Player Matchup

Awilix
Awilix
BlondWasHere
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,268 Elo+
Solo
Bellona
Bellona
Mrbearded92
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,491 Elo+
Solo
Ishtar
Ishtar
NanoSyko
Ishtar
Level 49
God Stats
3W - 4L
1,166 SR
Queue Stats
139W - 154L
1,440 Elo+
Party 2
Ares
Ares
QuicK Skillz RC
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,390 Elo+
Party 2
Eset
Eset
TheRealJaeD
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Solo
Team Averages
Level 79
1,433 SR
1,361 Elo+

VS

Team Averages
Level 94
1,500 SR
1,451 Elo+
Merlin
Merlin
MexicanChill963
Merlin
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 167L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
PandaMaoo
Baron Samedi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,408 Elo+
Solo
Arachne
Arachne
T2P Delta
Arachne
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,448 Elo+
Party 1
Ullr
Ullr
T2pdelta
Ullr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
a thick pencil
Cthulhu
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
288W - 277L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 10 / 4
7,740
774
5,275
16,511
12,660
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Mrbearded92
Bellona
14
3 / 8 / 2
7,769
777
8,591
18,260
21,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
NanoSyko
Ishtar
15
1 / 5 / 10
8,485
849
13,235
12,301
6,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 5 / 9
8,959
896
8,702
17,830
20,929
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 5 / 8
9,098
910
8,222
12,109
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 20
10,441
1,044
16,068
8,866
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PandaMaoo
Baron Samedi
15
4 / 5 / 16
9,174
917
11,454
11,271
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
T2P Delta
Arachne
16
4 / 3 / 21
9,418
942
9,902
14,146
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
17
16 / 2 / 10
11,108
1,111
23,157
11,790
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 4 / 22
9,461
946
8,334
16,305
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
16
Kills
33
33
Deaths
17
33
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
10
4
0.4
W
7
3
20
5.67
L
Bellona
Mrbearded92
Bellona
3
8
2
0.5
L
Ishtar
NanoSyko
Ishtar
1
5
10
1.2
W
Baron Samedi
PandaMaoo
Baron Samedi
4
5
16
2.4
L
5
5
9
1.9
W
Arachne
T2P Delta
Arachne
4
3
21
4.83
W
Ullr
16
2
10
10.5
L
5
5
8
1.8
W
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
68,915
77,011
Taken
62,378
69,507
Mitigated
51,893
12,406
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,275
1,624
323
86
16,511
12,660
0
6,104
10,165
826
9,610
W
16,068
1,383
1,154
2,099
8,866
4,557
1,148
2,280
6,512
38,684
0
L
Bellona
Mrbearded92
Bellona
8,591
2,099
116
1,937
18,260
21,968
0
8,964
8,525
0
13,731
L
Ishtar
NanoSyko
Ishtar
13,235
7,149
235
1,462
12,301
6,772
0
5,413
6,754
0
26,960
W
Baron Samedi
PandaMaoo
Baron Samedi
11,454
2,011
3,264
2,197
11,271
6,673
863
3,323
7,786
19,934
0
L
8,702
470
645
2,662
17,830
20,929
0
8,552
8,928
16,088
0
W
Arachne
T2P Delta
Arachne
9,902
5,839
615
4,233
14,146
14,326
1,174
2,971
10,560
0
10,402
W
Ullr
23,157
16,227
1,681
2,436
11,790
6,809
4,078
2,750
8,952
0
34,312
L
8,222
1,165
2,314
2,626
12,109
7,178
0
6,720
5,077
23,018
0
W
8,334
980
2,056
4,266
16,305
19,528
228
6,507
9,650
15,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
49,602
132
Minions Killed
120
0
Camps Cleared
0
823,896
Distance Traveled
994,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,740
774
12
1
0
140,542
0
W
Merlin
10,441
1,044
37
4
0
193,170
0
L
Bellona
7,769
777
17
2
0
155,656
0
L
Ishtar
8,485
849
48
5
0
174,830
0
W
Baron Samedi
9,174
917
25
3
0
176,215
0
L
Ares
8,959
896
13
1
0
174,846
0
W
Arachne
9,418
942
9
1
0
225,456
0
W
Ullr
11,108
1,111
22
2
0
185,580
0
L
Eset
9,098
910
42
4
0
178,022
0
W
Cthulhu
9,461
946
27
3
0
214,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role