Player Matchup

Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond V
Fear
Ra
Diamond V
Level 159
God Stats
2W - 1L
1,555 SR
Queue Stats
141W - 148L
1,534 MMR
Solo
Ganesha
Ganesha
Gold II
Kaedeso
Ganesha
Gold II
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 148L
1,524 MMR
Party 1
Artemis
Artemis
Gold IV
ThatDude3
Artemis
Gold IV
Level 104
God Stats
17W - 17L
1,574 SR
Queue Stats
406W - 405L
1,530 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,526 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,500 SR
1,524 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Blazingfire420
Chiron
Gold IV
Level 89
God Stats
18W - 16L
1,575 SR
Queue Stats
370W - 371L
1,538 MMR
Solo
Maui
Maui
Gold V
IRON_VAGE
Maui
Gold V
Level 118
God Stats
8W - 7L
1,605 SR
Queue Stats
48W - 54L
1,538 MMR
Solo
Skadi
Skadi
Gold IV
temp-494491
Skadi
Gold IV
Level 44
God Stats
0W - 2L
1,318 SR
Queue Stats
25W - 19L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 0
3,955
791
1,582
1,714
509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
 
King Arthur
7
0 / 0 / 1
3,927
785
1,593
2,764
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
Fear
Ra
6
0 / 0 / 1
3,493
699
939
2,280
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Kaedeso
Ganesha
5
0 / 0 / 1
3,592
718
1,225
2,086
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ThatDude3
Artemis
6
0 / 0 / 0
3,461
692
1,451
1,829
587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliOdinTerraThor

VS

Bans
RavanaXbalanqueApolloJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 1 / 0
3,441
688
1,321
4,090
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
 
Bakasura
6
0 / 1 / 0
3,332
666
628
5,032
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,377
675
1,337
2,414
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
1
0 / 0 / 0
977
195
0
0
0
6
0 / 0 / 0
3,394
679
466
2,656
1,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Artio
 
Artio
0
1
0
0
L
Bakasura
 
Bakasura
0
1
0
0
L
0
0
0
0
W
Ra
Fear
Ra
0
0
1
0.5
L
Maui
0
0
0
0
W
Ganesha
Kaedeso
Ganesha
0
0
1
0.5
W
Artemis
ThatDude3
Artemis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,790
Damage
3,752
10,673
Taken
14,192
4,004
Mitigated
5,963
3,404
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,582
587
0
159
1,714
509
0
0
1,714
18,111
0
W
King Arthur
 
King Arthur
1,593
524
0
711
2,764
1,296
0
1,091
1,448
0
21,170
L
Artio
 
Artio
1,321
131
0
929
4,090
2,479
0
258
3,832
13,294
25
L
Bakasura
 
Bakasura
628
499
0
1,695
5,032
1,643
0
1,609
3,423
0
13,498
L
1,337
201
112
1,232
2,414
618
0
306
2,108
0
15,462
W
Ra
Fear
Ra
939
173
94
990
2,280
614
0
0
2,252
25,969
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Kaedeso
Ganesha
1,225
402
0
691
2,086
998
0
0
2,086
9,079
0
W
Artemis
ThatDude3
Artemis
1,451
830
0
759
1,829
587
0
0
1,829
0
20,887
L
466
176
0
894
2,656
1,223
0
1,573
1,083
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,428
Gold Earned
14,521
175
Minions Killed
136
0
Camps Cleared
0
548,703
Distance Traveled
395,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,955
791
41
8
0
126,365
0
W
King Arthur
3,927
785
37
7
0
116,193
0
L
Artio
3,441
688
32
6
0
99,025
0
L
Bakasura
3,332
666
38
8
0
124,668
0
L
Chiron
3,377
675
29
6
0
84,408
1
W
Ra
3,493
699
48
10
0
112,631
0
L
Maui
977
195
0
0
0
0
0
W
Ganesha
3,592
718
2
0
0
106,490
0
W
Artemis
3,461
692
47
9
0
87,024
0
L
Skadi
3,394
679
37
7
0
87,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role