Player Matchup

Agni
Agni
BlackieChan280
Agni
Level 129
God Stats
20W - 13L
1,441 SR
Queue Stats
138W - 138L
1,494 Elo+
Solo
Maui
Maui
KamalasPimp
Maui
Level 142
God Stats
1W - 1L
1,523 SR
Queue Stats
7W - 2L
1,805 Elo+
Party 1
Tyr
Tyr
SconniBoy10
Tyr
Level 159
God Stats
1W - 0L
1,590 SR
Queue Stats
34W - 31L
1,562 Elo+
Party 1
Freya
Freya
WackRepellent
Freya
Level 143
God Stats
8W - 9L
1,388 SR
Queue Stats
148W - 168L
1,455 Elo+
Solo
Ravana
Ravana
masterwong1
Ravana
Level 66
God Stats
1W - 0L
1,370 SR
Queue Stats
25W - 9L
1,687 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,601 Elo+

VS

Team Averages
Level 127
1,431 SR
1,514 Elo+
Hercules
Hercules
GliIzzyMaster_
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,365 Elo+
Solo
Ares
Ares
PillCosbyzZz
Ares
Level 116
God Stats
1W - 1L
1,523 SR
Queue Stats
89W - 87L
1,525 Elo+
Solo
Ra
Ra
Uncle Ruckus409
Ra
Level 166
God Stats
12W - 12L
1,468 SR
Queue Stats
380W - 354L
1,519 Elo+
Solo
Hou Yi
Hou Yi
WroughtIronHero
Hou Yi
Level 89
God Stats
1W - 3L
1,422 SR
Queue Stats
237W - 212L
1,605 Elo+
Solo
Guan Yu
Guan Yu
Yahtzie
Guan Yu
Level 148
God Stats
3W - 6L
1,242 SR
Queue Stats
311W - 301L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,092
609
3,211
2,059
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 2
6,197
620
1,831
6,602
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 1
6,934
693
4,463
8,193
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
5,832
583
4,227
7,693
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
11
3 / 0 / 3
6,190
619
5,263
3,363
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 1 / 0
4,759
476
1,130
6,407
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,814
481
2,480
8,636
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,798
580
1,461
4,164
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
5,269
527
5,570
6,735
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Yahtzie
Guan Yu
9
0 / 1 / 0
4,944
494
4,915
7,656
7,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hercules
0
1
0
0
W
2
0
2
3
L
0
2
0
0
W
1
0
1
1.5
L
0
2
0
0
W
1
1
2
2
L
1
2
0
0.5
L
Guan Yu
Yahtzie
Guan Yu
0
1
0
0
W
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
15,556
27,910
Taken
33,598
16,887
Mitigated
19,842
14,363
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,211
250
0
500
2,059
620
0
381
1,678
53,477
0
L
Hercules
1,130
450
0
1,456
6,407
3,316
0
637
5,770
0
31,711
W
1,831
393
0
2,512
6,602
4,851
0
2,170
4,432
15,126
0
L
2,480
166
116
1,454
8,636
5,212
0
4,035
4,601
16,520
0
W
4,463
762
0
4,606
8,193
7,121
0
315
7,794
0
55,079
L
1,461
127
235
1,167
4,164
1,358
0
1,807
2,357
44,904
0
W
4,227
1,735
0
4,131
7,693
2,992
0
708
6,947
34,515
0
L
5,570
3,575
0
1,125
6,735
2,404
0
2,755
3,980
0
34,803
L
Guan Yu
Yahtzie
Guan Yu
4,915
802
108
1,664
7,656
7,552
0
192
7,464
0
28,583
W
Ravana
5,263
1,799
0
2,614
3,363
1,303
13
437
2,831
0
45,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
25,584
360
Minions Killed
254
0
Camps Cleared
0
1,067,304
Distance Traveled
1,094,578
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,092
609
111
11
0
218,413
3
L
Hercules
4,759
476
53
5
0
246,621
2
W
Maui
6,197
620
18
2
0
217,786
6
L
Ares
4,814
481
21
2
0
212,549
2
W
Tyr
6,934
693
101
10
0
202,863
2
L
Ra
5,798
580
92
9
0
228,484
3
W
Freya
5,832
583
60
6
0
177,572
0
L
Hou Yi
5,269
527
55
6
0
183,097
0
L
Guan Yu
4,944
494
33
3
0
223,827
0
W
Ravana
6,190
619
70
7
0
250,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role