Player Matchup

Gilgamesh
Gilgamesh
DesirablePenguin
Gilgamesh
Level 105
God Stats
6W - 4L
1,285 SR
Queue Stats
84W - 109L
1,365 Elo+
Party 2
Atlas
Atlas
Elttel
Atlas
Level 93
God Stats
26W - 15L
1,619 SR
Queue Stats
40W - 34L
1,553 Elo+
Party 2
Izanami
Izanami
RoastyFlambe
Izanami
Level 89
God Stats
31W - 26L
1,620 SR
Queue Stats
65W - 45L
1,589 Elo+
Party 2
Nemesis
Nemesis
ZackDaKidd
Nemesis
Level 127
God Stats
4W - 3L
1,601 SR
Queue Stats
272W - 250L
1,516 Elo+
Solo
Tiamat
Tiamat
Zocker3024
Tiamat
Level 153
God Stats
12W - 23L
1,529 SR
Queue Stats
1,684W - 1,531L
1,509 Elo+
Solo
Team Averages
Level 113
1,531 SR
1,506 Elo+

VS

Team Averages
Level 95
1,580 SR
1,596 Elo+
Cupid
Cupid
GBishounen
Cupid
Level 83
God Stats
11W - 9L
1,748 SR
Queue Stats
512W - 475L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Kaleislife
Zhong Kui
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Ullr
Ullr
MElement1914
Ullr
Level 129
God Stats
8W - 6L
1,551 SR
Queue Stats
159W - 144L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Meyeu
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 131L
1,621 Elo+
Party 1
Horus
Horus
klamdjoy
Horus
Level 101
God Stats
4W - 6L
1,601 SR
Queue Stats
342W - 293L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
1 / 3 / 4
8,846
520
9,899
17,866
14,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Elttel
Atlas
13
3 / 0 / 6
8,594
506
7,477
15,511
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
RoastyFlambe
Izanami
15
3 / 0 / 3
9,517
560
10,016
6,947
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ZackDaKidd
Nemesis
17
7 / 1 / 1
9,771
575
10,679
17,121
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Zocker3024
Tiamat
14
0 / 0 / 5
8,282
487
7,754
8,394
4,863
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 1 / 0
7,645
450
5,517
10,255
4,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kaleislife
Zhong Kui
12
0 / 3 / 0
7,499
441
12,209
11,774
10,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 3 / 1
8,474
498
10,867
14,809
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Meyeu
Ao Kuang
14
3 / 5 / 0
8,412
495
7,857
16,740
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
klamdjoy
Horus
10
0 / 2 / 0
6,719
395
4,182
15,116
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
4
4
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
3
4
1
W
Atlas
Elttel
Atlas
3
0
6
6
L
Cupid
0
1
0
0
L
Zhong Kui
Kaleislife
Zhong Kui
0
3
0
0
L
1
3
1
0.5
L
Ao Kuang
Meyeu
Ao Kuang
3
5
0
0.6
W
Izanami
RoastyFlambe
Izanami
3
0
3
4.5
W
Nemesis
ZackDaKidd
Nemesis
7
1
1
7.5
W
Tiamat
Zocker3024
Tiamat
0
0
5
2.5
L
Horus
klamdjoy
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,825
Damage
40,632
65,839
Taken
68,694
46,781
Mitigated
40,827
13,507
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
9,899
2,790
0
2,991
17,866
14,759
126
2,466
15,400
0
62,601
W
Atlas
Elttel
Atlas
7,477
2,961
445
2,763
15,511
15,991
0
7,888
7,623
22,094
0
L
Cupid
5,517
2,747
203
4,828
10,255
4,415
375
2,430
7,736
0
64,697
L
Zhong Kui
Kaleislife
Zhong Kui
12,209
1,356
0
5,207
11,774
10,111
189
3,686
7,918
61,495
0
L
10,867
3,461
0
2,890
14,809
7,052
129
887
13,825
0
69,472
L
Ao Kuang
Meyeu
Ao Kuang
7,857
3,127
0
2,830
16,740
7,166
0
2,745
13,916
64,797
0
W
Izanami
RoastyFlambe
Izanami
10,016
7,182
0
2,764
6,947
3,057
428
1,678
5,269
0
96,900
W
Nemesis
ZackDaKidd
Nemesis
10,679
5,797
0
1,604
17,121
8,111
0
5,987
11,134
0
94,206
W
Tiamat
Zocker3024
Tiamat
7,754
387
0
2,940
8,394
4,863
685
3,232
5,162
62,369
0
L
Horus
klamdjoy
Horus
4,182
1,921
907
5,387
15,116
12,083
0
4,852
9,703
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
38,749
495
Minions Killed
446
0
Camps Cleared
0
1,781,769
Distance Traveled
1,629,975
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,846
520
85
5
0
337,159
0
W
Atlas
8,594
506
28
2
0
368,241
8
L
Cupid
7,645
450
115
7
0
320,854
0
L
Zhong Kui
7,499
441
108
6
0
308,576
0
L
Ullr
8,474
498
114
7
0
317,178
1
L
Ao Kuang
8,412
495
88
5
0
333,898
2
W
Izanami
9,517
560
154
9
0
319,406
3
W
Nemesis
9,771
575
132
8
0
423,389
0
W
Tiamat
8,282
487
96
6
0
333,574
2
L
Horus
6,719
395
21
1
0
349,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role