Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Chu_4B11
Bakasura
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,314 Elo+
Party 2
Ra
Ra
OxtailStew13377
Ra
Level 89
God Stats
5W - 0L
1,729 SR
Queue Stats
323W - 341L
1,434 Elo+
Solo
Anubis
Anubis
ThorPR69
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,314 Elo+
Party 2
Agni
Agni
WęñdyØĶōōþą
Agni
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,447 Elo+
Solo
Team Averages
Level 70
1,546 SR
1,402 Elo+

VS

Team Averages
Level 83
1,438 SR
1,424 Elo+
Artemis
Artemis
Deftones753800
Artemis
Level 89
God Stats
5W - 7L
1,455 SR
Queue Stats
218W - 224L
1,481 Elo+
Solo
Horus
Horus
MPR X ENERGY
Horus
Level 104
God Stats
0W - 2L
1,328 SR
Queue Stats
78W - 89L
1,372 Elo+
Party 1
Vulcan
Vulcan
RelentlesShake
Vulcan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,425 Elo+
Party 1
Merlin
Merlin
TheRealJaeD
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Raijin
Raijin
WiLkThUgGaMeR20
Raijin
Level 125
God Stats
2W - 3L
1,405 SR
Queue Stats
136W - 162L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 3 / 15
9,464
860
11,986
16,089
16,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Chu_4B11
Bakasura
17
8 / 3 / 8
10,161
924
6,179
9,785
5,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 12
9,433
858
6,478
9,804
4,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ThorPR69
Anubis
15
10 / 3 / 9
9,728
884
14,474
11,845
6,560
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 11
9,047
822
8,985
8,769
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
8,539
776
5,950
10,320
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 5
7,505
682
4,405
12,722
5,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 4
9,136
831
14,258
8,506
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
1 / 5 / 4
7,568
688
6,850
10,356
3,680
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 4
7,671
697
6,985
13,471
4,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
31
Kills
10
13
Deaths
31
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
15
4.17
W
Bakasura
Chu_4B11
Bakasura
8
3
8
4
L
3
5
5
1.1
L
1
8
5
0.44
W
4
2
12
5
L
4
5
4
1.2
L
Merlin
1
5
4
0.6
W
Anubis
ThorPR69
Anubis
10
3
9
4.83
L
1
8
4
0.38
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,102
Damage
38,448
56,292
Taken
55,375
36,125
Mitigated
21,895
26,709
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,986
939
581
6,062
16,089
16,479
659
7,132
8,785
0
16,549
W
Bakasura
Chu_4B11
Bakasura
6,179
3,960
793
1,730
9,785
5,202
1,850
4,310
5,395
0
10,668
L
5,950
1,110
900
1,516
10,320
4,333
881
5,871
4,181
0
15,752
L
4,405
2,925
542
673
12,722
5,529
0
6,724
5,554
0
7,427
W
6,478
1,328
4,202
4,598
9,804
4,284
1,468
7,314
2,258
31,507
0
L
14,258
3,033
298
407
8,506
3,809
496
3,891
4,312
22,066
0
L
Merlin
6,850
761
200
1,564
10,356
3,680
186
6,539
3,745
19,407
0
W
Anubis
ThorPR69
Anubis
14,474
514
1,904
3,932
11,845
6,560
61
6,128
5,552
21,633
0
L
6,985
1,188
264
2,489
13,471
4,544
0
6,655
6,457
18,121
0
W
8,985
0
472
2,435
8,769
3,600
1,364
2,769
5,932
19,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
40,419
138
Minions Killed
92
0
Camps Cleared
0
985,169
Distance Traveled
759,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,464
860
5
0
0
212,869
0
W
Bakasura
10,161
924
22
2
0
200,581
0
L
Artemis
8,539
776
23
2
0
163,085
0
L
Horus
7,505
682
2
0
0
140,330
0
W
Ra
9,433
858
67
6
0
180,755
0
L
Vulcan
9,136
831
21
2
0
133,276
0
L
Merlin
7,568
688
25
2
0
161,581
0
W
Anubis
9,728
884
18
2
0
186,498
0
L
Raijin
7,671
697
21
2
0
161,533
0
W
Agni
9,047
822
26
2
0
204,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role