Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
InmortuaeUrsi
Artemis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 112L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
PARTYhound
Cthulhu
Level 56
God Stats
1W - 0L
1,274 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
Runario
Cernunnos
Level 144
God Stats
2W - 1L
1,490 SR
Queue Stats
123W - 119L
1,551 Elo+
Party 1
Team Averages
Level 113
1,453 SR
1,559 Elo+

VS

Team Averages
Level 115
1,603 SR
1,501 Elo+
He Bo
He Bo
TemP Novaa
He Bo
Level 67
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 31L
1,461 Elo+
Party 3
Serqet
Serqet
ThePixelPoptart
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,552 Elo+
Solo
Cernunnos
Cernunnos
kingrese12345
Cernunnos
Level 125
God Stats
2W - 2L
1,846 SR
Queue Stats
216W - 242L
1,442 Elo+
Solo
Artemis
Artemis
mr snuggles9999
Artemis
Level 145
God Stats
0W - 1L
1,233 SR
Queue Stats
179W - 173L
1,531 Elo+
Party 3
Surtr
Surtr
xRGxKiller
Surtr
Level 120
God Stats
10W - 4L
1,651 SR
Queue Stats
177W - 180L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 8
6,337
1,056
5,012
4,060
1,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
 
Khepri
10
1 / 1 / 8
5,703
951
1,926
3,567
1,899
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
12
3 / 1 / 7
6,192
1,032
5,784
4,751
2,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PARTYhound
Cthulhu
11
2 / 1 / 9
5,882
980
3,125
5,570
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Runario
Cernunnos
11
3 / 1 / 8
6,298
1,050
6,192
3,759
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
1 / 3 / 2
5,682
947
4,600
5,692
2,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
5,202
867
2,359
3,968
3,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
kingrese12345
Cernunnos
1
0 / 0 / 0
1,476
246
0
0
0
13
1 / 3 / 0
5,695
949
5,408
6,219
2,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
10
1 / 4 / 3
5,730
955
3,262
7,996
8,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
12
Kills
4
4
Deaths
12
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
8
7
W
Khepri
 
Khepri
1
1
8
5
W
Artemis
3
1
7
6.5
W
Cthulhu
PARTYhound
Cthulhu
2
1
9
6.5
W
Cernunnos
Runario
Cernunnos
3
1
8
7
L
He Bo
1
3
2
0.67
L
1
2
1
0.75
L
Cernunnos
kingrese12345
Cernunnos
0
0
0
0
L
1
3
0
0.33
L
Surtr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
15,629
21,707
Taken
23,875
11,105
Mitigated
16,742
9,067
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,012
1,211
676
1,630
4,060
1,638
0
1,454
2,606
0
7,222
W
Khepri
 
Khepri
1,926
90
1,308
497
3,567
1,899
0
758
2,743
4,874
0
W
Artemis
5,784
2,081
715
1,242
4,751
2,117
560
1,630
3,121
0
14,093
W
Cthulhu
PARTYhound
Cthulhu
3,125
192
755
773
5,570
3,696
0
273
5,096
8,790
0
W
Cernunnos
Runario
Cernunnos
6,192
2,450
862
609
3,759
1,755
200
629
2,980
0
18,339
L
He Bo
4,600
0
278
713
5,692
2,026
0
822
4,856
9,779
0
L
2,359
194
317
239
3,968
3,949
0
1,048
2,715
0
2,563
L
Cernunnos
kingrese12345
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
5,408
1,727
213
1,239
6,219
2,638
0
1,351
4,787
0
18,114
L
Surtr
3,262
1,419
40
1,496
7,996
8,129
0
1,258
6,459
130
6,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
23,785
87
Minions Killed
53
0
Camps Cleared
0
605,305
Distance Traveled
407,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,337
1,056
8
1
0
134,844
0
W
Khepri
5,703
951
9
2
0
128,436
0
W
Artemis
6,192
1,032
24
4
0
107,428
0
W
Cthulhu
5,882
980
12
2
0
122,890
0
W
Cernunnos
6,298
1,050
34
6
0
111,707
0
L
He Bo
5,682
947
13
2
0
121,870
0
L
Serqet
5,202
867
0
0
0
116,925
0
L
Cernunnos
1,476
246
0
0
0
0
0
L
Artemis
5,695
949
29
5
0
87,325
0
L
Surtr
5,730
955
11
2
0
80,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role