Player Matchup

Kumbhakarna
Kumbhakarna
Guy_Topaz
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Its_Totes_Otes
Cthulhu
Level 121
God Stats
1W - 1L
1,766 SR
Queue Stats
29W - 43L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rellose
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
ToiletPaperPanda
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo
Jing Wei
Jing Wei
c0smicsushi
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Team Averages
Level 41
1,553 SR
1,534 Elo+

VS

Team Averages
Level 26
1,453 SR
1,406 Elo+
Baba Yaga
Baba Yaga
FECOLxX_XxCITRUS
Baba Yaga
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1
Cerberus
Cerberus
KindaProlific
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
SilasNaruto
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Party 1
Zeus
Zeus
WhiteShadow9737
Zeus
Level 22
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo
Mercury
Mercury
jionicesir
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guy_Topaz
Kumbhakarna
17
3 / 7 / 11
9,491
730
6,906
16,309
19,407
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 7 / 14
9,368
721
15,150
18,453
27,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Rellose
Ah Muzen Cab
17
4 / 8 / 10
9,725
748
9,564
16,328
7,235
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 10 / 8
10,881
837
12,075
16,143
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
c0smicsushi
Jing Wei
16
4 / 6 / 7
9,233
710
17,122
16,227
7,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
19
10 / 5 / 19
11,885
914
19,893
15,520
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
KindaProlific
Cerberus
19
12 / 3 / 22
12,354
950
17,180
23,050
25,637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
SilasNaruto
Kuzenbo
19
4 / 2 / 29
11,649
896
9,371
22,420
33,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 6 / 18
11,455
881
17,586
13,169
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
jionicesir
Mercury
15
3 / 5 / 14
9,955
766
9,627
10,902
5,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
19
Kills
38
38
Deaths
21
50
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
10
5
19
3.9
L
Kumbhakarna
Guy_Topaz
Kumbhakarna
3
7
11
1.21
L
2
7
14
1.29
W
Cerberus
KindaProlific
Cerberus
12
3
22
7.67
L
Ah Muzen Cab
Rellose
Ah Muzen Cab
4
8
10
1.13
W
Kuzenbo
SilasNaruto
Kuzenbo
4
2
29
9.25
L
6
10
8
1
W
9
6
18
3
L
Jing Wei
c0smicsushi
Jing Wei
4
6
7
1.25
W
Mercury
jionicesir
Mercury
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
73,657
83,460
Taken
85,061
68,480
Mitigated
78,564
11,958
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
19,893
1,543
852
3,394
15,520
8,540
1,987
3,125
11,911
42,702
0
L
Kumbhakarna
Guy_Topaz
Kumbhakarna
6,906
1,459
0
0
16,309
19,407
158
12,435
3,598
11,310
0
L
15,150
632
587
639
18,453
27,125
162
12,217
5,215
25,008
0
W
Cerberus
KindaProlific
Cerberus
17,180
622
2,750
9,225
23,050
25,637
852
4,243
17,895
38,143
0
L
Ah Muzen Cab
Rellose
Ah Muzen Cab
9,564
4,041
0
1,278
16,328
7,235
0
11,438
4,481
0
23,728
W
Kuzenbo
SilasNaruto
Kuzenbo
9,371
3,635
3,204
5,092
22,420
33,077
735
5,649
14,999
16,602
220
L
12,075
2,854
0
3,552
16,143
6,851
0
13,083
2,660
0
18,189
W
17,586
2,439
52
395
13,169
5,845
2,870
4,863
7,992
30,660
0
L
Jing Wei
c0smicsushi
Jing Wei
17,122
12,205
553
5,349
16,227
7,862
544
12,642
3,333
0
32,711
W
Mercury
jionicesir
Mercury
9,627
4,221
1,029
815
10,902
5,465
566
2,696
8,083
0
15,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
57,298
99
Minions Killed
189
0
Camps Cleared
0
1,050,617
Distance Traveled
1,191,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,885
914
56
4
0
239,489
0
L
Kumbhakarna
9,491
730
10
1
0
217,927
0
L
Cthulhu
9,368
721
11
1
0
236,151
0
W
Cerberus
12,354
950
65
5
0
234,705
0
L
Ah Muzen Cab
9,725
748
21
2
0
187,684
0
W
Kuzenbo
11,649
896
17
1
0
276,314
0
L
Thanatos
10,881
837
17
1
0
192,881
0
W
Zeus
11,455
881
39
3
0
201,769
0
L
Jing Wei
9,233
710
40
3
0
215,974
0
W
Mercury
9,955
766
12
1
0
239,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role