Player Matchup

Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlphaCrow23
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Bakasura
Bakasura
AwesomeOx
Bakasura
Level 29
God Stats
17W - 20L
1,457 SR
Queue Stats
220W - 234L
1,358 Elo+
Party 2
The Morrigan
The Morrigan
DiffD
The Morrigan
Level 7
God Stats
4W - 7L
1,627 SR
Queue Stats
13W - 17L
1,573 Elo+
Party 2
Cerberus
Cerberus
TK_foxness
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 140L
1,440 Elo+
Party 3
Team Averages
Level 44
1,517 SR
1,505 Elo+

VS

Team Averages
Level 124
1,464 SR
1,391 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FerrumVulpes901
Atlas
Level 18
God Stats
22W - 37L
1,413 SR
Queue Stats
83W - 142L
1,351 Elo+
Party 1
Fenrir
Fenrir
HircusSphera
Fenrir
Level 84
God Stats
2W - 4L
1,365 SR
Queue Stats
182W - 222L
1,374 Elo+
Party 1
Achilles
Achilles
LupusEtUrsus
Achilles
Level 106
God Stats
8W - 11L
1,416 SR
Queue Stats
209W - 275L
1,340 Elo+
Party 1
Ra
Ra
kjnvakjbsfad
Ra
Level 121
God Stats
1W - 3L
1,627 SR
Queue Stats
481W - 535L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 0 / 0
2,815
469
113
430
81
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
AlphaCrow23
Cthulhu
5
0 / 1 / 0
3,028
505
1,020
4,441
2,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
AwesomeOx
Bakasura
6
0 / 1 / 0
3,532
589
329
5,818
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
DiffD
The Morrigan
6
0 / 2 / 0
3,288
548
1,662
3,551
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TK_foxness
Cerberus
6
0 / 1 / 0
3,484
581
1,033
4,705
3,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 0 / 0
4,064
677
3,146
2,944
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 2
4,249
708
1,491
1,684
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
7
2 / 0 / 1
3,924
654
1,594
4,641
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LupusEtUrsus
Achilles
7
1 / 0 / 0
4,046
674
2,461
3,405
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 0 / 3
4,031
672
1,642
2,221
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Cthulhu
AlphaCrow23
Cthulhu
0
1
0
0
L
Bakasura
AwesomeOx
Bakasura
0
1
0
0
L
The Morrigan
DiffD
The Morrigan
0
2
0
0
W
1
0
2
2
W
Fenrir
2
0
1
2.5
W
Achilles
LupusEtUrsus
Achilles
1
0
0
1
L
Cerberus
TK_foxness
Cerberus
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,157
Damage
10,334
18,945
Taken
14,895
9,267
Mitigated
6,081
4,614
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
113
54
0
0
430
81
0
0
430
0
3,765
W
Cernunnos
 
Cernunnos
3,146
1,732
0
1,459
2,944
920
294
660
2,284
0
26,355
L
Cthulhu
AlphaCrow23
Cthulhu
1,020
36
184
420
4,441
2,337
0
598
3,843
5,926
0
L
Bakasura
AwesomeOx
Bakasura
329
214
0
1,405
5,818
1,901
0
941
4,767
0
14,860
L
The Morrigan
DiffD
The Morrigan
1,662
404
0
467
3,551
1,061
0
1,322
2,067
14,198
0
W
1,491
671
0
486
1,684
1,000
0
417
1,247
8,525
0
W
Fenrir
1,594
381
0
1,364
4,641
1,595
0
475
4,166
0
18,505
W
Achilles
LupusEtUrsus
Achilles
2,461
732
0
888
3,405
1,889
0
1,033
2,372
0
22,621
L
Cerberus
TK_foxness
Cerberus
1,033
0
0
2,138
4,705
3,887
0
0
4,705
17,463
0
W
1,642
461
170
1,181
2,221
677
16
1,130
1,091
19,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,147
Gold Earned
20,314
121
Minions Killed
160
0
Camps Cleared
0
513,538
Distance Traveled
587,449
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,815
469
13
2
0
36,115
2
W
Cernunnos
4,064
677
52
9
0
106,276
1
L
Cthulhu
3,028
505
6
1
0
122,573
0
L
Bakasura
3,532
589
42
7
0
135,707
0
L
The Morrigan
3,288
548
25
4
0
107,238
0
W
Atlas
4,249
708
9
2
0
119,946
1
W
Fenrir
3,924
654
28
5
0
128,808
2
W
Achilles
4,046
674
28
5
0
113,676
0
L
Cerberus
3,484
581
35
6
0
111,905
0
W
Ra
4,031
672
43
7
0
118,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role