0
5,972
24,445
17,397
0
6,373
17,951
0
70,293
L
Zhong Kui
MorganLaFaye
Zhong Kui
11,205
716
0
7,264
17,399
24,612
0
6,433
10,966
64,108
0
W
Cu Chulainn
Nezuko0w0
Cu Chulainn
20,057
2,292
0
1,704
24,706
30,880
164
3,391
20,619
1,801
95,618
W
22,163
5,179
0
2,909
12,094
4,895
1,020
6,892
4,997
105,409
0
W
Aphrodite
slothman_420_
Aphrodite
4,387
799
4,976
5,892
17,221
12,321
1,159
7,513
9,558
37,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
56,013
559
Minions Killed
587
0
Camps Cleared
0
1,966,553
Distance Traveled
2,077,140
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,483
452
149
7
0
281,726
2
L
Serqet
10,249
488
106
5
0
476,512
0
W
Ah Muzen Cab
10,585
504
125
6
0
422,350
2
L
Hachiman
8,461
403
99
5
0
337,817
4
W
Ao Kuang
12,356
588
148
7
0
467,240
0
L
Gilgamesh
9,384
447
97
5
0
461,110
0
L
Zhong Kui
9,553
455
108
5
0
409,388
4
W
Cu Chulainn
12,241
583
112
5
0
388,238
0
W
Nu Wa
11,272
537
138
7
0
411,441
0
W
Aphrodite
9,559
455
64
3
0
387,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role