Player Matchup

Thor
Thor
CringyGinger
Thor
Level 160
God Stats
4W - 3L
1,554 SR
Queue Stats
117W - 125L
1,517 Elo+
Party 1
Janus
Janus
Tronce
Janus
Level 158
God Stats
5W - 3L
1,596 SR
Queue Stats
18W - 14L
1,502 Elo+
Party 1
Bellona
Bellona
bhimp
Bellona
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,552 Elo+
Party 1
Neith
Neith
dannyfoot
Neith
Level 123
God Stats
1W - 1L
1,235 SR
Queue Stats
22W - 29L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
fraize7
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,427 Elo+
Party 1
Team Averages
Level 121
1,477 SR
1,494 Elo+

VS

Team Averages
Level 48
1,530 SR
1,524 Elo+
Geb
Geb
FizzyPotion
Geb
Level 36
God Stats
3W - 3L
1,722 SR
Queue Stats
388W - 366L
1,567 Elo+
Solo
King Arthur
King Arthur
ItsEeb
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Sambraninj22
Surtr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
spacecowboy42000
Neith
Level 116
God Stats
4W - 2L
1,654 SR
Queue Stats
413W - 423L
1,474 Elo+
Party 3
Thanatos
Thanatos
wumpleswampam
Thanatos
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
28W - 25L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,677
631
3,055
7,830
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tronce
Janus
10
3 / 4 / 3
6,339
704
5,602
5,208
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
bhimp
Bellona
11
4 / 1 / 1
6,909
768
4,988
6,168
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
dannyfoot
Neith
10
1 / 1 / 0
6,284
698
4,411
3,488
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
fraize7
Jormungandr
7
0 / 2 / 2
4,890
543
1,253
4,016
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,610
512
1,561
5,918
3,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ItsEeb
King Arthur
7
0 / 3 / 1
4,420
491
2,300
7,217
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 1
4,288
476
1,414
6,385
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 2
4,540
504
1,334
5,482
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
wumpleswampam
Thanatos
10
10 / 2 / 0
6,743
749
6,634
10,136
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
0
1
3
1.5
L
King Arthur
ItsEeb
King Arthur
0
3
1
0.17
L
0
3
1
0.17
W
Janus
Tronce
Janus
3
4
3
1.13
W
Bellona
bhimp
Bellona
4
1
1
4.5
W
Neith
dannyfoot
Neith
1
1
0
1
W
Jormungandr
fraize7
Jormungandr
0
2
2
0.5
L
0
0
2
1
L
Thanatos
wumpleswampam
Thanatos
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
13,243
26,710
Taken
35,138
12,172
Mitigated
15,992
4,796
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,055
540
0
672
7,830
2,522
0
320
7,510
0
39,882
L
1,561
328
816
2,162
5,918
3,204
0
1,716
4,090
11,326
0
L
King Arthur
ItsEeb
King Arthur
2,300
672
0
250
7,217
4,492
0
147
7,070
0
17,241
L
1,414
721
0
903
6,385
2,493
0
3,297
2,886
322
20,502
W
Janus
Tronce
Janus
5,602
819
0
410
5,208
1,202
445
238
4,970
34,253
0
W
Bellona
bhimp
Bellona
4,988
847
0
2,222
6,168
5,137
327
252
5,916
0
43,850
W
Neith
dannyfoot
Neith
4,411
1,228
0
740
3,488
1,042
799
587
2,901
0
38,647
W
Jormungandr
fraize7
Jormungandr
1,253
270
0
752
4,016
2,269
198
724
3,292
15,315
0
L
1,334
206
0
1,685
5,482
1,803
0
265
5,217
0
28,760
L
Thanatos
wumpleswampam
Thanatos
6,634
1,864
0
6,333
10,136
4,000
0
1,199
8,873
0
39,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
24,601
292
Minions Killed
182
0
Camps Cleared
0
908,330
Distance Traveled
862,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,677
631
66
7
0
204,924
0
L
Geb
4,610
512
12
1
0
187,824
1
L
King Arthur
4,420
491
24
3
0
189,329
0
L
Surtr
4,288
476
34
4
0
148,990
1
W
Janus
6,339
704
72
8
0
167,727
0
W
Bellona
6,909
768
70
8
0
182,750
0
W
Neith
6,284
698
58
6
0
173,787
0
W
Jormungandr
4,890
543
26
3
0
179,142
0
L
Neith
4,540
504
48
5
0
160,031
0
L
Thanatos
6,743
749
64
7
0
175,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role