Player Matchup

Horus
Horus
AntiFaupoy
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 2
Ix Chel
Ix Chel
FreDy7
Ix Chel
Level 148
God Stats
0W - 2L
1,512 SR
Queue Stats
40W - 48L
1,492 Elo+
Party 2
Ares
Ares
Ti0pepe
Ares
Level 129
God Stats
1W - 5L
1,301 SR
Queue Stats
183W - 171L
1,558 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,485 Elo+

VS

Team Averages
Level 87
1,497 SR
1,509 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ravenzzzz
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,508 Elo+
Party 1
Anubis
Anubis
abezzz
Anubis
Level 113
God Stats
7W - 4L
1,491 SR
Queue Stats
46W - 48L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 5 / 2
6,830
683
1,339
10,968
8,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
FreDy7
Ix Chel
11
4 / 5 / 1
8,387
839
9,804
8,794
3,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Ti0pepe
Ares
11
1 / 4 / 3
7,689
769
4,672
11,311
10,440
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
5 / 1 / 7
8,839
884
6,532
10,696
13,087
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Ravenzzzz
Da Ji
10
4 / 4 / 8
8,445
845
7,488
8,816
2,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
abezzz
Anubis
13
5 / 0 / 7
8,995
900
10,864
5,322
2,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
7
8.5
L
Horus
0
5
2
0.2
L
Ix Chel
FreDy7
Ix Chel
4
5
1
0.9
W
Da Ji
Ravenzzzz
Da Ji
4
4
8
2
L
Ares
Ti0pepe
Ares
1
4
3
0.63
W
Anubis
abezzz
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
24,884
31,073
Taken
24,834
22,258
Mitigated
18,440
2,360
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,532
2,400
0
2,191
10,696
13,087
43
6,258
4,200
20,273
124
L
Horus
1,339
638
320
556
10,968
8,746
37
7,404
3,438
0
7,108
L
Ix Chel
FreDy7
Ix Chel
9,804
2,534
185
549
8,794
3,072
35
4,708
4,024
36,101
0
W
Da Ji
Ravenzzzz
Da Ji
7,488
1,564
0
240
8,816
2,819
0
5,339
3,477
35
11,331
L
Ares
Ti0pepe
Ares
4,672
435
0
750
11,311
10,440
0
5,701
5,604
22,230
0
W
Anubis
abezzz
Anubis
10,864
584
0
3,272
5,322
2,534
125
3,558
1,728
56,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
26,279
95
Minions Killed
102
0
Camps Cleared
0
509,639
Distance Traveled
574,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,839
884
19
2
0
185,752
0
L
Horus
6,830
683
16
2
0
139,975
0
L
Ix Chel
8,387
839
52
5
0
164,543
0
W
Da Ji
8,445
845
7
1
0
192,653
0
L
Ares
7,689
769
27
3
0
205,121
0
W
Anubis
8,995
900
76
8
0
196,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role