Player Matchup

Baba Yaga
Baba Yaga
Gold III
Beteoro
Baba Yaga
Gold III
Level 147
God Stats
5W - 6L
1,902 SR
Queue Stats
181W - 188L
1,493 MMR
Solo
Cabrakan
Cabrakan
Gold III
Djrift8552
Cabrakan
Gold III
Level 114
God Stats
83W - 73L
1,643 SR
Queue Stats
396W - 409L
1,488 MMR
Solo
Shiva
Shiva
Gold II
Evolved Kingdom
Shiva
Gold II
Level 148
God Stats
6W - 2L
1,976 SR
Queue Stats
497W - 489L
1,486 MMR
Solo
Hachiman
Hachiman
Gold IV
Gōddēss
Hachiman
Gold IV
Level 157
God Stats
2W - 0L
1,410 SR
Queue Stats
46W - 41L
1,488 MMR
Solo
Nemesis
Nemesis
Gold IV
Jaxith
Nemesis
Gold IV
Level 88
God Stats
4W - 6L
1,649 SR
Queue Stats
45W - 49L
1,487 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,716 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,772 SR
1,489 MMR
Bacchus
Bacchus
Bronze III
Da BeaRz x X
Bacchus
Bronze III
Level 141
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold II
Kangunruh
King Arthur
Gold II
Level 149
God Stats
1W - 3L
1,794 SR
Queue Stats
245W - 233L
1,482 MMR
Solo
Arachne
Arachne
Silver II
SlappinUNerds
Arachne
Silver II
Level 119
God Stats
1W - 5L
1,560 SR
Queue Stats
42W - 49L
1,483 MMR
Solo
Persephone
Persephone
Platinum V
TaiTaiTai
Persephone
Platinum V
Level 143
God Stats
0W - 2L
1,620 SR
Queue Stats
274W - 252L
1,482 MMR
Solo
Martichoras
Martichoras
Bronze III
shwolfe
Martichoras
Bronze III
Level 89
God Stats
0W - 1L
2,056 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Beteoro
Baba Yaga
15
6 / 2 / 3
9,400
553
8,800
9,916
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Djrift8552
Cabrakan
17
5 / 3 / 2
10,688
629
16,774
18,088
15,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 8
7,442
438
8,606
13,600
11,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Gōddēss
Hachiman
16
3 / 1 / 1
9,828
578
13,230
15,409
7,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Jaxith
Nemesis
16
2 / 0 / 4
9,547
562
5,559
12,433
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetThorAgni

VS

Bans
BakasuraAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da BeaRz x X
Bacchus
12
0 / 3 / 3
7,334
431
5,350
14,862
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Kangunruh
King Arthur
14
2 / 5 / 1
8,393
494
9,383
18,028
11,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
14
1 / 5 / 3
8,282
487
6,315
18,055
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TaiTaiTai
Persephone
14
2 / 0 / 2
8,717
513
12,111
10,521
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
shwolfe
Martichoras
14
2 / 4 / 0
8,620
507
8,402
12,379
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Beteoro
Baba Yaga
6
2
3
3.75
L
Bacchus
Da BeaRz x X
Bacchus
0
3
3
0.5
W
Cabrakan
Djrift8552
Cabrakan
5
3
2
2
W
1
1
8
5
W
Hachiman
Gōddēss
Hachiman
3
1
1
3.5
W
Nemesis
Jaxith
Nemesis
2
0
4
4
L
King Arthur
Kangunruh
King Arthur
2
5
1
0.5
L
Arachne
1
5
3
0.5
L
Persephone
TaiTaiTai
Persephone
2
0
2
3
L
Martichoras
shwolfe
Martichoras
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
41,561
69,446
Taken
73,845
44,815
Mitigated
45,090
23,572
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Beteoro
Baba Yaga
8,800
206
0
2,076
9,916
4,574
0
6,414
3,438
68,994
0
L
Bacchus
Da BeaRz x X
Bacchus
5,350
916
276
4,526
14,862
17,519
0
2,981
11,843
24,587
0
W
Cabrakan
Djrift8552
Cabrakan
16,774
2,216
0
7,008
18,088
15,550
316
1,359
16,729
90,947
0
W
8,606
1,449
998
3,068
13,600
11,519
0
4,756
8,732
0
33,086
W
Hachiman
Gōddēss
Hachiman
13,230
8,900
0
8,034
15,409
7,125
628
2,346
13,063
0
98,280
W
Nemesis
Jaxith
Nemesis
5,559
2,478
0
2,388
12,433
6,047
0
2,856
9,577
0
96,486
L
King Arthur
Kangunruh
King Arthur
9,383
1,150
0
3,527
18,028
11,342
0
12,328
5,079
0
62,276
L
Arachne
6,315
5,228
0
3,489
18,055
7,017
564
4,615
13,356
0
68,224
L
Persephone
TaiTaiTai
Persephone
12,111
775
0
4,617
10,521
3,926
0
4,659
5,820
75,924
0
L
Martichoras
shwolfe
Martichoras
8,402
3,284
0
2,636
12,379
5,286
0
324
12,055
0
62,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
41,346
620
Minions Killed
460
0
Camps Cleared
0
1,730,005
Distance Traveled
1,713,993
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,400
553
125
7
0
348,796
5
L
Bacchus
7,334
431
37
2
0
365,663
5
W
Cabrakan
10,688
629
160
9
0
286,729
0
W
Shiva
7,442
438
35
2
0
367,498
5
W
Hachiman
9,828
578
158
9
0
321,155
3
W
Nemesis
9,547
562
142
8
0
405,827
4
L
King Arthur
8,393
494
91
5
0
309,135
0
L
Arachne
8,282
487
92
5
0
358,201
2
L
Persephone
8,717
513
123
7
0
359,146
1
L
Martichoras
8,620
507
117
7
0
321,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role