Player Matchup

Baron Samedi
Baron Samedi
CuboidGosling30
Baron Samedi
Level 49
God Stats
0W - 1L
1,788 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
DampedTurtle571
Zhong Kui
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 33L
1,092 Elo+
Party 1
Ishtar
Ishtar
WolfiTheSpectral
Ishtar
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 33L
1,092 Elo+
Party 1
Team Averages
Level 44
1,596 SR
1,188 Elo+

VS

Team Averages
Level 38
1,385 SR
1,273 Elo+
Poseidon
Poseidon
JumpySet
Poseidon
Level 36
God Stats
5W - 0L
1,500 SR
Queue Stats
21W - 30L
1,231 Elo+
Solo
Mulan
Mulan
JustCauseXD9971
Mulan
Level 32
God Stats
32W - 14L
1,515 SR
Queue Stats
151W - 182L
1,279 Elo+
Party 2
Izanami
Izanami
JustEndeavor
Izanami
Level 47
God Stats
4W - 5L
1,140 SR
Queue Stats
149W - 175L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuboidGosling30
Baron Samedi
13
0 / 6 / 2
10,785
634
5,719
13,662
7,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
DampedTurtle571
Zhong Kui
16
5 / 5 / 0
13,374
787
17,372
16,557
12,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 12 / 2
10,504
618
9,820
17,975
6,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JumpySet
Poseidon
17
6 / 2 / 12
13,904
818
15,247
13,278
5,343
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 2 / 13
13,354
786
9,418
18,467
21,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JustEndeavor
Izanami
16
11 / 1 / 9
14,175
834
12,308
11,762
5,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
23
23
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CuboidGosling30
Baron Samedi
0
6
2
0.17
L
Zhong Kui
DampedTurtle571
Zhong Kui
5
5
0
1
W
Poseidon
JumpySet
Poseidon
6
2
12
6
W
6
2
13
6.25
W
Izanami
JustEndeavor
Izanami
11
1
9
15.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
36,973
48,194
Taken
43,507
27,197
Mitigated
32,245
9,407
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CuboidGosling30
Baron Samedi
5,719
633
891
2,687
13,662
7,655
0
6,969
6,693
31,442
0
L
Zhong Kui
DampedTurtle571
Zhong Kui
17,372
2,268
157
5,168
16,557
12,694
1,177
3,956
12,601
55,122
0
W
Poseidon
JumpySet
Poseidon
15,247
1,275
0
3,148
13,278
5,343
1,608
7,823
5,371
73,569
0
W
9,418
832
0
2,894
18,467
21,482
450
9,965
8,502
0
22,888
W
Izanami
JustEndeavor
Izanami
12,308
8,142
0
2,630
11,762
5,420
957
5,762
5,952
0
57,376
L
9,820
6,039
0
504
17,975
6,848
190
5,586
12,353
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
41,433
142
Minions Killed
182
0
Camps Cleared
0
727,776
Distance Traveled
905,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,785
634
40
2
0
238,875
0
L
Zhong Kui
13,374
787
62
4
0
244,823
0
W
Poseidon
13,904
818
101
6
0
293,550
1
W
Mulan
13,354
786
16
1
0
311,310
0
W
Izanami
14,175
834
65
4
0
300,260
0
L
Ishtar
10,504
618
40
2
0
244,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role