Player Matchup

Fenrir
Fenrir
BlueJacketJaden
Fenrir
Level 148
God Stats
7W - 3L
1,644 SR
Queue Stats
316W - 306L
1,435 Elo+
Solo
Geb
Geb
Classic_125
Geb
Level 136
God Stats
5W - 0L
1,733 SR
Queue Stats
126W - 118L
1,509 Elo+
Solo
Hel
Hel
Harakiry94
Hel
Level 125
God Stats
1W - 1L
1,332 SR
Queue Stats
232W - 261L
1,468 Elo+
Party 2
Hachiman
Hachiman
MintBerry_JuLL
Hachiman
Level 126
God Stats
2W - 0L
1,704 SR
Queue Stats
85W - 72L
1,494 Elo+
Solo
Odin
Odin
finoallafine_18
Odin
Level 129
God Stats
2W - 3L
1,257 SR
Queue Stats
440W - 472L
1,456 Elo+
Party 2
Team Averages
Level 133
1,534 SR
1,473 Elo+

VS

Team Averages
Level 116
1,501 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alejo10126322
Ah Muzen Cab
Level 109
God Stats
6W - 3L
1,603 SR
Queue Stats
307W - 295L
1,460 Elo+
Solo
Anubis
Anubis
FollowingData0
Anubis
Level 137
God Stats
2W - 2L
1,675 SR
Queue Stats
97W - 90L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
K1ngTempest_
Sun Wukong
Level 47
God Stats
4W - 5L
1,572 SR
Queue Stats
71W - 83L
1,439 Elo+
Party 1
Bakasura
Bakasura
VladOsbert
Bakasura
Level 146
God Stats
5W - 10L
1,360 SR
Queue Stats
205W - 163L
1,471 Elo+
Party 1
Xing Tian
Xing Tian
khev18
Xing Tian
Level 141
God Stats
1W - 2L
1,297 SR
Queue Stats
53W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,071
530
9,294
16,371
11,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
8,861
466
9,078
18,641
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 1
9,147
481
13,040
12,202
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
1 / 2 / 2
9,597
505
8,926
13,051
5,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 0 / 0
10,344
544
13,701
12,390
14,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alejo10126322
Ah Muzen Cab
17
3 / 3 / 0
10,370
546
9,028
12,233
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 2
9,366
493
15,611
12,451
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
K1ngTempest_
Sun Wukong
18
0 / 0 / 0
10,216
538
6,321
19,715
19,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
VladOsbert
Bakasura
15
2 / 3 / 0
8,887
468
6,631
19,042
9,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
khev18
Xing Tian
13
1 / 0 / 4
8,352
440
6,246
17,524
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
8
8
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alejo10126322
Ah Muzen Cab
3
3
0
1
W
3
2
2
2
W
1
2
4
1.5
L
2
3
2
1
W
2
2
1
1.25
L
Sun Wukong
K1ngTempest_
Sun Wukong
0
0
0
0
W
Hachiman
1
2
2
1
L
Bakasura
VladOsbert
Bakasura
2
3
0
0.67
W
1
0
0
1
L
Xing Tian
khev18
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
43,837
72,655
Taken
80,965
53,121
Mitigated
57,088
20,585
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alejo10126322
Ah Muzen Cab
9,028
3,730
0
1,306
12,233
4,868
611
796
11,437
0
94,727
W
9,294
3,185
0
2,019
16,371
11,897
0
4,086
12,045
0
103,432
W
9,078
848
0
3,797
18,641
16,432
0
8,984
9,657
40,344
0
L
15,611
1,119
0
5,334
12,451
6,880
0
7,212
4,679
91,501
0
W
13,040
285
1,450
6,318
12,202
4,907
0
8,304
3,478
78,254
0
L
Sun Wukong
K1ngTempest_
Sun Wukong
6,321
900
0
6,769
19,715
19,992
0
327
19,388
0
97,294
W
Hachiman
8,926
4,971
0
6,001
13,051
5,697
320
664
12,387
0
75,091
L
Bakasura
VladOsbert
Bakasura
6,631
4,602
0
7,346
19,042
9,980
0
5,343
13,419
0
45,303
W
13,701
1,363
0
1,000
12,390
14,188
72
0
11,642
0
96,453
L
Xing Tian
khev18
Xing Tian
6,246
609
0
3,980
17,524
15,368
0
7,298
9,898
30,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
47,191
644
Minions Killed
594
0
Camps Cleared
0
1,902,623
Distance Traveled
1,907,507
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,370
546
152
8
0
395,534
0
W
Fenrir
10,071
530
143
8
0
425,670
0
W
Geb
8,861
466
42
2
0
387,678
9
L
Anubis
9,366
493
146
8
0
336,841
6
W
Hel
9,147
481
154
8
0
355,304
4
L
Sun Wukong
10,216
538
161
8
0
367,243
0
W
Hachiman
9,597
505
163
9
0
369,086
4
L
Bakasura
8,887
468
109
6
0
440,048
0
W
Odin
10,344
544
142
7
0
364,885
0
L
Xing Tian
8,352
440
26
1
0
367,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role