Player Matchup

Skadi
Skadi
BMRfreakyy
Skadi
Level 35
God Stats
2W - 0L
1,902 SR
Queue Stats
58W - 55L
1,360 Elo+
Solo
Fafnir
Fafnir
HayyyBrother
Fafnir
Level 163
God Stats
10W - 7L
1,436 SR
Queue Stats
133W - 112L
1,530 Elo+
Party 1
Hel
Hel
Lukester2904
Hel
Level 107
God Stats
5W - 3L
1,219 SR
Queue Stats
192W - 204L
1,447 Elo+
Solo
Fenrir
Fenrir
MRVN_THE_TITAN
Fenrir
Level 28
God Stats
4W - 0L
1,811 SR
Queue Stats
76W - 73L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Mnovc
Gilgamesh
Level 46
God Stats
11W - 8L
1,558 SR
Queue Stats
22W - 24L
1,454 Elo+
Solo
Team Averages
Level 76
1,585 SR
1,464 Elo+

VS

Team Averages
Level 84
1,587 SR
1,493 Elo+
Jormungandr
Jormungandr
BloodyThebes
Jormungandr
Level 109
God Stats
19W - 11L
1,757 SR
Queue Stats
914W - 840L
1,560 Elo+
Solo
Raijin
Raijin
ICEN9NEKILLZz
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Arachne
Arachne
Midura89
Arachne
Level 142
God Stats
1W - 2L
1,658 SR
Queue Stats
13W - 21L
1,512 Elo+
Party 2
Mulan
Mulan
chevythesuperfly
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
clementine yo
Neith
Level 108
God Stats
69W - 67L
1,521 SR
Queue Stats
218W - 194L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
0 / 2 / 0
3,099
620
1,194
3,356
992
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
5
0 / 0 / 0
3,603
721
532
2,885
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
3,995
799
1,662
2,352
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,356
671
270
3,271
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mnovc
Gilgamesh
8
2 / 0 / 0
4,490
898
1,767
3,139
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodyThebes
Jormungandr
5
0 / 0 / 1
3,562
712
1,657
2,398
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 0
3,484
697
1,106
2,660
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Midura89
Arachne
5
0 / 1 / 0
3,111
622
429
3,203
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
2,500
500
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
2 / 0 / 0
3,499
700
2,622
2,902
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
2
0
0
L
Jormungandr
BloodyThebes
Jormungandr
0
0
1
0.5
W
Fafnir
0
0
0
0
L
1
2
0
0.5
W
0
1
1
0.5
W
1
0
0
1
L
Arachne
Midura89
Arachne
0
1
0
0
W
Gilgamesh
Mnovc
Gilgamesh
2
0
0
2
L
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,425
Damage
5,814
15,003
Taken
11,163
6,189
Mitigated
4,031
6,255
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
1,194
416
0
969
3,356
992
0
1,154
2,202
0
16,138
L
Jormungandr
BloodyThebes
Jormungandr
1,657
888
0
1,340
2,398
1,436
0
127
2,271
13,196
0
W
Fafnir
532
26
0
1,572
2,885
2,435
0
492
2,393
9,153
0
L
1,106
47
0
500
2,660
820
0
930
1,730
11,872
0
W
1,662
128
53
1,071
2,352
657
0
636
1,716
26,154
0
W
270
71
0
831
3,271
983
0
11
3,260
0
13,462
L
Arachne
Midura89
Arachne
429
332
0
244
3,203
945
0
732
2,471
0
9,321
W
Gilgamesh
Mnovc
Gilgamesh
1,767
508
0
1,759
3,139
1,122
0
526
2,613
0
22,132
L
0
0
0
0
0
0
0
0
0
0
0
L
2,622
704
0
785
2,902
830
0
405
2,497
0
16,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
16,156
179
Minions Killed
87
0
Camps Cleared
0
548,610
Distance Traveled
412,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,099
620
34
7
0
99,381
0
L
Jormungandr
3,562
712
18
4
0
101,888
2
W
Fafnir
3,603
721
16
3
0
102,855
0
L
Raijin
3,484
697
17
3
0
92,926
0
W
Hel
3,995
799
57
11
0
104,756
0
W
Fenrir
3,356
671
23
5
0
125,440
0
L
Arachne
3,111
622
23
5
0
127,329
0
W
Gilgamesh
4,490
898
49
10
0
116,178
0
L
Mulan
2,500
500
0
0
0
951
0
L
Neith
3,499
700
29
6
0
89,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role