Player Matchup

Nemesis
Nemesis
Barto Senpai
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 147L
1,418 Elo+
Party 1
Zeus
Zeus
FatsSensei
Zeus
Level 114
God Stats
1W - 2L
1,464 SR
Queue Stats
287W - 321L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Warf117
Cthulhu
Level 69
God Stats
9W - 10L
1,525 SR
Queue Stats
149W - 159L
1,414 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 67
God Stats
155W - 143L
1,498 SR
Queue Stats
155W - 147L
1,420 Elo+
Solo
King Arthur
King Arthur
xMilosWorldx
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,444 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,440 Elo+

VS

Team Averages
Level 93
1,545 SR
1,465 Elo+
Agni
Agni
Todo101
Agni
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,609 Elo+
Solo
Olorun
Olorun
Xwesly_pipesX
Olorun
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 169L
1,397 Elo+
Solo
Apollo
Apollo
ironcattoes
Apollo
Level 97
God Stats
28W - 25L
1,652 SR
Queue Stats
132W - 148L
1,434 Elo+
Solo
Ravana
Ravana
troleado1107
Ravana
Level 65
God Stats
5W - 3L
1,410 SR
Queue Stats
110W - 102L
1,386 Elo+
Solo
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 108
God Stats
58W - 31L
1,663 SR
Queue Stats
226W - 209L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barto Senpai
Nemesis
9
0 / 1 / 0
5,205
473
370
6,316
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,033
548
4,157
5,689
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Warf117
Cthulhu
8
2 / 2 / 2
5,290
481
4,300
8,914
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 2 / 1
5,273
479
2,726
6,180
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xMilosWorldx
King Arthur
9
0 / 3 / 0
5,203
473
2,776
9,037
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Todo101
Agni
12
0 / 1 / 3
7,145
650
4,438
4,116
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 3
5,339
485
3,603
6,912
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
0 / 2 / 1
5,578
507
1,870
4,937
1,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
12
6 / 0 / 1
7,441
676
6,353
6,033
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xTALLTREEx
Cthulhu
11
3 / 0 / 0
6,938
631
5,167
6,596
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barto Senpai
Nemesis
0
1
0
0
L
1
1
1
1.5
W
Agni
Todo101
Agni
0
1
3
1.5
L
Cthulhu
Warf117
Cthulhu
2
2
2
1.5
W
0
1
3
1.5
W
Apollo
0
2
1
0.25
W
Ravana
6
0
1
6.5
L
Neith
1
2
1
0.75
L
King Arthur
xMilosWorldx
King Arthur
0
3
0
0
W
Cthulhu
xTALLTREEx
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
21,431
36,136
Taken
28,594
17,274
Mitigated
14,258
4,927
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barto Senpai
Nemesis
370
287
0
798
6,316
1,695
0
0
6,316
0
28,696
L
4,157
700
0
1,520
5,689
1,575
0
1,985
3,704
39,220
0
W
Agni
Todo101
Agni
4,438
124
0
943
4,116
1,494
690
1,927
2,189
53,684
0
L
Cthulhu
Warf117
Cthulhu
4,300
297
292
795
8,914
6,064
0
4,003
4,911
16,799
0
W
3,603
1,161
155
1,418
6,912
4,391
697
3,046
3,442
23,968
0
W
Apollo
1,870
1,086
0
366
4,937
1,447
471
1,158
3,552
0
26,612
W
Ravana
6,353
2,723
0
3,955
6,033
2,554
0
1,727
4,288
0
52,380
L
Neith
2,726
1,540
0
1,522
6,180
1,856
0
2,117
4,063
0
26,639
L
King Arthur
xMilosWorldx
King Arthur
2,776
581
0
0
9,037
6,084
0
5,167
3,870
0
22,931
W
Cthulhu
xTALLTREEx
Cthulhu
5,167
511
0
3,000
6,596
4,372
0
0
6,596
47,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
32,441
220
Minions Killed
342
0
Camps Cleared
0
963,590
Distance Traveled
1,128,859
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,205
473
53
5
0
136,742
0
L
Zeus
6,033
548
76
7
0
208,903
0
W
Agni
7,145
650
99
9
0
253,514
0
L
Cthulhu
5,290
481
20
2
0
241,966
0
W
Olorun
5,339
485
33
3
0
213,022
1
W
Apollo
5,578
507
56
5
0
209,387
1
W
Ravana
7,441
676
85
8
0
235,270
0
L
Neith
5,273
479
48
4
0
167,374
1
L
King Arthur
5,203
473
23
2
0
208,605
0
W
Cthulhu
6,938
631
69
6
0
217,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role