Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sniperkid918
Xing Tian
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 105L
1,477 Elo+
Solo
Arachne
Arachne
WolverineJesus
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,475 Elo+
Solo
Discordia
Discordia
XMetaLeoX
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,440 Elo+
Solo
Raijin
Raijin
X_Shadow_Juan_X
Raijin
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 142L
1,488 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,476 Elo+

VS

Team Averages
Level 78
1,497 SR
1,425 Elo+
Sol
Sol
FunnierCool kid
Sol
Level 102
God Stats
1W - 3L
1,478 SR
Queue Stats
23W - 35L
1,438 Elo+
Solo
Vamana
Vamana
Jauzzy
Vamana
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 159L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
MAGNUS 33
Kukulkan
Level 79
God Stats
3W - 4L
1,506 SR
Queue Stats
82W - 106L
1,385 Elo+
Solo
Sobek
Sobek
TruckChanVT
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,451 Elo+
Party 1
Rama
Rama
darkgetzu
Rama
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 87L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 10
8,648
786
6,745
8,928
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Sniperkid918
Xing Tian
13
1 / 3 / 10
8,357
760
6,364
13,298
10,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 3 / 4
8,869
806
7,334
9,139
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
XMetaLeoX
Discordia
17
7 / 2 / 10
10,227
930
16,922
9,264
4,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 7
9,795
890
14,553
10,319
5,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,358
760
13,614
12,393
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Jauzzy
Vamana
12
1 / 4 / 4
6,919
629
5,033
11,459
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
MAGNUS 33
Kukulkan
14
2 / 5 / 3
7,872
716
7,974
8,416
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 7
8,175
743
4,624
12,237
10,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
1 / 5 / 5
7,227
657
8,059
10,692
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
19
Kills
9
12
Deaths
19
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
10
3
L
5
3
4
2.33
L
Vamana
Jauzzy
Vamana
1
4
4
0.75
L
Kukulkan
MAGNUS 33
Kukulkan
2
5
3
0.7
W
Xing Tian
Sniperkid918
Xing Tian
1
3
10
2
L
0
2
7
1.75
W
5
3
4
2.33
W
Discordia
XMetaLeoX
Discordia
7
2
10
6
W
5
2
7
4.25
L
Rama
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
39,304
50,948
Taken
55,197
29,398
Mitigated
34,251
16,955
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,745
1,537
1,010
2,311
8,928
4,150
2,414
4,321
4,502
0
15,101
L
13,614
2,927
1,438
5,742
12,393
5,218
0
10,351
2,042
26,846
0
L
Vamana
Jauzzy
Vamana
5,033
1,652
364
1,593
11,459
10,791
0
6,578
4,881
0
8,900
L
Kukulkan
MAGNUS 33
Kukulkan
7,974
732
768
231
8,416
3,587
0
6,039
2,337
24,242
0
W
Xing Tian
Sniperkid918
Xing Tian
6,364
436
1,214
2,216
13,298
10,047
0
7,924
5,109
13,675
812
L
4,624
397
2,217
4,348
12,237
10,287
0
6,637
5,524
13,798
0
W
7,334
6,269
1,583
2,791
9,139
5,979
792
4,108
4,820
0
12,027
W
Discordia
XMetaLeoX
Discordia
16,922
53
191
1,953
9,264
4,184
310
4,202
4,938
36,485
0
W
14,553
1,192
1,040
2,646
10,319
5,038
287
5,778
4,477
27,071
0
L
Rama
8,059
6,485
732
1,757
10,692
4,368
0
7,289
3,288
0
16,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
38,551
123
Minions Killed
124
0
Camps Cleared
0
1,075,787
Distance Traveled
950,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,648
786
21
2
0
209,596
0
L
Sol
8,358
760
35
3
0
191,338
0
L
Vamana
6,919
629
12
1
0
202,664
0
L
Kukulkan
7,872
716
36
3
0
184,107
0
W
Xing Tian
8,357
760
15
1
0
220,640
0
L
Sobek
8,175
743
18
2
0
199,043
0
W
Arachne
8,869
806
18
2
0
235,100
0
W
Discordia
10,227
930
37
3
0
200,886
0
W
Raijin
9,795
890
32
3
0
209,565
0
L
Rama
7,227
657
23
2
0
173,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role