Player Matchup

Charybdis
Charybdis
DarkSparklez1
Charybdis
Level 102
God Stats
2W - 1L
1,176 SR
Queue Stats
574W - 511L
1,541 Elo+
Solo
Yemoja
Yemoja
NaniTheCabe
Yemoja
Level 122
God Stats
53W - 46L
1,549 SR
Queue Stats
344W - 358L
1,377 Elo+
Solo
Amaterasu
Amaterasu
ilandVersace
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 190L
1,478 Elo+
Party 2
Thor
Thor
imfamousXorange
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 221L
1,459 Elo+
Party 2
Agni
Agni
smiteguygod
Agni
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,486 Elo+
Solo
Team Averages
Level 105
1,445 SR
1,468 Elo+

VS

Team Averages
Level 87
1,503 SR
1,443 Elo+
Apollo
Apollo
DonKAsaurus
Apollo
Level 132
God Stats
8W - 9L
1,367 SR
Queue Stats
201W - 196L
1,505 Elo+
Solo
Ix Chel
Ix Chel
GeezerGoose
Ix Chel
Level 15
God Stats
8W - 7L
1,562 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 1
Zeus
Zeus
MistaaTurk
Zeus
Level 127
God Stats
0W - 1L
1,299 SR
Queue Stats
12W - 15L
1,393 Elo+
Party 1
Izanami
Izanami
Mistaagreen
Izanami
Level 133
God Stats
8W - 11L
1,430 SR
Queue Stats
31W - 40L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
StraightUpDimes
Ne Zha
Level 29
God Stats
2W - 2L
1,859 SR
Queue Stats
7W - 16L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkSparklez1
Charybdis
13
0 / 2 / 4
7,581
474
4,999
12,963
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
12
1 / 4 / 8
6,762
423
6,813
11,905
8,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
ilandVersace
Amaterasu
16
1 / 0 / 1
8,914
557
7,031
15,200
12,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 4
7,652
478
4,348
16,661
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 2 / 2
10,139
634
20,190
10,143
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 0 / 0
8,629
539
9,957
11,483
4,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
GeezerGoose
Ix Chel
11
3 / 5 / 6
7,259
454
8,551
14,777
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 7 / 3
7,529
471
9,164
10,569
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Mistaagreen
Izanami
12
5 / 5 / 4
8,087
505
10,999
15,574
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 4
8,215
513
7,435
13,356
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
13
13
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarkSparklez1
Charybdis
0
2
4
1
L
Apollo
1
0
0
1
L
Ix Chel
GeezerGoose
Ix Chel
3
5
6
1.2
L
1
7
3
0.36
L
Izanami
Mistaagreen
Izanami
5
5
4
1.4
W
Yemoja
1
4
8
1.25
L
3
1
4
5
W
Amaterasu
ilandVersace
Amaterasu
1
0
1
1.5
W
3
5
4
1
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,381
Damage
46,106
66,872
Taken
65,759
36,942
Mitigated
27,685
18,360
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarkSparklez1
Charybdis
4,999
2,475
0
4,969
12,963
4,807
1,014
2,802
10,153
0
58,889
L
Apollo
9,957
6,272
0
3,961
11,483
4,441
0
1,106
10,147
0
68,184
L
Ix Chel
GeezerGoose
Ix Chel
8,551
970
2,115
3,585
14,777
8,518
335
5,756
8,381
26,751
0
L
9,164
481
0
630
10,569
3,548
253
7,377
3,120
52,194
0
L
Izanami
Mistaagreen
Izanami
10,999
6,022
0
3,771
15,574
5,420
1,044
7,027
8,227
0
54,645
W
Yemoja
6,813
389
1,273
2,090
11,905
8,741
0
5,352
6,455
17,849
0
L
7,435
2,041
0
809
13,356
5,758
0
4,526
8,590
0
59,573
W
Amaterasu
ilandVersace
Amaterasu
7,031
3,377
0
6,800
15,200
12,627
0
835
14,291
0
69,259
W
4,348
778
0
718
16,661
6,416
0
5,340
11,065
0
41,985
W
20,190
1,680
0
2,510
10,143
4,351
0
3,196
6,721
90,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
39,719
438
Minions Killed
398
0
Camps Cleared
0
1,613,270
Distance Traveled
1,494,630
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,581
474
91
6
0
320,659
0
L
Apollo
8,629
539
115
7
0
299,345
5
L
Ix Chel
7,259
454
31
2
0
297,397
3
L
Zeus
7,529
471
89
6
0
261,612
5
L
Izanami
8,087
505
78
5
0
276,717
1
W
Yemoja
6,762
423
26
2
0
325,793
2
L
Ne Zha
8,215
513
85
5
0
359,559
0
W
Amaterasu
8,914
557
118
7
0
312,130
0
W
Thor
7,652
478
57
4
0
328,871
0
W
Agni
10,139
634
146
9
0
325,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role