Player Matchup

Ymir
Ymir
Botagz72
Ymir
Level 100
God Stats
6W - 2L
1,195 SR
Queue Stats
55W - 57L
1,399 Elo+
Solo
Nemesis
Nemesis
FakeTaxiHD_
Nemesis
Level 128
God Stats
6W - 2L
1,526 SR
Queue Stats
108W - 100L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
Fireymoon14
Xbalanque
Level 36
God Stats
1W - 0L
1,571 SR
Queue Stats
18W - 24L
1,330 Elo+
Solo
Cernunnos
Cernunnos
ISMAILY_2
Cernunnos
Level 25
God Stats
11W - 7L
1,604 SR
Queue Stats
151W - 167L
1,465 Elo+
Party 1
Fafnir
Fafnir
NerfAphroToHell
Fafnir
Level 20
God Stats
5W - 2L
1,543 SR
Queue Stats
65W - 45L
1,453 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,424 Elo+

VS

Team Averages
Level 89
1,681 SR
1,648 Elo+
Gilgamesh
Gilgamesh
Destroyer_boi_69
Gilgamesh
Level 129
God Stats
6W - 3L
1,706 SR
Queue Stats
156W - 153L
1,563 Elo+
Solo
Aphrodite
Aphrodite
GraffitiXD
Aphrodite
Level 104
God Stats
15W - 10L
1,728 SR
Queue Stats
136W - 91L
1,606 Elo+
Solo
Poseidon
Poseidon
Hockey42
Poseidon
Level 26
God Stats
12W - 4L
1,758 SR
Queue Stats
49W - 25L
1,631 Elo+
Party 2
Ishtar
Ishtar
ItsRiskyz
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,504 Elo+
Solo
Thanatos
Thanatos
UrPizaRolzRDun
Thanatos
Level 86
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 8L
1,936 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 3 / 9
9,563
736
8,574
14,689
17,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
FakeTaxiHD_
Nemesis
19
12 / 1 / 4
11,623
894
20,981
16,156
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Fireymoon14
Xbalanque
18
3 / 4 / 5
10,502
808
12,470
13,330
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ISMAILY_2
Cernunnos
16
1 / 5 / 5
9,334
718
4,759
12,869
5,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
0 / 0 / 10
10,780
829
9,480
12,950
17,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
3 / 1 / 8
9,231
710
12,053
18,395
16,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
GraffitiXD
Aphrodite
16
3 / 2 / 5
9,739
749
4,405
13,020
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Hockey42
Poseidon
16
0 / 6 / 4
8,920
686
9,021
11,076
3,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ItsRiskyz
Ishtar
16
1 / 3 / 4
9,163
705
6,174
11,643
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
5 / 5 / 6
9,250
712
12,680
14,925
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
17
Kills
12
13
Deaths
17
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
9
1.83
L
Gilgamesh
3
1
8
7
W
Nemesis
FakeTaxiHD_
Nemesis
12
1
4
14
W
Xbalanque
Fireymoon14
Xbalanque
3
4
5
1.38
L
Aphrodite
GraffitiXD
Aphrodite
3
2
5
2.75
L
Poseidon
Hockey42
Poseidon
0
6
4
0.33
W
Cernunnos
ISMAILY_2
Cernunnos
1
5
5
0.7
L
Ishtar
ItsRiskyz
Ishtar
1
3
4
1
W
0
0
10
5
L
Thanatos
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,264
Damage
44,333
69,994
Taken
69,059
55,686
Mitigated
43,299
20,854
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,574
807
0
3,351
14,689
17,722
345
3,611
11,014
26,644
0
L
Gilgamesh
12,053
2,834
0
858
18,395
16,733
19
5,133
12,152
1,554
30,445
W
Nemesis
FakeTaxiHD_
Nemesis
20,981
7,517
0
4,737
16,156
9,355
112
4,144
11,833
0
44,784
W
Xbalanque
Fireymoon14
Xbalanque
12,470
7,481
0
1,771
13,330
5,785
4,107
3,367
9,616
0
50,075
L
Aphrodite
GraffitiXD
Aphrodite
4,405
0
5,476
5,886
13,020
10,359
0
3,674
8,575
16,043
0
L
Poseidon
Hockey42
Poseidon
9,021
1,228
0
5
11,076
3,871
138
2,682
8,137
38,684
0
W
Cernunnos
ISMAILY_2
Cernunnos
4,759
1,309
0
4,034
12,869
5,104
4,108
1,912
10,957
0
29,649
L
Ishtar
ItsRiskyz
Ishtar
6,174
3,595
0
1,965
11,643
5,192
357
1,704
9,748
0
32,895
W
9,480
2,027
0
6,961
12,950
17,720
603
1,985
10,965
29,482
0
L
Thanatos
12,680
3,132
0
5,958
14,925
7,144
54
3,198
11,206
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
46,303
256
Minions Killed
234
0
Camps Cleared
0
1,399,883
Distance Traveled
1,287,943
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,563
736
30
2
0
262,158
0
L
Gilgamesh
9,231
710
44
3
0
275,473
0
W
Nemesis
11,623
894
59
5
0
335,759
2
W
Xbalanque
10,502
808
87
7
0
240,687
0
L
Aphrodite
9,739
749
21
2
0
294,206
8
L
Poseidon
8,920
686
79
6
0
221,897
0
W
Cernunnos
9,334
718
38
3
0
264,650
0
L
Ishtar
9,163
705
63
5
0
227,985
0
W
Fafnir
10,780
829
42
3
0
296,629
0
L
Thanatos
9,250
712
27
2
0
268,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role