Player Matchup

Sun Wukong
Sun Wukong
Ivanesc1
Sun Wukong
Level 65
God Stats
2W - 1L
1,434 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 1
Anubis
Anubis
ONEE-PLAYER1
Anubis
Level 88
God Stats
26W - 26L
1,549 SR
Queue Stats
194W - 196L
1,500 Elo+
Solo
Tiamat
Tiamat
Plonk78
Tiamat
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,585 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,549 Elo+

VS

Team Averages
Level 116
1,544 SR
1,518 Elo+
Chiron
Chiron
Bladerang98
Chiron
Level 137
God Stats
5W - 12L
1,303 SR
Queue Stats
68W - 84L
1,429 Elo+
Party 2
Ares
Ares
Lineman101
Ares
Level 86
God Stats
2W - 1L
1,725 SR
Queue Stats
23W - 24L
1,576 Elo+
Party 2
Janus
Janus
Rabodhisattva
Janus
Level 126
God Stats
156W - 134L
1,603 SR
Queue Stats
491W - 481L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivanesc1
Sun Wukong
14
4 / 1 / 5
12,092
756
13,711
20,804
17,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
3 / 5 / 2
11,142
696
7,965
12,416
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Plonk78
Tiamat
15
5 / 2 / 2
12,303
769
12,375
8,878
5,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 3 / 5
11,211
701
8,171
14,041
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 5 / 5
10,681
668
4,418
17,093
13,132
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 4
11,668
729
18,591
10,215
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
8
8
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
5
1.5
W
Sun Wukong
Ivanesc1
Sun Wukong
4
1
5
6.5
L
2
5
5
0.9
W
Anubis
3
5
2
0.8
W
Tiamat
Plonk78
Tiamat
5
2
2
3
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
31,180
42,098
Taken
41,349
28,508
Mitigated
20,457
9,808
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,171
3,072
999
3,620
14,041
4,030
56
7,855
6,186
0
46,473
W
Sun Wukong
Ivanesc1
Sun Wukong
13,711
2,554
0
6,856
20,804
17,737
522
10,779
9,937
0
49,918
L
4,418
628
128
1,301
17,093
13,132
0
6,921
10,026
20,307
0
W
Anubis
7,965
152
0
1,617
12,416
5,600
973
7,491
4,792
43,581
0
W
Tiamat
Plonk78
Tiamat
12,375
997
0
1,335
8,878
5,171
1,203
5,098
3,744
44,165
0
L
18,591
1,180
0
1,745
10,215
3,295
192
6,048
4,087
61,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
33,560
159
Minions Killed
169
0
Camps Cleared
0
856,045
Distance Traveled
779,007
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,211
701
70
4
0
254,481
0
W
Sun Wukong
12,092
756
53
3
0
320,584
0
L
Ares
10,681
668
19
1
0
258,203
1
W
Anubis
11,142
696
49
3
0
262,807
11
W
Tiamat
12,303
769
57
4
0
272,654
0
L
Janus
11,668
729
80
5
0
266,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role