Player Matchup

Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CardNekröön
Artio
Level 25
God Stats
5W - 6L
1,214 SR
Queue Stats
16W - 15L
1,340 Elo+
Party 2
Zeus
Zeus
IDraccu
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 2
Team Averages
Level 80
1,443 SR
1,396 Elo+

VS

Team Averages
Level 130
1,414 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alex_Alberto-_-
Surtr
Level 188
God Stats
17W - 11L
1,499 SR
Queue Stats
321W - 330L
1,515 Elo+
Party 1
Achilles
Achilles
Lukao_da_massa
Achilles
Level 159
God Stats
10W - 13L
1,239 SR
Queue Stats
375W - 382L
1,468 Elo+
Party 1
Skadi
Skadi
Shione-uwu
Skadi
Level 109
God Stats
21W - 19L
1,371 SR
Queue Stats
698W - 712L
1,461 Elo+
Solo
Freya
Freya
TonBoeira94
Freya
Level 65
God Stats
2W - 2L
1,461 SR
Queue Stats
69W - 69L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 1 / 1
7,525
753
10,264
5,906
3,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
 
Da Ji
10
3 / 0 / 2
6,169
617
2,684
5,751
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
9
0 / 6 / 0
4,990
499
1,267
8,515
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 5
5,300
530
2,298
8,407
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
IDraccu
Zeus
9
1 / 1 / 1
4,807
481
2,895
3,773
884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 8 / 0
4,361
436
379
8,632
1,906
11
6 / 1 / 1
6,979
698
9,331
9,512
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
10
1 / 2 / 1
6,107
611
3,643
9,439
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
10
1 / 1 / 1
5,779
578
3,351
3,313
1,150
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,252
525
1,017
6,586
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
8
9
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
1
1
9.5
L
Da Ji
 
Da Ji
3
0
2
4
L
Aphrodite
 
Aphrodite
0
6
0
0
W
Arachne
 
Arachne
0
8
0
0
W
6
1
1
6.5
L
0
1
5
2.5
L
Zeus
IDraccu
Zeus
1
1
1
1.5
W
Achilles
1
2
1
0.75
W
Skadi
1
1
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
17,721
32,352
Taken
37,482
14,075
Mitigated
16,063
11,766
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,264
459
0
3,809
5,906
3,112
432
380
5,526
71,682
0
L
Da Ji
 
Da Ji
2,684
878
0
1,145
5,751
2,265
0
58
5,693
0
43,486
L
Aphrodite
 
Aphrodite
1,267
93
262
2,542
8,515
2,864
114
381
8,059
30,766
0
W
Arachne
 
Arachne
379
284
0
88
8,632
1,906
0
5,851
2,781
0
5,584
W
9,331
3,015
0
3,740
9,512
6,943
74
2,326
7,118
968
43,384
L
2,298
310
206
2,972
8,407
4,950
0
395
7,900
13,196
0
L
Zeus
IDraccu
Zeus
2,895
1,172
0
830
3,773
884
0
380
3,393
20,718
0
W
Achilles
3,643
762
0
700
9,439
4,082
0
5,321
4,118
0
31,719
W
Skadi
3,351
1,558
0
442
3,313
1,150
262
479
2,834
0
39,555
W
1,017
275
0
1,228
6,586
1,982
0
2,975
3,611
29,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
28,478
315
Minions Killed
240
0
Camps Cleared
0
904,372
Distance Traveled
936,143
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,525
753
127
13
0
177,969
0
L
Da Ji
6,169
617
75
8
0
207,487
0
L
Aphrodite
4,990
499
57
6
0
141,781
0
W
Arachne
4,361
436
9
1
0
150,906
0
W
Surtr
6,979
698
66
7
0
197,278
1
L
Artio
5,300
530
18
2
0
214,110
2
L
Zeus
4,807
481
38
4
0
163,025
0
W
Achilles
6,107
611
50
5
0
209,703
0
W
Skadi
5,779
578
61
6
0
195,987
0
W
Freya
5,252
525
54
5
0
182,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role