Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CaptianHobby
Sun Wukong
Level 77
God Stats
1W - 1L
1,712 SR
Queue Stats
294W - 265L
1,622 Elo+
Solo
Artemis
Artemis
Cesareaeaea
Artemis
Level 158
God Stats
31W - 28L
1,602 SR
Queue Stats
560W - 521L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Chiopmunk141
Ne Zha
Level 130
God Stats
35W - 38L
1,593 SR
Queue Stats
950W - 880L
1,535 Elo+
Solo
Sobek
Sobek
Slothdude0
Sobek
Level 125
God Stats
2W - 2L
1,628 SR
Queue Stats
21W - 13L
1,653 Elo+
Solo
Team Averages
Level 129
1,607 SR
1,567 Elo+

VS

Team Averages
Level 130
1,643 SR
1,570 Elo+
Anubis
Anubis
Benderclaus
Anubis
Level 107
God Stats
6W - 1L
1,888 SR
Queue Stats
71W - 71L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
DeadHakuba
Kuzenbo
Level 159
God Stats
1W - 0L
1,283 SR
Queue Stats
83W - 66L
1,531 Elo+
Party 2
Odin
Odin
Dóuble
Odin
Level 250
God Stats
3W - 5L
1,794 SR
Queue Stats
668W - 641L
1,623 Elo+
Solo
Cupid
Cupid
LethalDevoteeJJ
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
SSANDRO
Cliodhna
Level 112
God Stats
1W - 0L
1,749 SR
Queue Stats
40W - 26L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 0
6,092
554
4,091
3,709
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
CaptianHobby
Sun Wukong
10
0 / 2 / 0
5,998
545
4,560
9,532
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Cesareaeaea
Artemis
11
3 / 1 / 0
6,542
595
4,599
4,842
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
11
0 / 2 / 1
5,804
528
3,769
10,643
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
8
0 / 1 / 2
5,359
487
2,478
8,536
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 0 / 3
6,480
589
5,108
5,658
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DeadHakuba
Kuzenbo
9
0 / 2 / 6
5,596
509
2,898
6,361
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
Dóuble
Odin
11
1 / 0 / 1
6,196
563
5,451
7,074
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
5,471
497
2,036
5,908
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SSANDRO
Cliodhna
11
3 / 0 / 2
6,273
570
3,108
6,397
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Anubis
3
0
3
4.5
L
Sun Wukong
CaptianHobby
Sun Wukong
0
2
0
0
L
Artemis
Cesareaeaea
Artemis
3
1
0
3
L
Ne Zha
0
2
1
0.25
W
Kuzenbo
DeadHakuba
Kuzenbo
0
2
6
1.5
W
Odin
Dóuble
Odin
1
0
1
1.5
W
0
1
0
0
W
Cliodhna
SSANDRO
Cliodhna
3
0
2
4
L
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
18,601
37,262
Taken
31,398
18,457
Mitigated
17,345
11,802
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,091
889
0
250
3,709
936
168
1,782
1,927
57,310
0
W
Anubis
5,108
390
0
3,904
5,658
2,603
0
3,422
2,236
55,151
0
L
Sun Wukong
CaptianHobby
Sun Wukong
4,560
1,411
0
3,668
9,532
5,633
0
999
8,533
0
46,541
L
Artemis
Cesareaeaea
Artemis
4,599
1,928
0
2,815
4,842
1,646
0
952
3,890
0
45,066
L
Ne Zha
3,769
916
0
1,253
10,643
3,628
0
2,319
8,324
0
49,864
W
Kuzenbo
DeadHakuba
Kuzenbo
2,898
1,181
0
1,801
6,361
5,238
0
1,749
4,612
18,563
0
W
Odin
Dóuble
Odin
5,451
1,745
0
2,361
7,074
5,579
0
255
6,819
0
49,750
W
2,036
1,230
0
2,320
5,908
1,669
0
667
5,241
0
37,407
W
Cliodhna
SSANDRO
Cliodhna
3,108
267
0
518
6,397
2,256
0
554
5,843
0
45,169
L
Sobek
2,478
253
0
3,816
8,536
6,614
0
2,026
6,510
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
30,016
389
Minions Killed
345
0
Camps Cleared
0
1,051,936
Distance Traveled
1,120,162
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,092
554
106
10
0
209,471
1
W
Anubis
6,480
589
96
9
0
218,876
0
L
Sun Wukong
5,998
545
90
8
0
202,216
2
L
Artemis
6,542
595
99
9
0
179,703
0
L
Ne Zha
5,804
528
79
7
0
229,249
0
W
Kuzenbo
5,596
509
12
1
0
238,177
4
W
Odin
6,196
563
80
7
0
207,745
2
W
Cupid
5,471
497
79
7
0
199,259
0
W
Cliodhna
6,273
570
78
7
0
256,105
0
L
Sobek
5,359
487
15
1
0
231,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role